407 lines
10 KiB
Python
Executable file
407 lines
10 KiB
Python
Executable file
import helper
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import pgdb,sys
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dbusername="webgouser"
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dbpassword="webgopassword"
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dbname="webgo"
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#pgdb.connect(connect_string) -> connection
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#connect_string = 'host:database:user:password:opt:tty'
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connect_string='localhost:'+dbname+':'+dbusername+':'+dbpassword
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db=pgdb.connect(connect_string)
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################# table creation and removal #######################################################################
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def create_table(name,layout=""):
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"""
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create_table(name:string, layout:string)
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returns name if successfull, None if not.
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simple function to create a table. the function itself would just
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create an empty table with the command 'CREATE TABLE ();'.
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The real layout is given to the function as an argument of type
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string. This string contains all column declarations in SQL syntax:
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"var1 real, var2 int"
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name is the name of the table
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"""
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executestring = "CREATE TABLE %s ( %s );" % (name,layout)
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sql_one_liner(executestring)
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def create_goban_table(player1,player2,size):
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"""
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gets:player1, player2, size of goban.
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creates postgresql table containing goban data.
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returns: name of created table.
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the table looks like this:
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line x1 x2 x3 x4 ... x(size)
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y1
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y2
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y3
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...
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y(size)
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turn_number
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size
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name
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player1
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player2
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and the meaning of these fields:
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(xn,yn) is a field of the goban,
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(turn_number,x1) is the current turn,
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(size,x1) is the length of a side of the goban,
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(name,x1) is the name of this goban.
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(player1,x1) is the name of one player.
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(player2,x1) is the name of the other player.
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"""
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tablename = helper.generate_game_name()
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data="line text"
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for i in range(1,size+1):
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if data != "":
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data += ", "
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data += "x"+str(i) + ' text'
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create_table(tablename,data)
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#table created, now fill the table
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for i in range(1,size+1):
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tmplist=[]
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tmplist.append("y"+str(i))
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for k in range(1,size+1):
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tmplist.append(0)
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insert_into_table(tablename,str(tuple(tmplist)))
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#ok, goban itself has been created and filled,
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#now insert additional variables
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tmplist=[]
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tmplist.append("turn_number")
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tmplist.append("1")
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insert_into_table(tablename,str(tuple(tmplist)))
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#size of goban
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tmplist=[]
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tmplist.append("size")
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tmplist.append(size)
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insert_into_table(tablename,str(tuple(tmplist)))
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#name of goban (=name of table in database)
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tmplist=[]
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tmplist.append("name")
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tmplist.append(tablename)
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insert_into_table(tablename,str(tuple(tmplist)))
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#name of player1
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tmplist=[]
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tmplist.append("player1")
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tmplist.append(player1)
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insert_into_table(tablename,str(tuple(tmplist)))
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#name of player2
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tmplist=[]
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tmplist.append("player2")
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tmplist.append(player2)
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insert_into_table(tablename,str(tuple(tmplist)))
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return tablename
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def create_user_table():
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"""
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creates a table named users with following columns:
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name - name of user
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password - passsword of user
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game1 - the 10 game slots of this user contain names
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... of goban tables
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game10
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sessionid - id of current session
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timeout - when does session time out?
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"""
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data = "username varchar(15)"
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data += ", password text"
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for i in range(1,11):
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data += ", game"+str(i)+" text"
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data += ", sessionid text"
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data += ", timeout int"
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create_table("users",data)
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def drop_table(name):
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"""
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gets: name of table.
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executes DROP TABLE <name>
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"""
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executestring = "DROP TABLE %s;" % (name)
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sql_one_liner(executestring)
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################# generic functions ############################################################################
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def insert_into_table(table, content):
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"""
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gets the name of a table and a content string.
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executes INSERT INTO name VALUES content;
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"""
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executestring = "INSERT INTO %s VALUES %s" % (table,content)
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sql_one_liner(executestring)
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def sql_one_liner(data):
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"""
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gets:SQL statement
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creates a cursor, executes <statement>, closes cursor.
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"""
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cursor=db.cursor()
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cursor.execute(data)
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# Commit the changes
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db.commit()
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cursor.close()
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def read_table(table):
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"""
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gets the name of a table, does a
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SELECT * FROM table;
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returns output.
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"""
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cursor=db.cursor()
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data="SELECT * FROM %s;" % (table)
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cursor.execute(data)
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# Commit the changes
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db.commit()
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ret = cursor.fetchall()
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cursor.close()
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return ret
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def update_database_field(table,column,new_value,uniqname,uniqvalue):
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"""
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wrapper for SQL UPDATE.
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gets: table name
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name of column containing field to be updated
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new value of field in column
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name of unique identifier and
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value of unique identifier for field (e.g. 'username' and 'testuser')
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"""
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executestring ="UPDATE %s SET %s = '%s' WHERE %s = '%s'" % (table,column,new_value,uniqname,uniqvalue)
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sql_one_liner(executestring)
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################# access of users table #####################################################################
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def get_user_game_list(name):
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"""
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gets a username, returns the list of games for user.
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"""
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cursor=db.cursor()
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ret = []
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for x in range(1,11):
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data="SELECT game%s FROM users WHERE username = '%s'" % (x,name)
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try:
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cursor.execute(data)
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# Commit the changes
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db.commit()
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ret.append(cursor.fetchone()[0]) #[0], because return is a list
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except:
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ret = "could not get info of all games -- table corrupt?"
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return ret
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cursor.close()
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return ret
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def get_user_info(name,infotype):
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"""
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gets the name of a user and the type of requested info.
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returns info from database.
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"""
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cursor=db.cursor()
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if infotype in ("password","sessionid","timeout"):
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data="SELECT %s FROM users WHERE username = '%s'" % (infotype,name)
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try:
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cursor.execute(data)
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# Commit the changes
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db.commit()
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ret = cursor.fetchone()[0]
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except:
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ret = "no such user"
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cursor.close()
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else:
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ret = "Are your sure about the infotype?"
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return ret
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def set_user_sessionid(username,sessionid):
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"""
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gets username and sessionid, writes sessid into database
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"""
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update_users_table_field(username,"sessionid",sessionid)
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def set_user_timeout(username):
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"""
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gets username, sets timeout to time.time + 30min
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"""
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import time
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timeout = int(time.time()) + 900 #current time in seconds + seconds for session
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update_users_table_field(username,"timeout",timeout)
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def update_users_table_field(username,column,new_value):
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"""
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gets: username,column name, new content for field in column.
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executes an update_database_field with uniqname = "username"
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"""
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update_database_field("users",column,new_value,"username",username)
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def delete_user(username):
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"""
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gets username.
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deletes user from database.
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"""
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#TODO: delete all games of user before delting user?
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executestring ="DELETE FROM users WHERE username='%s'" %(username)
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sql_one_liner(executestring)
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return executestring
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def add_webgo_user(name,password):
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"""
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adds a database entry for a user.
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gets: username and password
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"""
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#size of goban
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tmplist=[]
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tmplist.append(name)
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tmplist.append(password)
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insert_into_table("users",str(tuple(tmplist)))
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def get_users_with_free_game_slots():
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"""
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gets nothing.
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returns a list of all users who have at least one game slot free.
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"""
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cursor=db.cursor()
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data = """select username from users where
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(game1 IS NULL) OR (game2 IS NULL) OR (game3 IS NULL) OR
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(game4 IS NULL) OR (game5 IS NULL) OR (game6 IS NULL) OR
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(game7 IS NULL) OR (game8 IS NULL) OR (game9 IS NULL) OR
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(game10 IS NULL)"""
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cursor.execute(data)
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# Commit the changes
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db.commit()
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tmplist = cursor.fetchall()
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ret = [item[0] for item in tmplist]
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return ret
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def get_free_game_slot(username):
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"""
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gets a username
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returns the name of a free game slot or "" if none found.
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"""
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ret = ""
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for i in range(1,11):
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cursor=db.cursor()
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data = "SELECT username FROM users WHERE username='%s' AND game%i IS NULL" % (username,i)
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cursor.execute(data)
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# Commit the changes
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db.commit()
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tmp = [item[0] for item in cursor.fetchall()]
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if (tmp != []):
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ret = "game"+str(i)
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return ret
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def set_game_slot(username,gameslot,gamename):
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"""
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gets username,game slot,game name.
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sets the game slot for user username to game name ;>
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"""
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if (gamename == "") or (gamename == None) or (gamename == "NULL") :
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executestring ="UPDATE users SET %s = DEFAULT WHERE username = '%s'" %(gameslot, username)
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else:
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executestring ="UPDATE users SET %s = '%s' WHERE username = '%s'" %(gameslot,gamename, username)
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sql_one_liner(executestring)
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################# access of goban tables ####################################################################
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def get_players_for_game(tablename):
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"""
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gets the name of a goban table, returns player1 and player2 as tuple.
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"""
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cursor=db.cursor()
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data="select x1 from %s where line='player1' OR line='player2';" % (tablename)
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cursor.execute(data)
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# Commit the changes
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db.commit()
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players = [item[0] for item in cursor.fetchall()]
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cursor.close()
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return tuple(players)
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def update_goban_table_field(table,column,line,new_value):
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"""
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gets: table name, column name, line name, new content for field.
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executes an update_database_field with uniqname = "line"
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"""
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update_database_field(table,column,new_value,"line",line)
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def update_goban_field(table,x,y,content):
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"""
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gets: goban dictionary, x,y coordinates, new content for field.
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modifies goban in database.
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"""
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update_goban_table_field(table,"x"+str(x),"y"+str(y),content)
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def update_turn_number(table,new_number):
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"""
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gets: name of table,new turn number
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modifies 'turn_number' in table
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"""
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update_goban_table_field(table,"x1","turn_number",new_number)
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def fetchall_list_to_goban_dict(list):
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"""
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gets the output from read_table (a list),
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returns a goban dictionary.
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"""
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#create dictionary
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ret = {}
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#get size of goban
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for item in list:
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if item[0] == "size":
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size=int(item[1])
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ret["size"] = size
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#populate dictionary with goban field
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for item in list:
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if item[0][0] == "y": #goban fields
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#get current y coordinate
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y = int(item[0][1:])
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#fill dictionary for current y coordinate
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for x in range(1,size+1):
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ret[(x,y)]=helper.check_for_int(item[x])
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else: #other variables
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ret[item[0]]=helper.check_for_int(item[1])
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return ret
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def test():
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#create_table("test")
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drop_table("test")
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create_goban_table(9)
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update_goban_table_field("test","x1","turn_number",4)
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list = read_table("test")
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print list
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dict = fetchall_list_to_goban_dict(list)
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print dict
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print dict["turn_number"]
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print dict["name"]
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print type(dict["turn_number"])
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#test()
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