basic gameplay works again. What does not yet work: Things like proper error management, display of current turn and player etc.
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611d67ddaf
4 changed files with 35 additions and 47 deletions
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@ -52,7 +52,7 @@ class GobanTable(SQLObject):
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def set_time(self):
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def set_time(self):
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"""updates self.lastmove to current time"""
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"""updates self.lastmove to current time"""
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self.lastmove = int(time.time)
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self.lastmove = int(time.time())
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5
gnugo.py
5
gnugo.py
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@ -149,7 +149,7 @@ class GTP_connection:
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return "ERROR: Unrecognized answer: " + result
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return "ERROR: Unrecognized answer: " + result
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def is_legal(gobandict,coords,req,form):
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def is_legal(gobandict,coords):
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"""
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"""
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gets a goban dict and a (x,y) tuple.
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gets a goban dict and a (x,y) tuple.
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tests wether proposed move is legal.
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tests wether proposed move is legal.
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@ -191,7 +191,7 @@ def create_sgf_file(size, filename=""):
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return ret
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return ret
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def make_move_in_sgf(req,form,gobandict,coords,filename = ""):
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def make_move_in_sgf(gobandict,coords,filename = ""):
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"""
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"""
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gets: goban dict, (x,y) tuple for move, optionally a filename for tempfile.
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gets: goban dict, (x,y) tuple for move, optionally a filename for tempfile.
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writes the string to a file, opens gnugo, makes the move, writes new sgf
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writes the string to a file, opens gnugo, makes the move, writes new sgf
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@ -210,7 +210,6 @@ def make_move_in_sgf(req,form,gobandict,coords,filename = ""):
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color = ["white","black"][turn % 2]
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color = ["white","black"][turn % 2]
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"""
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"""
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color = gobandict["play"]
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color = gobandict["play"]
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helper.debug(req,form,"color: %s -- turn: %s " % (color,turn))
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#generate tmpfile
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#generate tmpfile
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if filename == "":
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if filename == "":
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filename = filehandling.gen_temp_file()
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filename = filehandling.gen_temp_file()
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40
goban.py
40
goban.py
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@ -18,43 +18,5 @@ from cherrypy.lib import httptools
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def process_form(req,form,gobandict):
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"""
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gets a goban dictionary.
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reads out the returned CGI form.
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if the goban has been clicked, return a (x,y) tuple of the position.
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"""
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ret = ""
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#if form == empty (which means if page is displayed for the first time):
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if form.keys() != []:
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#cut out the name of the clicked button
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for item in form.keys():
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if string.find(item,").x")>0:
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coordstring = string.split(item,".x")[0]
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position = helper.string_to_tuple(coordstring)
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ret = set_stone(gobandict, position,req,form)
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return ret
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def set_stone(gobandict, position,req,form):
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"""gets a goban dictionary and a (x,y)-tuple. Returns a modified goban."""
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size = gobandict["size"]
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name = gobandict["name"]
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turn = gobandict["turn_number"]
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if (gobandict[position] == 0): #empty field
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if gnugo.is_legal(gobandict,position,req,form): #gnugo says the move is ok
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#let gnugo make the above move, let gnugo write move to file
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new_sgf = gnugo.make_move_in_sgf(req,form,gobandict,position)
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#write new sgf file into database
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mygame = database.GobanTable.byName(name)
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mygame.sgf = new_sgf
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mygame.turn_number = turn + 1
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mygame.set_time()
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return ""
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else: #move not ok
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return "This is not a legal move (says Gnugo)."
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else: #position not empty
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return "Could not make move: Field not empty."
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35
playgame.py
35
playgame.py
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@ -98,10 +98,11 @@ class PlayGame:
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username = cpg.request.sessionMap["username"]
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username = cpg.request.sessionMap["username"]
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myuser = database.Users.byUsername(username)
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myuser = database.Users.byUsername(username)
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sessionid = cpg.request.sessionMap["_sessionId"]
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sessionid = cpg.request.sessionMap["_sessionId"]
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print game
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if myuser.sessionid == sessionid:
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if myuser.sessionid == sessionid:
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if coord != None:
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if coord != None:
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return coord
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ret = self.process_form(game,coord)
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if ret == "":
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return self.display_goban(game)
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else:
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else:
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return self.display_goban(game)
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return self.display_goban(game)
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@ -183,6 +184,32 @@ class PlayGame:
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data += helper.footer()
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data += helper.footer()
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return data
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return data
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def process_form(self,gamename,coord):
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"""
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gets name of a go game, coordinates of user's move.
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processes move.
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"""
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x,y = string.split(coord,",")
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position = (int(x),int(y))
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mygame = database.GobanTable.get(gamename)
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size = mygame.size
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turn = mygame.turn_number
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sgf = mygame.sgf
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gobandict = gnugo.parse_static_gnugo_sgf(sgf)
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gobandict["name"] = gamename
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gobandict["turn_number"] = turn
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gobandict["sgf"] = sgf
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if (gobandict[position] == 0): #empty field
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if gnugo.is_legal(gobandict,position): #gnugo says the move is ok
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#let gnugo make the above move, let gnugo write move to file
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new_sgf = gnugo.make_move_in_sgf(gobandict,position)
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#write new sgf file into database
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mygame.sgf = new_sgf
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mygame.turn_number = turn + 1
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mygame.set_time()
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return ""
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else: #move not ok
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return "This is not a legal move (says Gnugo)."
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else: #position not empty
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return "Could not make move: Field not empty."
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index.exposed = True
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index.exposed = True
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