using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Android.App; using Xamarin.Forms; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("TINK.Android")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("TINK.Android")] [assembly: AssemblyCopyright("Copyright © 2014")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] [assembly: ComVisible(false)] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")] // Add some common permissions, these can be removed if not needed [assembly: UsesPermission(Android.Manifest.Permission.Internet)] [assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)] #if Debug [assembly: Application(Debuggable =true)] #else [assembly: Application(Debuggable = false)] #endif [assembly: MetaData("com.google.android.geo.API_KEY", Value = "000000000000000000000000000000000000000")] [assembly: ExportFont("Font Awesome 5 Free-Solid-900.otf", Alias = "FA-S")]