using System; using NSubstitute; using NUnit.Framework; using ShareeBike; using ShareeBike.Model.Bikes.BikeInfoNS.CopriLock; using ShareeBike.Model.Bikes.BikeInfoNS.DriveNS.BatteryNS; using ShareeBike.Model.Connector; using ShareeBike.Model.Device; using ShareeBike.Model.User; using ShareeBike.View; using ShareeBike.ViewModel; using ShareeBike.ViewModel.Bikes; using ShareeBike.ViewModel.Bikes.Bike.CopriLock.RequestHandler; namespace SharedBusinessLogic.Tests.ViewModel.Bikes.Bike.CopriLock.RequestHandler { [TestFixture] public class TestFeedbackPending { /// /// Use case: Give feedback but submission fails. /// Final state: Feedback is pending. /// [Test] public void TestGiveFeedbackDoSubmitFeedbackFailsException() { var bike = Substitute.For(); var connector = Substitute.For(); var command = Substitute.For(); var pollingManager = Substitute.For(); var viewService = Substitute.For(); var bikesViewModel = Substitute.For(); var activeUser = Substitute.For(); var handler = new FeedbackPending( bike, () => true, // isConnectedDelegate (isConnected) => connector, () => pollingManager, Substitute.For(), viewService, bikesViewModel, activeUser); connector.Command.DoSubmitFeedback( Arg.Any(), Arg.Any()).Returns(x => throw new Exception("Context info", new Exception("Tst"))); var subsequent = handler.HandleRequestOption2().Result; // Verify behavior Received.InOrder(() => { bikesViewModel.Received(1).IsIdle = false; // GUI must be locked bikesViewModel.ActionText = "One moment please..."; pollingManager.StopAsync(); // Polling must be stopped before any COPR and lock service action viewService.DisplayUserFeedbackPopup(Arg.Any()); bikesViewModel.ActionText = "Submitting feedback..."; connector.Command.DoSubmitFeedback(Arg.Any(), Arg.Any()); // Booking must be performed bikesViewModel.ActionText = string.Empty; viewService.DisplayAlert( "Submitting feedback failed!", "A stable Internet connection is required. Connect to WIFI or to mobile network and activate mobile data. Try again.", "OK"); bikesViewModel.ActionText = "Updating..."; pollingManager.StartAsync(); // polling must be restarted again bikesViewModel.ActionText = string.Empty; bikesViewModel.Received(1).IsIdle = true; // GUI must be unlocked }); // Verify state after action Assert.That( subsequent.ButtonText, Is.EqualTo("FeedbackPending")); Assert.That( subsequent.IsButtonVisible, Is.False); Assert.That( subsequent.LockitButtonText, Is.EqualTo("Give feedback")); Assert.That( subsequent.IsLockitButtonVisible, Is.True); } /// /// Use case: Give feedback. /// Final state: Feedback is pending. /// [Test] public void TestGiveFeedback() { var bike = Substitute.For(); var connector = Substitute.For(); var command = Substitute.For(); var pollingManager = Substitute.For(); var viewService = Substitute.For(); var bikesViewModel = Substitute.For(); var activeUser = Substitute.For(); var handler = new FeedbackPending( bike, () => true, // isConnectedDelegate (isConnected) => connector, () => pollingManager, Substitute.For(), viewService, bikesViewModel, activeUser); var subsequent = handler.HandleRequestOption2().Result; // Verify behavior Received.InOrder(() => { bikesViewModel.Received(1).IsIdle = false; // GUI must be locked bikesViewModel.ActionText = "One moment please..."; pollingManager.StopAsync(); // Polling must be stopped before any COPR and lock service action viewService.DisplayUserFeedbackPopup(Arg.Any()); bikesViewModel.ActionText = "Submitting feedback..."; connector.Command.DoSubmitFeedback(Arg.Any(), Arg.Any()); // Booking must be performed bikesViewModel.ActionText = "Updating..."; pollingManager.StartAsync(); // polling must be restarted again bikesViewModel.ActionText = string.Empty; bikesViewModel.Received(1).IsIdle = true; // GUI must be unlocked }); // Verify state after action Assert.That( subsequent.ButtonText, Is.EqualTo("FeedbackPending")); Assert.That( subsequent.IsButtonVisible, Is.False); Assert.That( subsequent.LockitButtonText, Is.EqualTo("Give feedback")); Assert.That( subsequent.IsLockitButtonVisible, Is.True); } /// /// Use case: Give feedback. /// Final state: Feedback is pending. /// [Test] public void TestGiveFeedbackAndQuerry() { var bike = Substitute.For(); var connector = Substitute.For(); var command = Substitute.For(); var pollingManager = Substitute.For(); var viewService = Substitute.For(); var bikesViewModel = Substitute.For(); var activeUser = Substitute.For(); var handler = new FeedbackPending( bike, () => true, // isConnectedDelegate (isConnected) => connector, () => pollingManager, Substitute.For(), viewService, bikesViewModel, activeUser); bike.BookingFinishedModel.MiniSurvey.Questions.Count.Returns(1); var subsequent = handler.HandleRequestOption2().Result; // Verify behavior Received.InOrder(() => { bikesViewModel.Received(1).IsIdle = false; // GUI must be locked bikesViewModel.ActionText = "One moment please..."; pollingManager.StopAsync(); // Polling must be stopped before any COPR and lock service action viewService.DisplayUserFeedbackPopup(Arg.Any()); bikesViewModel.ActionText = "Submitting feedback..."; connector.Command.DoSubmitFeedback(Arg.Any(), Arg.Any()); // Booking must be performed viewService.PushModalAsync(ViewTypes.MiniSurvey); bikesViewModel.ActionText = "Updating..."; pollingManager.StartAsync(); // polling must be restarted again bikesViewModel.ActionText = string.Empty; bikesViewModel.Received(1).IsIdle = true; // GUI must be unlocked }); // Verify state after action Assert.That( subsequent.ButtonText, Is.EqualTo("FeedbackPending")); Assert.That( subsequent.IsButtonVisible, Is.False); Assert.That( subsequent.LockitButtonText, Is.EqualTo("Give feedback")); Assert.That( subsequent.IsLockitButtonVisible, Is.True); } } }