#apt-get install python-sqlobject python-psycopg from sqlobject import * import sys, os, time import gnugo, helper #account and database name dbname = "/home/mtsrc/daten/projekte/webgo/webgo.sqlite" #dbname = "/tmp/webgo.sqlite" dbdebug = "debug=t&debugOutput=t" #don't want SQL debug messages? just change to an empty string: "debug=" #dbdebug = "debug=" #build connection string and connect connection_string='sqlite:%s?%s' %(dbname,dbdebug) connection=connectionForURI(connection_string) __connection__ = connection class GobanTable(SQLObject): """ Abstract: A GobanTable instance contains all data of a current goban: players, board etc. Details: The table looks like this: player1 player2 turn_number size name description sgf created lastmove """ player1 = StringCol() player2 = StringCol() size = IntCol() #name = StringCol(default=helper.generate_game_name(), unique=True,notNone=True,alternateID=True) turn_number = 1 description = StringCol(default=None) sgf = gnugo.create_sgf_file(size) created = int(time.time()) lastmove = int(time.time()) def players(self): """returns both player names as a tuple""" return (self.player1,self.player2) def set_time(self): """updates self.lastmove to current time""" self.lastmove = int(time.time) class Users(SQLObject): """ creates a table named users with following columns: name - name of user password - passsword of user game1 - the 10 game slots of this user contain names ... of goban tables game10 sessionid - id of current session timeout - when does session time out? """ username = StringCol(unique=True,notNone=True,alternateID=True) password = StringCol() game1 = StringCol(default=None) game2 = StringCol(default=None) game3 = StringCol(default=None) game4 = StringCol(default=None) game5 = StringCol(default=None) game6 = StringCol(default=None) game7 = StringCol(default=None) game8 = StringCol(default=None) game9 = StringCol(default=None) game10 = StringCol(default=None) sessionid = StringCol(default=None) timeout = IntCol(default=None) def gamelist(self): """ return the list of all games of the given user. """ #TODO: how to generate this list automatically? ret = [] ret.append(self.game1) ret.append(self.game2) ret.append(self.game3) ret.append(self.game4) ret.append(self.game5) ret.append(self.game6) ret.append(self.game7) ret.append(self.game8) ret.append(self.game9) ret.append(self.game10) return ret def removegame(self,gamename): """removes a game whose name is given.""" if self.game1 == gamename: self.game1=None if self.game2 == gamename: self.game2=None if self.game3 == gamename: self.game3=None if self.game4 == gamename: self.game4=None if self.game5 == gamename: self.game5=None if self.game6 == gamename: self.game6=None if self.game7 == gamename: self.game7=None if self.game8 == gamename: self.game8=None if self.game9 == gamename: self.game9=None if self.game10 == gamename: self.game10=None def free_slot_left(self): """Returns True, if there is an empty game slot left, else returns False.""" if self.game1 == None: return True elif self.game2 == None: return True elif self.game3 == None: return True elif self.game4 == None: return True elif self.game5 == None: return True elif self.game6 == None: return True elif self.game7 == None: return True elif self.game8 == None: return True elif self.game9 == None: return True elif self.game10 == None: return True else: return False def add_game(self,gamename): """saves the game name into an empty slot""" if self.game1 == None: self.game1 = gamename elif self.game2 == None: self.game1 = gamename elif self.game3 == None: self.game1 = gamename elif self.game4 == None: self.game1 = gamename elif self.game5 == None: self.game1 = gamename elif self.game6 == None: self.game1 = gamename elif self.game7 == None: self.game1 = gamename elif self.game8 == None: self.game1 = gamename elif self.game9 == None: self.game1 = gamename elif self.game10 == None: self.game1 = gamename else: return False def set_timeout(self): self.timeout = int(time.time()) + 900 #current time in seconds + seconds for session def get_users_with_free_game_slots(): """ returns a list of users who have at least one empty game slot """ idlist = list(Users.select()) retlist = [] for entry in idlist: if entry.free_slot_left() == True: retlist.append(entry.username) return retlist #create table which has been defined above: # if ifNotExists=True, then an existing table does not get overridden. Users.createTable(ifNotExists=True) GobanTable.createTable(ifNotExists=True) if __name__ == "__main__": connection_string='sqlite:%s?%s' %(os.path.abspath("webgo.sqlite"),dbdebug) connection=connectionForURI(connection_string) __connection__ = connection # add a game to goban table user = Users(username="gast",password="gast") #print user.gamelist() print user.sessionid user.sessionid=1 print user.sessionid #print Users.byUsername("gast") #deleting a row: #f = MyObject(1) #f.destroySelf()