sharee.bike-App/TINKLib/ViewModel/Settings/SettingsBikeFilterViewModel.cs
2022-10-26 20:53:18 +02:00

76 lines
2.3 KiB
C#

using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using TINK.Model;
using TINK.Model.Connector;
using TINK.MultilingualResources;
namespace TINK.ViewModel.Settings
{
/// <summary> Holds the filters to display..</summary>
/// <remarks> Former name: FilterCollectionMutable.</remarks>
public class SettingsBikeFilterViewModel : ObservableCollection<FilterItemMutable>, INotifyPropertyChanged
{
public new event PropertyChangedEventHandler PropertyChanged;
/// <summary> Constructs a filter collection object.</summary>
/// <param name="filterSettings">All available filters.</param>
/// <param name="filterGroupUser">Filters which apply to logged in user.</param>
public SettingsBikeFilterViewModel(
IGroupFilterSettings filterSettings,
IEnumerable<string> filterGroupUser)
{
foreach (var filter in filterSettings)
{
if (filter.Key == FilterHelper.CARGOBIKE)
{
var cargo = new FilterItemMutable(
filter.Key,
filter.Value,
(filterGroupUser != null && filterGroupUser.Count() > 0) ? filterGroupUser.Contains(filter.Key) : true,
AppResources.MarkingCargoBike);
Add(cargo);
cargo.PropertyChanged += (sender, ev) => PropertyChanged?.Invoke(sender, ev);
continue;
}
if (filter.Key == FilterHelper.CITYBIKE)
{
var city = new FilterItemMutable(
filter.Key,
filter.Value,
(filterGroupUser != null && filterGroupUser.Count() > 0) ? filterGroupUser.Contains(filter.Key) : true,
AppResources.MarkingCityBike);
Add(city);
city.PropertyChanged += (sender, ev) => PropertyChanged?.Invoke(sender, ev);
continue;
}
var item = new FilterItemMutable(
filter.Key,
filter.Value,
filterGroupUser != null ? filterGroupUser.Contains(filter.Key) : true,
filter.Key);
Add(item);
item.PropertyChanged += (sender, ev) => PropertyChanged?.Invoke(sender, ev);
}
}
/// <summary> Get filter collection which might have been modified for serialization purposes.</summary>
public Dictionary<string, FilterState> FilterCollection
{
get
{
var dictionary = new Dictionary<string, FilterState>();
foreach (var entry in this)
{
dictionary.Add(entry.Key, entry.State);
}
return dictionary;
}
}
}
}