155 lines
No EOL
4.4 KiB
Python
Executable file
155 lines
No EOL
4.4 KiB
Python
Executable file
#import database,init_webgo,helper,gamecreation
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import helper,database,deletegame
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from sets import Set as set
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from cherrypy import cpg
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from cherrypy.lib import httptools
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"""
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def navigation_bar(req,form):
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"" "
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gets request object and util.FieldStorage form.
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writes the following to req:
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- a button to return to the game overview
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- a logout button
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returns string
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" ""
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username = form["username"]
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sessionid = form["sessionid"]
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game = form["game"]
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#TODO: buttons
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data=" ""
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<form method="post">
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<input type="hidden" name="username" value="%s">
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<input type="hidden" name="sessionid" value="%s">
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<input type="hidden" name="game" value="%s">
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<input type="submit" class="submit" name="logout" value="logout">
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<input type="submit" class="submit" name="game overview" value="game overview">
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<input type="submit" class="submit" name="refresh" value="refresh">
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</form>
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"" " % (username,sessionid,game)
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return(data)
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def logout(req,form):
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"" "
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gets request object and util.FieldStorage form.
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reads username from form and clears timeout and sessionid from users table.
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"" "
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username = form["username"]
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myuser = database.Users.byUsername(username)
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myuser.sessionid = ""
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myuser.timeout = 0
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"""
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class Login:
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def index(self,username=None,password=None):
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"""
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Without arguments, this function writes a login form. Else the login data is evaluated
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and the user is eventually logged in.
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"""
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if username == None and password == None:
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return self.login_form()
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else:
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return self.process_form(username,password)
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def login_form(self,message=""):
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"""
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print welcome message and html form.
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"""
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return helper.cs_render("templates/login_form.cs",{"Data.Message":message})
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def process_form(self,username,password):
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"""
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gets username and password, checks for validity, eventually the user is logged in.
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TODO: check for session timeout
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"""
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sessionid = cpg.request.sessionMap["_sessionId"]
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try:
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myuser = database.Users.byUsername(username)
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origpassword = myuser.password
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except:
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origpassword = ""
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if origpassword != "" and password == origpassword:
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#login accepted
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myuser.sessionid = sessionid
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myuser.set_timeout()
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cpg.request.sessionMap["username"] = username
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#now display list of games.
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httptools.redirect("/overview")
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else:
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message = "Login incorrect. Please try again.<br>"
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data = self.login_form(message)
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return data
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index.exposed=True
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class Overview:
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"""
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give out a list of current games and stuff."""
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def index(self,game=None,delete=None):
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#load username and sesisonid from session data
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username = cpg.request.sessionMap["username"]
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sessionid = cpg.request.sessionMap["_sessionId"]
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if username != None:
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try:
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myuser = database.Users.byUsername(username)
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user = 1
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except:
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user = 0
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if user:
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if myuser.sessionid == sessionid:
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if game!=None and delete != None: #delete given game
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deletegame.main(game)
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return self.game_overview_form(username)
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else:
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return helper.cs_render("templates/not_logged_in.cs")
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else:
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return helper.cs_render("templates/not_logged_in.cs")
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else:
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return helper.cs_render("templates/not_logged_in.cs")
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def game_overview_form(self,username):
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"""
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gets:name of user,
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prints a form with the option to select,create and delete games.
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"""
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myuser = database.Users.byUsername(username)
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gamelist = myuser.gamelist()
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settings = {}
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cleanlist = helper.clean_list(gamelist)
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#display list of current games
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counter = 10 - len(cleanlist)
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settings["Data.Counter"] = counter
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settings["Data.Gamelist"] = cleanlist
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tmp = ""
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if cleanlist != []:
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settings["Data.GamelistNotEmpty"] = 1
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else:
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settings["Data.GamelistNotEmpty"] = 0
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for item in gamelist:
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if (item != None) and (item != "None"):
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mygame = database.GobanTable.get(item)
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description = mygame.description
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if (description == None) or (description == "None") or (description == ""):
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description = item
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settings["Data.Games.%s.Description" % item] = mygame.description
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settings["Data.Games.%s.Name" % item] = item
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players = mygame.players()
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settings["Data.Games.%s.Player1" % item] = mygame.players()[0]
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settings["Data.Games.%s.Player2" % item] = mygame.players()[1]
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settings["Data.Games.%s.Created" % item] = helper.format_time(mygame.created)
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settings["Data.Games.%s.Lastmove" % item] = helper.format_time(mygame.lastmove)
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return helper.cs_render("templates/overview.cs",settings)
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index.exposed = True |