using System; namespace TINK.Services.BluetoothLock.Tdo { public enum LockitLockingState { Open = 0x00, Closed = 0x01, Unknown = 0x02, CouldntCloseMoving = 0x03, CouldntOpenBoldBlocked = 0x04, CouldntCloseBoldBlocked = 0x05 } /// Object holding info about bluetooth lock. public class LockInfoTdo { private LockInfoTdo() { } /// Identification number of bluetooth lock, 6-digits, second part of advertisement name. public int Id { get; private set; } /// Guid for direct connect. public Guid Guid { get; private set; } /// Gets the current state of the lock. public LockitLockingState? State { get; private set; } public class Builder { private LockInfoTdo lockInfoTdo = new LockInfoTdo(); /// Identification number of bluetooth lock, 6-digits, second part of advertisement name. public int Id { get => lockInfoTdo.Id; set => lockInfoTdo.Id = value; } /// Guid for direct connect. public Guid Guid { get => lockInfoTdo.Guid; set => lockInfoTdo.Guid = value; } /// Gets the current state of the lock. public LockitLockingState? State { get => lockInfoTdo.State; set => lockInfoTdo.State = value; } public LockInfoTdo Build() { return lockInfoTdo; } } } }