//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace TINK.MultilingualResources { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TINK.MultilingualResources.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to No bluetooth connection.. /// internal static string ErrorBluetoothDisconnectedException { get { return ResourceManager.GetString("ErrorBluetoothDisconnectedException", resourceCulture); } } /// /// Looks up a localized string similar to Bike is moving.. /// internal static string ErrorCloseLockBikeMoving { get { return ResourceManager.GetString("ErrorCloseLockBikeMoving", resourceCulture); } } /// /// Looks up a localized string similar to Bold is blocked.. /// internal static string ErrorCloseLockBoldBlocked { get { return ResourceManager.GetString("ErrorCloseLockBoldBlocked", resourceCulture); } } /// /// Looks up a localized string similar to Unexpected locking state "{0}" detected after sending close command.. /// internal static string ErrorCloseLockUnexpectedState { get { return ResourceManager.GetString("ErrorCloseLockUnexpectedState", resourceCulture); } } /// /// Looks up a localized string similar to Lock reports unknown bold position.. /// internal static string ErrorCloseLockUnknownPosition { get { return ResourceManager.GetString("ErrorCloseLockUnknownPosition", resourceCulture); } } /// /// Looks up a localized string similar to Bold is blocked.. /// internal static string ErrorOpenLockBoldBlocked { get { return ResourceManager.GetString("ErrorOpenLockBoldBlocked", resourceCulture); } } /// /// Looks up a localized string similar to Unexpected locking state "{0}" detected after sending open command.. /// internal static string ErrorOpenLockUnexpectedState { get { return ResourceManager.GetString("ErrorOpenLockUnexpectedState", resourceCulture); } } /// /// Looks up a localized string similar to Lock reports unknown bold position.. /// internal static string ErrorOpenLockUnknownPosition { get { return ResourceManager.GetString("ErrorOpenLockUnknownPosition", resourceCulture); } } } }