using System;
using NSubstitute;
using NUnit.Framework;
using ShareeBike;
using ShareeBike.Model.Bikes.BikeInfoNS.CopriLock;
using ShareeBike.Model.Bikes.BikeInfoNS.DriveNS.BatteryNS;
using ShareeBike.Model.Connector;
using ShareeBike.Model.Device;
using ShareeBike.Model.User;
using ShareeBike.View;
using ShareeBike.ViewModel;
using ShareeBike.ViewModel.Bikes;
using ShareeBike.ViewModel.Bikes.Bike.CopriLock.RequestHandler;
namespace SharedBusinessLogic.Tests.ViewModel.Bikes.Bike.CopriLock.RequestHandler
{
[TestFixture]
public class TestFeedbackPending
{
///
/// Use case: Give feedback but submission fails.
/// Final state: Feedback is pending.
///
[Test]
public void TestGiveFeedbackDoSubmitFeedbackFailsException()
{
var bike = Substitute.For();
var connector = Substitute.For();
var command = Substitute.For();
var pollingManager = Substitute.For();
var viewService = Substitute.For();
var bikesViewModel = Substitute.For();
var activeUser = Substitute.For();
var handler = new FeedbackPending(
bike,
() => true, // isConnectedDelegate
(isConnected) => connector,
() => pollingManager,
Substitute.For(),
viewService,
bikesViewModel,
activeUser);
connector.Command.DoSubmitFeedback(
Arg.Any(),
Arg.Any()).Returns(x => throw new Exception("Context info", new Exception("Tst")));
var subsequent = handler.HandleRequestOption2().Result;
// Verify behavior
Received.InOrder(() =>
{
bikesViewModel.Received(1).IsIdle = false; // GUI must be locked
bikesViewModel.ActionText = "One moment please...";
pollingManager.StopAsync(); // Polling must be stopped before any COPR and lock service action
viewService.DisplayUserFeedbackPopup(Arg.Any());
bikesViewModel.ActionText = "Submitting feedback...";
connector.Command.DoSubmitFeedback(Arg.Any(), Arg.Any()); // Booking must be performed
bikesViewModel.ActionText = string.Empty;
viewService.DisplayAlert(
"Submitting feedback failed!",
"A stable Internet connection is required. Connect to WIFI or to mobile network and activate mobile data. Try again.",
"OK");
bikesViewModel.ActionText = "Updating...";
pollingManager.StartAsync(); // polling must be restarted again
bikesViewModel.ActionText = string.Empty;
bikesViewModel.Received(1).IsIdle = true; // GUI must be unlocked
});
// Verify state after action
Assert.That(
subsequent.ButtonText,
Is.EqualTo("FeedbackPending"));
Assert.That(
subsequent.IsButtonVisible,
Is.False);
Assert.That(
subsequent.LockitButtonText,
Is.EqualTo("Give feedback"));
Assert.That(
subsequent.IsLockitButtonVisible,
Is.True);
}
///
/// Use case: Give feedback.
/// Final state: Feedback is pending.
///
[Test]
public void TestGiveFeedback()
{
var bike = Substitute.For();
var connector = Substitute.For();
var command = Substitute.For();
var pollingManager = Substitute.For();
var viewService = Substitute.For();
var bikesViewModel = Substitute.For();
var activeUser = Substitute.For();
var handler = new FeedbackPending(
bike,
() => true, // isConnectedDelegate
(isConnected) => connector,
() => pollingManager,
Substitute.For(),
viewService,
bikesViewModel,
activeUser);
var subsequent = handler.HandleRequestOption2().Result;
// Verify behavior
Received.InOrder(() =>
{
bikesViewModel.Received(1).IsIdle = false; // GUI must be locked
bikesViewModel.ActionText = "One moment please...";
pollingManager.StopAsync(); // Polling must be stopped before any COPR and lock service action
viewService.DisplayUserFeedbackPopup(Arg.Any());
bikesViewModel.ActionText = "Submitting feedback...";
connector.Command.DoSubmitFeedback(Arg.Any(), Arg.Any()); // Booking must be performed
bikesViewModel.ActionText = "Updating...";
pollingManager.StartAsync(); // polling must be restarted again
bikesViewModel.ActionText = string.Empty;
bikesViewModel.Received(1).IsIdle = true; // GUI must be unlocked
});
// Verify state after action
Assert.That(
subsequent.ButtonText,
Is.EqualTo("FeedbackPending"));
Assert.That(
subsequent.IsButtonVisible,
Is.False);
Assert.That(
subsequent.LockitButtonText,
Is.EqualTo("Give feedback"));
Assert.That(
subsequent.IsLockitButtonVisible,
Is.True);
}
///
/// Use case: Give feedback.
/// Final state: Feedback is pending.
///
[Test]
public void TestGiveFeedbackAndQuerry()
{
var bike = Substitute.For();
var connector = Substitute.For();
var command = Substitute.For();
var pollingManager = Substitute.For();
var viewService = Substitute.For();
var bikesViewModel = Substitute.For();
var activeUser = Substitute.For();
var handler = new FeedbackPending(
bike,
() => true, // isConnectedDelegate
(isConnected) => connector,
() => pollingManager,
Substitute.For(),
viewService,
bikesViewModel,
activeUser);
bike.BookingFinishedModel.MiniSurvey.Questions.Count.Returns(1);
var subsequent = handler.HandleRequestOption2().Result;
// Verify behavior
Received.InOrder(() =>
{
bikesViewModel.Received(1).IsIdle = false; // GUI must be locked
bikesViewModel.ActionText = "One moment please...";
pollingManager.StopAsync(); // Polling must be stopped before any COPR and lock service action
viewService.DisplayUserFeedbackPopup(Arg.Any());
bikesViewModel.ActionText = "Submitting feedback...";
connector.Command.DoSubmitFeedback(Arg.Any(), Arg.Any()); // Booking must be performed
viewService.PushModalAsync(ViewTypes.MiniSurvey);
bikesViewModel.ActionText = "Updating...";
pollingManager.StartAsync(); // polling must be restarted again
bikesViewModel.ActionText = string.Empty;
bikesViewModel.Received(1).IsIdle = true; // GUI must be unlocked
});
// Verify state after action
Assert.That(
subsequent.ButtonText,
Is.EqualTo("FeedbackPending"));
Assert.That(
subsequent.IsButtonVisible,
Is.False);
Assert.That(
subsequent.LockitButtonText,
Is.EqualTo("Give feedback"));
Assert.That(
subsequent.IsLockitButtonVisible,
Is.True);
}
}
}