game creation and deletion should work. After deletion a 'session timed out' error occures, this still has to be fixed.
This commit is contained in:
parent
ece81b8695
commit
230f04c758
8 changed files with 216 additions and 140 deletions
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@ -1,15 +1,47 @@
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import psql
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import psql,login
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def delete_game(gamename,username):
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"""
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get name of game and name of user.
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remove game from game slot of user.
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"""
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def main(gamename,req,form):
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def get_game_slot_of_game(player, gamename):
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"""
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gets playername and game name,
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searches through the game slots and returns the game slot used by the game.
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"""
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slotlist = psql.get_user_game_list(player)
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ret = ""
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for i in range(0,len(slotlist)):
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if slotlist[i] == gamename:
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ret = "game" + str(i+1)
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return ret
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def main(req,form):
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"""
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get the name of a game,request,util.FieldStorage.
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manage the removal of game from game slots of players and
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delete game from database.
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"""
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"""
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req.write(str(form.keys())+" sessionid in form:"+form["sessionid"]+"<hr>")
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try:
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gamename = form["game"]
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except:
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gamename = ""
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if gamename != "":
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#get player names from game table in database
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players = psql.get_players_for_game(gamename)
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#free game slots of players
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for player in players:
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gameslot = get_game_slot_of_game(player,gamename)
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if gameslot != "":
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psql.set_game_slot(player,gameslot,"")
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#delete table
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psql.drop_table(gamename)
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#now display game overview form.
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login.game_overview_form(req,player,form["sessionid"])
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else:
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req.write('Error: You have to select a game to delete it!')
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@ -28,27 +28,10 @@ generate_goban_images.py
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coding guidelines
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tab == 4 whitespaces.
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function names are lowercase with _ as a seperator.
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------------------------------------------
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some code snippets for reference:
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How to make the goban clickable:
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data += '<form method="post">'
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data += '<input type=image src="img/bottomrightline.png" name="untenrechts">'
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#insert rest of goban here
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data += '</form>'
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print data
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How to extract the data from this POST with the cgi module:
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import cgi
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#get instance of fieldstorage
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form = cgi.FieldStorage()
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#if form == empty (which means if page is displayed for the first time):
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if form.keys() != []:
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#cut out the name of the clicked button
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print string.split(form.keys()[0],".x")[0]
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------------------------------------------
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known bugs:
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"DatabaseError: error 'ERROR: current transaction is aborted, commands ignored until end of transaction block"
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seems to be a problem with mod_python and a cached database connection. /etc/init.d/apache2 restart helps.
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seems to be a problem with mod_python and a cached database connection. /etc/init.d/apache2 restart helps.
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in general: If you get an error message while coding and think you fixed the bug, but the error persists, try
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reloading apache.
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@ -48,13 +48,13 @@ def process_creation_form(req,form):
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gameslot = psql.get_free_game_slot(player)
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if gameslot != "":
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psql.set_game_slot(player,gameslot,gamename)
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#TODO:game created, now display game overview form
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login.game_overview_form(req,username,form["sessionid"])
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else:#should not happen: no free game slot.
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#print error msg
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req.write("Error: No free game slots for player "+player+"!")
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#display form again
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display_game_creation_form(req,form["sessionid"],username)
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#TODO:game created, now display game overview form
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login.game_overview_form(req,username,form["sessionid"])
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else:
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#give error message
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req.write("Sorry, you must be one of the players!<br>")
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@ -106,4 +106,5 @@ def main(req,form):
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process_creation_form(req,form)
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else:
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display_game_creation_form(req,sessionid,username)
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@ -3,7 +3,6 @@ import psql
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def clear():
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try:
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psql.drop_table("test")
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psql.drop_table("users")
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except:
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pass
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7
login.py
7
login.py
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@ -17,7 +17,8 @@ def process_form(req,form):
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password = form["password"]
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sessionid = form["sessionid"]
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origpassword = psql.get_user_info(name,"password")
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#check if user exists (else we would get an error string)
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req.write('<hr>--password:'+str(password)+' ---origpassword:'+str(origpassword)+'<hr>')
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#check if user exists (else we would get an error string)
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if origpassword != "no such user": #no error message, now check password
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if password == origpassword:
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#login accepted
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@ -29,7 +30,7 @@ def process_form(req,form):
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req.write("Login incorrect. Please try again.<br>")
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req.write(login_form())
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else: #no such user
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req.write("Login incorrect. Please try again.<br>")
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req.write("Login incorrect. Please try again.-<br>")
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req.write(login_form())
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else: #one of (name,password) is missing:
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req.write("Please enter your name and password.")
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@ -83,7 +84,7 @@ def game_overview_form(req,user,sessionid):
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if (psql.get_user_info(user,'timeout') >= int(time.time())) and (sessionid == psql.get_user_info(user,'sessionid')):
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req.write(data)
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else:
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req.write(helper.header()+ 'your session timed out'+helper.footer())
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req.write('your session timed out. -- sessionid: '+sessionid+' -- <hr>')
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def login_form():
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"""
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3
main.py
3
main.py
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@ -18,9 +18,6 @@ def handler(req):
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req.content_type = "text/html"#was:text/html
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try: # use explicit exception handling
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#reinitialize database
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#init_webgo.clear()
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#init_webgo.create()
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#init_webgo.main()
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40
playgame.py
40
playgame.py
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@ -6,24 +6,30 @@ def main(req,form):
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"""
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req.write(str(form.keys())+"<hr>")
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gamename = form["game"]
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#do stuff
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data = helper.header()
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try:
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gamename = form["game"]
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except:
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gamename = ""
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if gamename != "":
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#do stuff
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data = helper.header()
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#read goban table from database
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tmplist = psql.read_table(gamename)
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#make a dictionary out of the list
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gobandict = psql.fetchall_list_to_goban_dict(tmplist)
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#print goban
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#data += "<p> Turn number: %s, %s Player's Move.</p>" % (gobandict["turn_number"],("White","Black")[gobandict["turn_number"] % 2]) #eleet ;>
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#check whether its our turn
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#if yes: print 'your move' and display goban and process move
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#if not: print '...s move' and display goban.
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#read goban table from database
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tmplist = psql.read_table(gamename)
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#make a dictionary out of the list
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gobandict = psql.fetchall_list_to_goban_dict(tmplist)
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#print goban
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#data += "<p> Turn number: %s, %s Player's Move.</p>" % (gobandict["turn_number"],("White","Black")[gobandict["turn_number"] % 2]) #eleet ;>
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#check whether its our turn
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#if yes: print 'your move' and display goban and process move
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#if not: print '...s move' and display goban.
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data += goban.display_goban(gobandict,req,form)
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data += helper.footer()
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req.write(data)
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data += goban.display_goban(gobandict,req,form)
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data += helper.footer()
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req.write(data)
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else:
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req.write('Error: You have to select a game to play it!')
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235
psql.py
235
psql.py
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@ -12,7 +12,7 @@ dbname="webgo"
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connect_string='localhost:'+dbname+':'+dbusername+':'+dbpassword
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db=pgdb.connect(connect_string)
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################# table creation and removal #######################################################################
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def create_table(name,layout=""):
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"""
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create_table(name:string, layout:string)
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executestring = "CREATE TABLE %s ( %s );" % (name,layout)
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sql_one_liner(executestring)
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def insert_into_table(table, content):
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"""
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gets the name of a table and a content string.
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executes INSERT INTO name VALUES content;
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"""
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executestring = "INSERT INTO %s VALUES %s" % (table,content)
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sql_one_liner(executestring)
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def drop_table(name):
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"""
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gets: name of table.
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executes DROP TABLE <name>
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"""
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executestring = "DROP TABLE %s;" % (name)
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sql_one_liner(executestring)
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def sql_one_liner(data):
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"""
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gets:SQL statement
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creates a cursor, executes <statement>, closes cursor.
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"""
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cursor=db.cursor()
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cursor.execute(data)
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# Commit the changes
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db.commit()
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cursor.close()
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def create_goban_table(player1,player2,size):
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"""
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gets:player1, player2, size of goban.
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tmplist.append(player2)
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insert_into_table(tablename,str(tuple(tmplist)))
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return tablename
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def create_user_table():
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"""
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creates a table named users with following columns:
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data += ", timeout int"
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create_table("users",data)
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def drop_table(name):
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"""
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gets: name of table.
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executes DROP TABLE <name>
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"""
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executestring = "DROP TABLE %s;" % (name)
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sql_one_liner(executestring)
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################# generic functions ############################################################################
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def insert_into_table(table, content):
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"""
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gets the name of a table and a content string.
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executes INSERT INTO name VALUES content;
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"""
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executestring = "INSERT INTO %s VALUES %s" % (table,content)
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sql_one_liner(executestring)
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def sql_one_liner(data):
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"""
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gets:SQL statement
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creates a cursor, executes <statement>, closes cursor.
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"""
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cursor=db.cursor()
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cursor.execute(data)
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# Commit the changes
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db.commit()
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cursor.close()
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def read_table(table):
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"""
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gets the name of a table, does a
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cursor.close()
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return ret
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def update_database_field(table,column,new_value,uniqname,uniqvalue):
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"""
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wrapper for SQL UPDATE.
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gets: table name
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name of column containing field to be updated
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new value of field in column
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name of unique identifier and
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value of unique identifier for field (e.g. 'username' and 'testuser')
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"""
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executestring ="UPDATE %s SET %s = '%s' WHERE %s = '%s'" % (table,column,new_value,uniqname,uniqvalue)
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sql_one_liner(executestring)
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################# access of users table #####################################################################
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def get_user_game_list(name):
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"""
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gets a username, returns the list of games for user.
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@ -201,7 +217,7 @@ def get_user_info(name,infotype):
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cursor.execute(data)
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# Commit the changes
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db.commit()
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ret = cursor.fetchone()[0] #[0], because return is a list
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ret = cursor.fetchone()[0]
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except:
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ret = "no such user"
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cursor.close()
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@ -213,8 +229,7 @@ def set_user_sessionid(username,sessionid):
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"""
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gets username and sessionid, writes sessid into database
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"""
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executestring ="UPDATE users SET sessionid = '%s' WHERE username = '%s'" %(sessionid, username)
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sql_one_liner(executestring)
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update_users_table_field(username,"sessionid",sessionid)
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def set_user_timeout(username):
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"""
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"""
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import time
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timeout = int(time.time()) + 900 #current time in seconds + seconds for session
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executestring ="UPDATE users SET timeout = '%s' WHERE username = '%s'" %(timeout, username)
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update_users_table_field(username,"timeout",timeout)
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def update_users_table_field(username,column,new_value):
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"""
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gets: username,column name, new content for field in column.
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executes an update_database_field with uniqname = "username"
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"""
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update_database_field("users",column,new_value,"username",username)
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def delete_user(username):
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"""
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gets username.
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deletes user from database.
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"""
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#TODO: delete all games of user before delting user?
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executestring ="DELETE FROM users WHERE username='%s'" %(username)
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sql_one_liner(executestring)
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return executestring
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def update_database_field(table,column,line,data):
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"""
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gets: table name, column name, line name, new content for field.
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executes an SQL UPDATE statement for line.
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"""
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executestring ="UPDATE %s SET %s = '%s' WHERE line = '%s'" %(table,column,data,line)
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sql_one_liner(executestring)
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def update_goban_field(table,x,y,content):
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"""
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gets: goban dictionary, x,y coordinates, new content for field.
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modifies goban in database.
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"""
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update_database_field(table,"x"+str(x),"y"+str(y),content)
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def update_turn_number(table,new_number):
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"""
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gets: name of table,new turn number
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modifies 'turn_number' in table
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"""
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update_database_field(table,"x1","turn_number",new_number)
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def add_webgo_user(name,password):
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"""
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@ -259,32 +271,6 @@ def add_webgo_user(name,password):
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tmplist.append(password)
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insert_into_table("users",str(tuple(tmplist)))
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def fetchall_list_to_goban_dict(list):
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"""
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gets the output from read_table (a list),
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returns a goban dictionary.
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"""
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#create dictionary
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ret = {}
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#get size of goban
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for item in list:
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if item[0] == "size":
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size=int(item[1])
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ret["size"] = size
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#populate dictionary with goban field
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for item in list:
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if item[0][0] == "y": #goban fields
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#get current y coordinate
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y = int(item[0][1:])
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#fill dictionary for current y coordinate
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for x in range(1,size+1):
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ret[(x,y)]=helper.check_for_int(item[x])
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else: #other variables
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ret[item[0]]=helper.check_for_int(item[1])
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return ret
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def get_users_with_free_game_slots():
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"""
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gets nothing.
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@ -311,30 +297,101 @@ def get_free_game_slot(username):
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ret = ""
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for i in range(1,11):
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cursor=db.cursor()
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data = "SELECT username FROM users WHERE username='%s' AND game%s IS NULL" % (username,i)
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data = "SELECT username FROM users WHERE username='%s' AND game%i IS NULL" % (username,i)
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cursor.execute(data)
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# Commit the changes
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db.commit()
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tmp = [item[0] for item in cursor.fetchall()]
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if tmp != []:
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if (tmp != []):
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ret = "game"+str(i)
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return ret
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def set_game_slot(username,gameslot,gamename):
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"""
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gets username,game slot,game name.
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sets the game slot for user username to game name ;>
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"""
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executestring ="UPDATE users SET %s = '%s' WHERE username = '%s'" %(gameslot,gamename, username)
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if (gamename == "") or (gamename == None) or (gamename == "NULL") :
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executestring ="UPDATE users SET %s = DEFAULT WHERE username = '%s'" %(gameslot, username)
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else:
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executestring ="UPDATE users SET %s = '%s' WHERE username = '%s'" %(gameslot,gamename, username)
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sql_one_liner(executestring)
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################# access of goban tables ####################################################################
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def get_players_for_game(tablename):
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"""
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gets the name of a goban table, returns player1 and player2 as tuple.
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"""
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cursor=db.cursor()
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data="select x1 from %s where line='player1' OR line='player2';" % (tablename)
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cursor.execute(data)
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# Commit the changes
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db.commit()
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players = [item[0] for item in cursor.fetchall()]
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cursor.close()
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return tuple(players)
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||||
|
||||
def update_goban_table_field(table,column,line,new_value):
|
||||
"""
|
||||
gets: table name, column name, line name, new content for field.
|
||||
executes an update_database_field with uniqname = "line"
|
||||
"""
|
||||
update_database_field(table,column,new_value,"line",line)
|
||||
|
||||
def update_goban_field(table,x,y,content):
|
||||
"""
|
||||
gets: goban dictionary, x,y coordinates, new content for field.
|
||||
modifies goban in database.
|
||||
"""
|
||||
update_goban_table_field(table,"x"+str(x),"y"+str(y),content)
|
||||
|
||||
def update_turn_number(table,new_number):
|
||||
"""
|
||||
gets: name of table,new turn number
|
||||
modifies 'turn_number' in table
|
||||
"""
|
||||
update_goban_table_field(table,"x1","turn_number",new_number)
|
||||
|
||||
|
||||
|
||||
def fetchall_list_to_goban_dict(list):
|
||||
"""
|
||||
gets the output from read_table (a list),
|
||||
returns a goban dictionary.
|
||||
"""
|
||||
#create dictionary
|
||||
ret = {}
|
||||
#get size of goban
|
||||
for item in list:
|
||||
if item[0] == "size":
|
||||
size=int(item[1])
|
||||
ret["size"] = size
|
||||
#populate dictionary with goban field
|
||||
for item in list:
|
||||
if item[0][0] == "y": #goban fields
|
||||
#get current y coordinate
|
||||
y = int(item[0][1:])
|
||||
#fill dictionary for current y coordinate
|
||||
for x in range(1,size+1):
|
||||
ret[(x,y)]=helper.check_for_int(item[x])
|
||||
else: #other variables
|
||||
ret[item[0]]=helper.check_for_int(item[1])
|
||||
return ret
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
def test():
|
||||
#create_table("test")
|
||||
drop_table("test")
|
||||
create_goban_table(9)
|
||||
update_database_field("test","x1","turn_number",4)
|
||||
update_goban_table_field("test","x1","turn_number",4)
|
||||
list = read_table("test")
|
||||
print list
|
||||
dict = fetchall_list_to_goban_dict(list)
|
||||
|
|
Loading…
Reference in a new issue