mirror of
https://dev.azure.com/TeilRad/sharee.bike%20App/_git/Code
synced 2024-12-25 00:26:27 +01:00
204 lines
6.7 KiB
C#
204 lines
6.7 KiB
C#
using System;
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using NSubstitute;
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using NUnit.Framework;
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using TINK;
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using TINK.Model.Bikes.BikeInfoNS.CopriLock;
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using TINK.Model.Bikes.BikeInfoNS.DriveNS.BatteryNS;
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using TINK.Model.Connector;
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using TINK.Model.Device;
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using TINK.Model.User;
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using TINK.View;
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using TINK.ViewModel;
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using TINK.ViewModel.Bikes;
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using TINK.ViewModel.Bikes.Bike.CopriLock.RequestHandler;
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namespace TestShareeLib.ViewModel.Bikes.Bike.CopriLock.RequestHandler
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{
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[TestFixture]
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public class TestFeedbackPending
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{
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/// <summary>
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/// Use case: Give feedback but submission fails.
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/// Final state: Feedback is pending.
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/// </summary>
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[Test]
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public void TestGiveFeedbackDoSubmitFeedbackFailsException()
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{
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var bike = Substitute.For<IBikeInfoMutable>();
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var connector = Substitute.For<IConnector>();
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var command = Substitute.For<ICommand>();
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var pollingManager = Substitute.For<IPollingUpdateTaskManager>();
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var viewService = Substitute.For<IViewService>();
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var bikesViewModel = Substitute.For<IBikesViewModel>();
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var activeUser = Substitute.For<IUser>();
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var handler = new FeedbackPending(
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bike,
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() => true, // isConnectedDelegate
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(isConnexted) => connector,
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() => pollingManager,
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Substitute.For<ISmartDevice>(),
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viewService,
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bikesViewModel,
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activeUser);
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connector.Command.DoSubmitFeedback(
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Arg.Any<TINK.Model.Connector.IUserFeedback>(),
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Arg.Any<Uri>()).Returns(x => throw new Exception("Context info", new Exception("Tst")));
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var subsequent = handler.HandleRequestOption2().Result;
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// Verify behaviour
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Received.InOrder(() =>
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{
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bikesViewModel.Received(1).IsIdle = false; // GUI must be locked
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bikesViewModel.ActionText = "One moment please...";
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pollingManager.StopUpdatePeridically(); // Polling must be stopped before any COPR and lock service action
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viewService.DisplayUserFeedbackPopup(Arg.Any<IBattery>(), Arg.Any<string>());
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bikesViewModel.ActionText = "Submitting feedback...";
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connector.Command.DoSubmitFeedback(Arg.Any<TINK.Model.Connector.IUserFeedback>(), Arg.Any<Uri>()); // Booking must be performed
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bikesViewModel.ActionText = "";
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viewService.DisplayAlert(
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"Submitting feedback failed!",
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"Your feedback could not be send to server successfully.",
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"OK");
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bikesViewModel.ActionText = "Updating...";
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pollingManager.StartUpdateAyncPeridically(); // polling must be restarted again
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bikesViewModel.ActionText = "";
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bikesViewModel.Received(1).IsIdle = true; // GUI must be unlocked
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});
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// Verify state after action
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Assert.That(
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subsequent.ButtonText,
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Is.EqualTo("FeedbackPending"));
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Assert.That(
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subsequent.IsButtonVisible,
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Is.False);
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Assert.That(
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subsequent.LockitButtonText,
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Is.EqualTo("Give Feedback"));
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Assert.That(
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subsequent.IsLockitButtonVisible,
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Is.True);
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}
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/// <summary>
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/// Use case: Give feedback.
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/// Final state: Feedback is pending.
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/// </summary>
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[Test]
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public void TestGiveFeedback()
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{
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var bike = Substitute.For<IBikeInfoMutable>();
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var connector = Substitute.For<IConnector>();
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var command = Substitute.For<ICommand>();
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var pollingManager = Substitute.For<IPollingUpdateTaskManager>();
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var viewService = Substitute.For<IViewService>();
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var bikesViewModel = Substitute.For<IBikesViewModel>();
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var activeUser = Substitute.For<IUser>();
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var handler = new FeedbackPending(
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bike,
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() => true, // isConnectedDelegate
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(isConnexted) => connector,
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() => pollingManager,
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Substitute.For<ISmartDevice>(),
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viewService,
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bikesViewModel,
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activeUser);
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var subsequent = handler.HandleRequestOption2().Result;
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// Verify behaviour
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Received.InOrder(() =>
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{
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bikesViewModel.Received(1).IsIdle = false; // GUI must be locked
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bikesViewModel.ActionText = "One moment please...";
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pollingManager.StopUpdatePeridically(); // Polling must be stopped before any COPR and lock service action
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viewService.DisplayUserFeedbackPopup(Arg.Any<IBattery>(), Arg.Any<string>());
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bikesViewModel.ActionText = "Submitting feedback...";
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connector.Command.DoSubmitFeedback(Arg.Any<TINK.Model.Connector.IUserFeedback>(), Arg.Any<Uri>()); // Booking must be performed
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bikesViewModel.ActionText = "Updating...";
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pollingManager.StartUpdateAyncPeridically(); // polling must be restarted again
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bikesViewModel.ActionText = "";
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bikesViewModel.Received(1).IsIdle = true; // GUI must be unlocked
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});
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// Verify state after action
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Assert.That(
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subsequent.ButtonText,
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Is.EqualTo("FeedbackPending"));
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Assert.That(
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subsequent.IsButtonVisible,
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Is.False);
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Assert.That(
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subsequent.LockitButtonText,
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Is.EqualTo("Give Feedback"));
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Assert.That(
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subsequent.IsLockitButtonVisible,
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Is.True);
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}
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/// <summary>
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/// Use case: Give feedback.
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/// Final state: Feedback is pending.
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/// </summary>
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[Test]
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public void TestGiveFeedbackAndQuerry()
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{
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var bike = Substitute.For<IBikeInfoMutable>();
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var connector = Substitute.For<IConnector>();
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var command = Substitute.For<ICommand>();
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var pollingManager = Substitute.For<IPollingUpdateTaskManager>();
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var viewService = Substitute.For<IViewService>();
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var bikesViewModel = Substitute.For<IBikesViewModel>();
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var activeUser = Substitute.For<IUser>();
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var handler = new FeedbackPending(
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bike,
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() => true, // isConnectedDelegate
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(isConnexted) => connector,
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() => pollingManager,
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Substitute.For<ISmartDevice>(),
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viewService,
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bikesViewModel,
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activeUser);
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bike.BookingFinishedModel.MiniSurvey.Questions.Count.Returns(1);
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var subsequent = handler.HandleRequestOption2().Result;
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// Verify behaviour
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Received.InOrder(() =>
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{
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bikesViewModel.Received(1).IsIdle = false; // GUI must be locked
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bikesViewModel.ActionText = "One moment please...";
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pollingManager.StopUpdatePeridically(); // Polling must be stopped before any COPR and lock service action
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viewService.DisplayUserFeedbackPopup(Arg.Any<IBattery>(), Arg.Any<string>());
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bikesViewModel.ActionText = "Submitting feedback...";
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connector.Command.DoSubmitFeedback(Arg.Any<TINK.Model.Connector.IUserFeedback>(), Arg.Any<Uri>()); // Booking must be performed
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viewService.PushModalAsync(ViewTypes.MiniSurvey);
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bikesViewModel.ActionText = "Updating...";
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pollingManager.StartUpdateAyncPeridically(); // polling must be restarted again
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bikesViewModel.ActionText = "";
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bikesViewModel.Received(1).IsIdle = true; // GUI must be unlocked
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});
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// Verify state after action
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Assert.That(
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subsequent.ButtonText,
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Is.EqualTo("FeedbackPending"));
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Assert.That(
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subsequent.IsButtonVisible,
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Is.False);
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Assert.That(
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subsequent.LockitButtonText,
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Is.EqualTo("Give Feedback"));
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Assert.That(
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subsequent.IsLockitButtonVisible,
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Is.True);
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}
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}
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}
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