diff --git a/gamecreation.py b/gamecreation.py index 8ab36f9..1328238 100644 --- a/gamecreation.py +++ b/gamecreation.py @@ -22,19 +22,6 @@ def create_user_dropdown_list(listname,selected = ""): data += '' return data -def create_goban_size_dropdown_list(listname): - """ - gets a name, returns a string with a html form for selecting the goban size. - """ - data = """ - - """ % listname - return data - class GameCreation: """ manages the creation of games. @@ -50,36 +37,34 @@ class GameCreation: return self.display_game_creation_form() else: - httptools.redirect("/login") + return helper.cs_render("templates/not_logged_in.cs") - def display_game_creation_form(self): + def display_game_creation_form(self, message = ""): """ prints a html form with multiple drop-down lists for choosing players, goban size and so on. - + TODO: authentication? """ username = cpg.request.sessionMap["username"] myuser = database.Users.byUsername(username) sessionid = cpg.request.sessionMap["_sessionId"] - data = helper.header() - p1data = create_user_dropdown_list("player1",username) - p2data = create_user_dropdown_list("player2") - gobansize = create_goban_size_dropdown_list("gobansize") - #start form - #choose player one (black),choose player two (white),choose goban size - data += """ -
- """ % (p1data,p2data,gobansize) - data += helper.footer() - return data + + #p1data = create_user_dropdown_list("player1",username) + #p2data = create_user_dropdown_list("player2") + + settings = {} + settings["Data.Message"] = message + userlist = database.get_users_with_free_game_slots() + i = 0 + for item in userlist: + settings["Data.Userlist.%d" % i] = item + i += 1 + + settings["Data.Username"] = username + + return helper.cs_render("templates/gamecreation.cs",settings) def process_creation_form(self,player1,player2,gobansize,description=None): """ @@ -92,7 +77,6 @@ class GameCreation: myuser = database.Users.byUsername(username) sessionid = cpg.request.sessionMap["_sessionId"] - data = helper.header() #check if at least one of the players is the current user if (player1 == username) or (player2 == username): #create game @@ -104,18 +88,11 @@ class GameCreation: if myplayer.free_slot_left: myplayer.add_game(gamename) else:#should not happen: no free game slot. - #print error msg - data += "Error: No free game slots for player %s!