Code removed from pipeline branch

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Oliver Hauff 2021-07-11 13:43:06 +02:00
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GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
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Preamble
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How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
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Also add information on how to contact you by electronic and paper mail.
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You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<RootNamespace>TINK</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Plugin.BLE" Version="2.1.2" />
<PackageReference Include="Polly" Version="7.2.2" />
<PackageReference Include="Serilog" Version="2.10.0" />
<PackageReference Include="Xamarin.Essentials" Version="1.6.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\LockItShared\LockItShared.csproj" />
</ItemGroup>
</Project>

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@ -1,31 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31229.75
MinimumVisualStudioVersion = 10.0.40219.1
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{EC2289B8-8758-46E1-B813-89EF79662CE8}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EC2289B8-8758-46E1-B813-89EF79662CE8}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobal

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@ -1,162 +0,0 @@
using System.Collections.Generic;
using System.Threading.Tasks;
using Plugin.BLE;
using Plugin.BLE.Abstractions.Contracts;
using Plugin.BLE.Abstractions;
using System.Linq;
using TINK.Services.BluetoothLock.Tdo;
using TINK.Model.Connector;
using Serilog;
using System.Threading;
using System;
using TINK.Services.BluetoothLock.Exception;
using Xamarin.Essentials;
using TINK.Model.Device;
using LockItShared.Services.BluetoothLock;
namespace TINK.Services.BluetoothLock.BLE
{
public class LockItByGuidService : LockItServiceBase, ILocksService
{
/// <summary> Constructs a LockItByGuidService object.</summary>
/// <param name="cipher">Encrpyting/ decrypting object.</param>
public LockItByGuidService(ICipher cipher) : base(cipher)
{
}
/// <summary> Checks for locks which have not yet been discoverted and connects them. </summary>
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
/// <param name="locksInfo">Locks to reconnect.</param>
/// <param name="connectTimeout">Timeout for connect operation of a single lock.</param>
protected override async Task<IEnumerable<ILockService>> CheckConnectMissing(IEnumerable<LockInfoAuthTdo> locksInfo, TimeSpan connectTimeout)
{
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
{
throw new System.Exception("Can not connect to locks by guid. Bluetooth code must be run on main thread");
}
// Get list of target locks without invalid entries.
var validLocksInfo = locksInfo
.Where(x => x.IsGuidValid)
.Where(x => x.K_seed.Length > 0 && x.K_u.Length > 0)
.ToList();
var locksList = new List<ILockService>();
// Connect to
foreach (var lockInfo in validLocksInfo)
{
if (DeviceList.Any(x => x.Name.GetBluetoothLockId() == lockInfo.Id || x.Guid == lockInfo.Guid))
{
// Device is already connected.
continue;
}
// Connect to device and authenticate.
ILockService lockIt = null;
try
{
lockIt = await ConnectByGuid(lockInfo, connectTimeout);
}
catch (System.Exception exception)
{
// Member is called for background update of missing devices.
// Do not display any error messages.
Log.ForContext<LockItByGuidService>().Error($"Authentication failed. {exception.Message}");
continue;
}
if (lockIt == null)
{
continue;
}
locksList.Add(lockIt);
}
return locksList;
}
/// <summary> Connects to lock.</summary>
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
/// <param name="authInfo"> Info required to connect to lock.</param>
/// <param name="connectTimeout">Timeout for connect operation.</param>
public async Task<LockInfoTdo> ConnectAsync(LockInfoAuthTdo authInfo, TimeSpan connectTimeout)
{
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
{
throw new System.Exception("Can not connect to lock by guid. Bluetooth code must be run on main thread");
}
// Connect to device and authenticate.
var lockIt = await ConnectByGuid(authInfo, connectTimeout);
if (lockIt == null)
{
return new LockInfoTdo.Builder { Id = authInfo.Id, Guid = authInfo.Guid, State = null }.Build();
}
DeviceList.Add(lockIt);
return await lockIt.GetLockStateAsync();
}
/// <summary> Connects to lock.</summary>
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
/// <param name="authInfo"> Info required to connect to lock.</param>
/// <param name="connectTimeout">Timeout for connect operation.</param>
private async Task<ILockService> ConnectByGuid(LockInfoAuthTdo authInfo, TimeSpan connectTimeout)
{
if (authInfo.Guid == TextToLockItTypeHelper.INVALIDLOCKGUID)
{
Log.ForContext<LockItByGuidService>().Error($"Can not connect to lock {authInfo.Id}. Guid is unknown.");
throw new GuidUnknownException();
}
var lockIt = DeviceList.FirstOrDefault(x => x.Name.GetBluetoothLockId() == authInfo.Id || x.Guid == authInfo.Guid);
if (lockIt != null && lockIt.GetDeviceState() == DeviceState.Connected)
{
// Device is already connected.
return lockIt;
}
var adapter = CrossBluetoothLE.Current.Adapter;
Log.ForContext<LockItByGuidService>().Debug($"Request connect to device {authInfo.Id}.");
if (LockItByGuidServiceHelper.DevelGuids.ContainsKey(authInfo.Id) && LockItByGuidServiceHelper.DevelGuids[authInfo.Id] != authInfo.Guid)
throw new System.Exception($"Invalid Guid {authInfo.Guid} for lock with id {authInfo.Id} detected. Guid should be {LockItByGuidServiceHelper.DevelGuids[authInfo.Id]}.");
IDevice device;
var cts = new CancellationTokenSource(connectTimeout);
// Step 1: Perform bluetooth connect.
try
{
device = await adapter.ConnectToKnownDeviceAsync(
authInfo.Guid,
new ConnectParameters(forceBleTransport: true), // Force BLE transport
cts.Token);
}
catch (System.Exception exception)
{
if (exception is TaskCanceledException)
{
// A timeout occurred.
throw new System.Exception($"Can not connect to lock by guid.\r\nTimeout of {connectTimeout.TotalMilliseconds} [ms] elapsed.", exception);
}
Log.ForContext<LockItByGuidService>().Error("Bluetooth connect to known device request failed. {Exception}", exception);
throw new System.Exception($"Can not connect to lock by guid.\r\n{exception.Message}", exception);
}
// Step 2: Authenticate.
lockIt = await LockItEventBased.Authenticate(device, authInfo, CrossBluetoothLE.Current.Adapter, Cipher);
if (lockIt == null)
{
Log.ForContext<LockItByGuidService>().Error("Connect to device failed.");
return null;
}
return lockIt;
}
}
}

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@ -1,256 +0,0 @@
using System.Collections.Generic;
using System.Threading.Tasks;
using Plugin.BLE;
using Plugin.BLE.Abstractions.Contracts;
using System.Linq;
using TINK.Services.BluetoothLock.Tdo;
using Serilog;
using Plugin.BLE.Abstractions;
using TINK.Model.Connector;
using System.Threading;
using System;
using Xamarin.Essentials;
using TINK.Services.BluetoothLock.Exception;
using TINK.Model.Device;
namespace TINK.Services.BluetoothLock.BLE
{
/// <summary> Manages ILockIt- Locks.</summary>
public abstract class LockItByScanServiceBase : LockItServiceBase
{
private Func<IDevice, LockInfoAuthTdo, IAdapter, Task<LockItBase>> AuthenticateDelegate { get; set; }
public LockItByScanServiceBase(
ICipher cipher,
Func<IDevice, LockInfoAuthTdo, IAdapter, Task<LockItBase>> authenticateDelegate) : base(cipher)
{
AuthenticateDelegate = authenticateDelegate;
}
/// <summary> Connects to lock.</summary>
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
/// <param name="authInfo"> Info required to connect to lock.</param>
/// <param name="connectTimeout">Timeout for connect operation.</param>
public async Task<LockInfoTdo> ConnectAsync(LockInfoAuthTdo authInfo, TimeSpan connectTimeout)
{
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
{
throw new System.Exception("Can not connect to lock by name. Bluetooth code must be run on main thread");
}
Log.ForContext<LockItByScanServiceBase>().Debug($"Request to connect to device {authInfo.Id}.");
var lockIt = DeviceList.FirstOrDefault(x => x.Name.GetBluetoothLockId() == authInfo.Id || x.Guid == authInfo.Guid);
if (lockIt != null && lockIt.GetDeviceState() == DeviceState.Connected)
{
// Nothing to do
return await lockIt.GetLockStateAsync();
}
if (lockIt != null)
{
// Reconnect required
Log.ForContext<LockItByScanServiceBase>().Debug($"Device {lockIt.Name} has been already connected but needs reconnect.");
await lockIt.ReconnectAsync(authInfo, connectTimeout);
return await lockIt.GetLockStateAsync();
}
// Device has not yet been discovered.
var newlyDiscovertedDevice = await ScanForNewDevices(new List<int> { authInfo.Id }, connectTimeout);
var bleDevice = newlyDiscovertedDevice.FirstOrDefault(x => x.Name.GetBluetoothLockId() == authInfo.Id);
if (bleDevice == null)
{
Log.ForContext<LockItByScanServiceBase>().Debug("Can not connect because device was not discovered.");
throw new OutOfReachException();
}
var adapter = CrossBluetoothLE.Current.Adapter;
var cts = new CancellationTokenSource(connectTimeout);
// Connect to device and authenticate.
Log.ForContext<LockItByScanServiceBase>().Debug($"Device sucessfully discovered. Request connect to device {bleDevice?.Name}. Connect state is {bleDevice?.State}.");
try
{
await adapter.ConnectToDeviceAsync(
bleDevice,
new ConnectParameters(forceBleTransport: true /* Force BLE transport */),
cts.Token);
}
catch (System.Exception exception)
{
Log.ForContext<LockItBase>().Error("Can not connect to device by name. {Exception}", exception);
if (exception is TaskCanceledException)
{
// A timeout occurred.
throw new System.Exception($"Can not connect to lock by name.\r\nTimeout is {connectTimeout.TotalMilliseconds} [ms].\r\n{exception.Message}", exception);
}
Log.ForContext<LockItByScanServiceBase>().Error("Bluetooth connect to known device request failed. {Exception}", exception);
throw new System.Exception($"Can not connect to lock by name. {exception.Message}", exception);
}
lockIt = await AuthenticateDelegate(bleDevice, authInfo, CrossBluetoothLE.Current.Adapter);
if (lockIt == null)
{
await adapter.DisconnectDeviceAsync(bleDevice);
return await Task.FromResult<LockInfoTdo>(null);
}
DeviceList.Add(lockIt);
return await lockIt.GetLockStateAsync();
}
/// <summary> Checks for locks which have not yet been discoverted and connects them. </summary>
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence for each lock to be connected. </remarks>
/// <param name="locksInfo">Locks to reconnect.</param>
/// <param name="connectTimeout">Timeout for connect operation of a single lock.</param>
protected override async Task<IEnumerable<ILockService>> CheckConnectMissing(IEnumerable<LockInfoAuthTdo> locksInfo, TimeSpan connectTimeout)
{
// Get list of target locks without invalid entries.
var validLocksInfo = locksInfo
.Where(x => x.IsIdValid)
.Where(x => x.K_seed.Length > 0 && x.K_u.Length > 0)
.ToList();
// Get Locks to scan for
var locksInfoToScanFor = validLocksInfo.Where(x => !DeviceList.Any(y => y.Name.GetBluetoothLockId() == x.Id)).ToList();
// Check if bluetooth scan is required
if (locksInfoToScanFor.Count <= 0)
{
// No Scan required.
return new List<LockItBase>();
}
// Do bluetooth scan
var scanTargets = locksInfoToScanFor.Select(x => x.Id).ToList();
var newlyDiscovertedDevicesList = await ScanForNewDevices(scanTargets, TimeSpan.FromSeconds(connectTimeout.TotalSeconds * scanTargets.Count));
var locksList = new List<LockItBase>();
// Connect to newly discovered devices.
foreach (var lockInfo in locksInfoToScanFor)
{
var device = newlyDiscovertedDevicesList.FirstOrDefault(x => x.Name.GetBluetoothLockId() == lockInfo.Id);
if (device == null)
{
// No device found for given lock.
continue;
}
Log.ForContext<LockItByScanServiceBase>().Debug($"Request connect to device {device?.Name}. Connect state is {device?.State}.");
var cts = new CancellationTokenSource(connectTimeout);
try
{
// Connect to device and authenticate.
await CrossBluetoothLE.Current.Adapter.ConnectToDeviceAsync(
device,
new ConnectParameters(forceBleTransport: true), // Force BLE transport
cts.Token);
}
catch (System.Exception exception)
{
Log.ForContext<LockItBase>().Error("Can not connect to lock. {Exception}", exception);
continue;
}
LockItBase lockIt = null;
try
{
lockIt = await AuthenticateDelegate(device, lockInfo, CrossBluetoothLE.Current.Adapter);
}
catch (System.Exception exception)
{
// Member is called for background update of missing devices.
// Do not display any error messages.
Log.ForContext<LockItByScanServiceBase>().Error($"Authentication failed. {exception.Message}");
continue;
}
if (lockIt == null)
{
// connectiong to device succeded.
continue;
}
Log.ForContext<LockItByScanServiceBase>().Debug($"Auth succeeded for device {device}.");
locksList.Add(lockIt);
}
return locksList;
}
/// <summary> Scans for a given set of devices.</summary>
/// <param name="targetLocks">Locks to scan for.</param>
/// <returns></returns>
private static async Task<IEnumerable<IDevice>> ScanForNewDevices(
IEnumerable<int> targetLocks,
TimeSpan connectTimeout)
{
var adapter = CrossBluetoothLE.Current.Adapter;
var newlyDiscovertedDevicesList = new List<IDevice>();
var cts = new CancellationTokenSource(connectTimeout);
// Not all devices already connected.
// Start scanning
adapter.DeviceDiscovered += (s, a) =>
{
var name = a.Device.Name;
if (string.IsNullOrEmpty(name))
{
// Lock without name detected.
Log.ForContext<LockItByScanServiceBase>().Debug($"Lock without name discovered.");
return;
}
if (targetLocks.Where(x => x != TextToLockItTypeHelper.INVALIDLOCKID).Contains(name.GetBluetoothLockId()))
{
Log.ForContext<LockItByScanServiceBase>().Debug($"New LOCKIT device {name} discovered.");
newlyDiscovertedDevicesList.Add(a.Device);
if (newlyDiscovertedDevicesList.Count() >= targetLocks.Count())
{
cts.Cancel();
}
return;
}
Log.ForContext<LockItByScanServiceBase>().Verbose($"Device of unknown advertisement name {name} discovered.");
};
try
{
await adapter.StartScanningForDevicesAsync(cancellationToken: cts.Token);
}
catch (System.Exception exception)
{
Log.ForContext<LockItByScanServiceBase>().Error("Bluetooth scan failed. {Exception}", exception);
throw;
}
finally
{
try
{
await adapter.StopScanningForDevicesAsync();
}
catch (System.Exception exception)
{
Log.ForContext<LockItByScanServiceBase>().Error("Stop scanning failed. {Excpetion}", exception);
throw;
}
}
return newlyDiscovertedDevicesList;
}
}
}

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@ -1,11 +0,0 @@
using TINK.Model.Device;
namespace TINK.Services.BluetoothLock.BLE
{
public class LockItByScanServiceEventBased : LockItByScanServiceBase, ILocksService
{
public LockItByScanServiceEventBased(ICipher cipher) : base(
cipher,
(bleDevice, authInfo, adapter) => LockItEventBased.Authenticate(bleDevice, authInfo, adapter, cipher)) { }
}
}

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@ -1,11 +0,0 @@
using TINK.Model.Device;
namespace TINK.Services.BluetoothLock.BLE
{
public class LockItByScanServicePolling : LockItByScanServiceBase, ILocksService
{
public LockItByScanServicePolling(ICipher cipher) : base(
cipher,
(bleDevice, authInfo, adapter) => LockItPolling.Authenticate(bleDevice, authInfo, adapter, cipher)) { }
}
}

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@ -1,312 +0,0 @@
using Plugin.BLE.Abstractions.Contracts;
using Plugin.BLE.Abstractions.EventArgs;
using Serilog;
using System;
using System.Threading;
using System.Threading.Tasks;
using TINK.Model.Bike.BluetoothLock;
using TINK.Model.Device;
using TINK.Services.BluetoothLock.Exception;
using TINK.Services.BluetoothLock.Tdo;
using Xamarin.Essentials;
namespace TINK.Services.BluetoothLock.BLE
{
public class LockItEventBased : LockItBase
{
private LockItEventBased(IDevice device, IAdapter adapter, ICipher cipher) : base(device, adapter, cipher)
{
}
/// <summary> Reconnects to device. </summary>
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
/// <param name="authInfo">Info required to connect.</param>
/// <param name="connectTimeout">Timeout to apply when connecting to bluetooth lock.</param>
/// <returns>True if connecting succeeded, false if not.</returns>
public async override Task ReconnectAsync(
LockInfoAuthTdo authInfo,
TimeSpan connectTimeout)
=> await ReconnectAsync(
authInfo,
connectTimeout,
() => new LockItEventBased(Device, Adapter, Cipher));
/// <summary> Connects to device. </summary>
/// <param name="authInfo">Info required to connect.</param>
/// <param name="device">Device with must be connected.</param>
/// <returns>True if connecting succeeded, false if not.</returns>
public static async Task<LockItBase> Authenticate(
IDevice device,
LockInfoAuthTdo authInfo,
IAdapter adapter,
ICipher cipher)
=> await Authenticate(
device,
authInfo,
adapter,
cipher,
() => new LockItEventBased(device, adapter, cipher));
/// <summary> Opens lock. </summary>
/// <returns> Locking state.</returns>
public async override Task<LockitLockingState?> OpenAsync()
{
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
{
throw new System.Exception("Can not open lock. Bluetooth code must be run on main thread");
}
LockitLockingState? lockingState = (await GetLockStateAsync())?.State;
if (lockingState == null)
{
// Device not reachable.
Log.ForContext<LockItEventBased>().Information("Can not open lock. Device is not reachable (get state).");
return await Task.FromResult((LockitLockingState?)null);
}
if (lockingState.Value.GetLockingState() == LockingState.Open)
{
// Lock is already open.
Log.ForContext<LockItEventBased>().Information("No need to open lock. Lock is already open.");
return await Task.FromResult((LockitLockingState?)null);
}
Log.ForContext<LockItEventBased>().Debug($"Request to closed lock. Current lockikng state is {lockingState}, counter value {ActivateLockWriteCounter}.");
double batteryPercentage = double.NaN;
var lockStateCharacteristic = await GetStateCharacteristicAsync();
var batteryStateCharacteristic = await GetBatteryCharacteristicAsync();
TaskCompletionSource<LockitLockingState?> tcs = new TaskCompletionSource<LockitLockingState?>();
var cts = new CancellationTokenSource(OPEN_CLOSE_TIMEOUT_MS);
cts.Token.Register(() => tcs.TrySetCanceled(), useSynchronizationContext: false);
EventHandler<CharacteristicUpdatedEventArgs> lockStateCharcteristicChanged = (sender, args) => GetStateValue(tcs, args.Characteristic.Value);
EventHandler<CharacteristicUpdatedEventArgs> batteryStateCharcteristicChanged = (sender, args) => batteryPercentage = GetChargeValue(args.Characteristic.Value);
try
{
lockStateCharacteristic.ValueUpdated += lockStateCharcteristicChanged;
batteryStateCharacteristic.ValueUpdated += batteryStateCharcteristicChanged;
} catch (System.Exception ex)
{
Log.ForContext<LockItEventBased>().Error("Subscribing to events when opening lock failed.{Exception}", ex);
return await Task.FromResult((LockitLockingState?)null);
}
try
{
await lockStateCharacteristic.StartUpdatesAsync();
await batteryStateCharacteristic.StartUpdatesAsync();
}
catch (System.Exception ex)
{
Log.ForContext<LockItEventBased>().Error("Starting updates wen opening lock failed.{Exception}", ex);
return await Task.FromResult((LockitLockingState?)null);
}
try
{
var result = await OpenCloseLock(true); // Close lock;
if (!result)
{
// State did not change. Return previous state.
Log.ForContext<LockItEventBased>().Information($"Opening lock failed.");
return await Task.FromResult(lockingState.Value);
}
// Wait until event has been received.
lockingState = await tcs.Task;
}
finally
{
try
{
await lockStateCharacteristic.StopUpdatesAsync();
await batteryStateCharacteristic.StopUpdatesAsync();
lockStateCharacteristic.ValueUpdated -= lockStateCharcteristicChanged;
batteryStateCharacteristic.ValueUpdated -= batteryStateCharcteristicChanged;
} catch (System.Exception ex)
{
Log.ForContext<LockItEventBased>().Error("Sopping updates/ unsubscribing from events when opening lock failed.{Exception}", ex);
}
}
if (lockingState == null)
{
return null;
}
switch (lockingState.Value)
{
case LockitLockingState.Open:
return lockingState.Value;
case LockitLockingState.CouldntOpenBoldBlocked:
// Expected error. ILockIt count not be opened (Spoke blocks lock, ....)
throw new CouldntOpenBoldIsBlockedException();
case LockitLockingState.Unknown:
// Expected error. ILockIt count not be opened (Spoke has blocked/ blocks lock, ....)
throw new CouldntOpenBoldWasBlockedException();
default:
// Comprises values
// - LockitLockingState.Closed
// - LockitLockingState.Unknown
// - LockitLockingState.CouldntOpenBoldBlocked
// Internal error which sould never occure. Lock refuses to open but connection is ok.
throw new CouldntOpenInconsistentStateExecption(lockingState.Value.GetLockingState());
}
}
/// <summary> Close the lock.</summary>
/// <returns>Locking state.</returns>
public async override Task<LockitLockingState?> CloseAsync()
{
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
{
throw new System.Exception("Can not close lock. Bluetooth code must be run on main thread");
}
// Get current state
LockitLockingState? lockingState = (await GetLockStateAsync()).State;
if (lockingState == null)
{
// Device not reachable.
Log.ForContext<LockItEventBased>().Error("Can not close lock. Device is not reachable (get state).");
return await Task.FromResult((LockitLockingState?)null);
}
if (lockingState.Value.GetLockingState() == LockingState.Closed)
{
// Lock is already closed.
Log.ForContext<LockItEventBased>().Error("No need to close lock. Lock is already closed.");
return await Task.FromResult(lockingState.Value);
}
lockingState = null;
var lockStateCharacteristic = await GetStateCharacteristicAsync();
TaskCompletionSource<LockitLockingState?> tcs = new TaskCompletionSource<LockitLockingState?>();
var cts = new CancellationTokenSource(OPEN_CLOSE_TIMEOUT_MS);
cts.Token.Register(() => tcs.TrySetCanceled(), useSynchronizationContext: false);
EventHandler<CharacteristicUpdatedEventArgs> lockStateCharcteristicChanged = (sender, args) => GetStateValue(tcs, args.Characteristic.Value);
try
{
lockStateCharacteristic.ValueUpdated += lockStateCharcteristicChanged;
}
catch (System.Exception ex)
{
Log.ForContext<LockItEventBased>().Error("Subscribing to events when closing lock failed.{Exception}", ex);
return await Task.FromResult((LockitLockingState?)null);
}
try
{
await lockStateCharacteristic.StartUpdatesAsync();
}
catch (System.Exception ex)
{
Log.ForContext<LockItEventBased>().Error("Starting update when closing lock failed.{Exception}", ex);
return await Task.FromResult((LockitLockingState?)null);
}
try
{
Log.ForContext<LockItEventBased>().Debug($"Request to closed lock. Current state is {lockingState}, counter value {ActivateLockWriteCounter}.");
var result = await OpenCloseLock(false); // Close lock
if (!result)
{
// State did not change. Return previous state.
Log.ForContext<LockItEventBased>().Information($"Closing lock failed.");
return await Task.FromResult(lockingState.Value);
}
// Wait until event has been received.
lockingState = await tcs.Task;
}
finally
{
try
{
await lockStateCharacteristic.StopUpdatesAsync();
lockStateCharacteristic.ValueUpdated -= lockStateCharcteristicChanged;
} catch (System.Exception ex)
{
Log.ForContext<LockItEventBased>().Error("Sopping update/ unsubscribing from events when closing lock failed.{Exception}", ex);
}
}
if (lockingState == null)
{
return null;
}
switch (lockingState.Value)
{
case LockitLockingState.CouldntCloseBoldBlocked:
// Expected error. ILockIt could not be closed (Spoke blocks lock, ....)
throw new CouldntCloseBoldBlockedException();
case LockitLockingState.CouldntCloseMoving:
// Expected error. ILockIt could not be closed (bike is moving)
throw new CounldntCloseMovingException();
case LockitLockingState.Closed:
return lockingState;
default:
// Comprises values
// - LockitLockingState.Open
// - LockitLockingState.Unknown
// - LockitLockingState.CouldntOpenBoldBlocked
// Internal error which sould never occurre. Lock refuses to close but connection is ok.
throw new CouldntCloseInconsistentStateExecption(lockingState.Value.GetLockingState());
}
}
/// <summary> Gets the locking state from event argument. </summary>
Action<TaskCompletionSource<LockitLockingState?>, byte[]> GetStateValue = (tcs, value) =>
{
try
{
if (value?.Length <= 0)
{
tcs.TrySetResult(null);
return;
}
tcs.TrySetResult((LockitLockingState?)value[0]);
}
catch (System.Exception ex)
{
Log.ForContext<LockItEventBased>().Error("Error on sinking lock state characteristic on opening/closing .{Exception}", ex);
tcs.TrySetResult(null);
}
};
/// <summary> Gets the battery state from lock.</summary>
Func<byte[], double> GetChargeValue = (value) =>
{
try
{
if (value.Length <= 0)
{
return double.NaN;
}
return value[0];
}
catch (System.Exception ex)
{
Log.ForContext<LockItEventBased>().Error("Error on sinking battery state characteristic on opening.{Exception}", ex);
return double.NaN;
}
};
}
}

View file

@ -1,219 +0,0 @@
using Plugin.BLE.Abstractions.Contracts;
using Serilog;
using System;
using System.Diagnostics;
using System.Threading.Tasks;
using TINK.Model.Bike.BluetoothLock;
using TINK.Model.Device;
using TINK.Services.BluetoothLock.Exception;
using TINK.Services.BluetoothLock.Tdo;
using Xamarin.Essentials;
namespace TINK.Services.BluetoothLock.BLE
{
public class LockItPolling : LockItBase
{
public LockItPolling(IDevice device, IAdapter adapter, ICipher cipher) : base(device, adapter, cipher)
{
}
/// <summary> Reconnects to device. </summary>
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
/// <param name="authInfo">Info required to connect.</param>
/// <param name="connectTimeout">Timeout to apply when connecting to bluetooth lock.</param>
/// <returns>True if connecting succeeded, false if not.</returns>
public override async Task ReconnectAsync(
LockInfoAuthTdo authInfo,
TimeSpan connectTimeout)
=> await ReconnectAsync(
authInfo,
connectTimeout,
() => new LockItPolling(Device, Adapter, Cipher));
/// <summary> Connects to device. </summary>
/// <param name="authInfo">Info required to connect.</param>
/// <param name="device">Device with must be connected.</param>
/// <returns>True if connecting succeeded, false if not.</returns>
public static async Task<LockItBase> Authenticate(
IDevice device,
LockInfoAuthTdo authInfo,
IAdapter adapter,
ICipher cipher)
=> await Authenticate(
device,
authInfo,
adapter,
cipher,
() => new LockItPolling(device, adapter, cipher));
/// <summary> Opens lock. </summary>
/// <returns> Locking state.</returns>
public async override Task<LockitLockingState?> OpenAsync()
{
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
{
throw new System.Exception("Can not open lock. Bluetooth code must be run on main thread");
}
var info = await GetLockStateAsync();
if (info?.State == null)
{
// Device not reachable.
Log.ForContext<LockItPolling>().Information("Can not open lock. Device is not reachable (get state).");
return await Task.FromResult((LockitLockingState?)null);
}
if (info.State.Value.GetLockingState() == LockingState.Open)
{
// Lock is already open.
Log.ForContext<LockItPolling>().Information("No need to open lock. Lock is already open.");
return await Task.FromResult((LockitLockingState?)null);
}
Log.ForContext<LockItPolling>().Debug($"Request to closed lock. Current lockikng state is {info}, counter value {ActivateLockWriteCounter}.");
var result = await OpenCloseLock(
true); // Close lock);
if (!result)
{
// State did not change. Return previous state.
Log.ForContext<LockItPolling>().Information($"Opening lock failed.");
return await Task.FromResult(info.State.Value);
}
info = await GetLockStateAsync();
if (info?.State == null)
{
// Device not reachable.
Log.ForContext<LockItPolling>().Information($"State after open command unknown. Device is not reachable (get state).");
return await Task.FromResult((LockitLockingState?)null);
}
var watch = new Stopwatch();
watch.Start();
while (info?.State != null
&& info.State.Value != LockitLockingState.CouldntOpenBoldBlocked
&& info.State.Value != LockitLockingState.Open
&& watch.Elapsed < TimeSpan.FromMilliseconds(OPEN_CLOSE_TIMEOUT_MS))
{
info = await GetLockStateAsync(true); // While opening lock seems not always respond to reading operations.
Log.ForContext<LockItPolling>().Information($"Current lock state is {info?.State.Value}.");
}
if (info == null)
{
return null;
}
switch (info.State.Value)
{
case LockitLockingState.Open:
return info.State.Value;
case LockitLockingState.CouldntOpenBoldBlocked:
// Expected error. ILockIt count not be opened (Spoke blocks lock, ....)
throw new CouldntOpenBoldIsBlockedException();
case LockitLockingState.Unknown:
// Expected error. ILockIt count not be opened (Spoke has blocked/ blocks lock, ....)
throw new CouldntOpenBoldWasBlockedException();
default:
// Comprises values
// - LockitLockingState.Closed
// - LockitLockingState.CouldntCloseMoving (should never happen because command open was send)
// - LockitLockingState.CouldntCloseBoldBlocked (should never happen because command open was send)
// Internal error which sould never occure. Lock refuses to open but connection is ok.
throw new CouldntOpenInconsistentStateExecption(info.State.Value.GetLockingState());
}
}
/// <summary> Close the lock.</summary>
/// <returns>Locking state.</returns>
public async override Task<LockitLockingState?> CloseAsync()
{
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
{
throw new System.Exception("Can not close lock. Bluetooth code must be run on main thread");
}
// Get current state
var info = await GetLockStateAsync();
if (info?.State == null)
{
// Device not reachable.
Log.ForContext<LockItPolling>().Error("Can not close lock. Device is not reachable (get state).");
return await Task.FromResult((LockitLockingState?)null);
}
if (info.State.Value.GetLockingState() == LockingState.Closed)
{
// Lock is already closed.
Log.ForContext<LockItPolling>().Error("No need to close lock. Lock is already closed.");
return await Task.FromResult(info.State.Value);
}
Log.ForContext<LockItPolling>().Debug($"Request to closed lock. Current state is {info}, counter value {ActivateLockWriteCounter}.");
var result = await OpenCloseLock(false); // Close lock
if (!result)
{
// State did not change. Return previous state.
Log.ForContext<LockItPolling>().Information($"Closing lock failed.");
return await Task.FromResult(info.State.Value);
}
// Get lock state until either lock state chaneges or until log gets unreachable.
info = await GetLockStateAsync();
if (info?.State == null)
{
// Device not reachable.
Log.ForContext<LockItPolling>().Information($"Lock state after close command unknown.");
return await Task.FromResult((LockitLockingState?)null);
}
var watch = new Stopwatch();
watch.Start();
while (info.State != null
&& info.State.Value != LockitLockingState.CouldntCloseBoldBlocked
&& info.State.Value != LockitLockingState.CouldntCloseMoving
&& info.State.Value != LockitLockingState.Closed
&& watch.Elapsed < TimeSpan.FromMilliseconds(OPEN_CLOSE_TIMEOUT_MS))
{
info = await GetLockStateAsync(true); ; // While closing lock seems not always respond to reading operations.
Log.ForContext<LockItPolling>().Information($"Current lock state is {info?.State.Value}.");
}
if (info == null)
{
return null;
}
switch (info.State.Value)
{
case LockitLockingState.CouldntCloseBoldBlocked:
// Expected error. ILockIt could not be closed (Spoke blocks lock, ....)
throw new CouldntCloseBoldBlockedException();
case LockitLockingState.CouldntCloseMoving:
// Expected error. ILockIt could not be closed (bike is moving)
throw new CounldntCloseMovingException();
case LockitLockingState.Closed:
// Everything is ok.
return info.State.Value;
default:
// Comprises values
// - LockitLockingState.Open
// - LockitLockingState.Unknown
// - LockitLockingState.CouldntOpenBoldBlocked
// Internal error which sould never occurre. Lock refuses to close but connection is ok.
throw new CouldntCloseInconsistentStateExecption(info.State.Value.GetLockingState());
}
}
}
}

View file

@ -1,182 +0,0 @@
using System.Collections.Generic;
using System.Threading.Tasks;
using System.Linq;
using TINK.Services.BluetoothLock.Tdo;
using TINK.Model.Connector;
using System;
using Serilog;
using TINK.Model.Device;
using Xamarin.Essentials;
using TINK.Model.Bike.BluetoothLock;
namespace TINK.Services.BluetoothLock.BLE
{
public abstract class LockItServiceBase
{
/// <summary>Constructs base object.</summary>
/// <param name="cipher">Encrpyting/ decrypting object.</param> /// <param name="connectTimeout">Timeout to apply when connecting to bluetooth lock.</param>
public LockItServiceBase(ICipher cipher)
{
Cipher = cipher;
}
/// <summary> Holds timeout values for series of connecting attemps to a lock or multiple locks. </summary>
public ITimeOutProvider TimeOut { get; set; }
protected ICipher Cipher { get; }
/// <summary> List of available or connected bluetooth devices. </summary>
protected List<ILockService> DeviceList = new List<ILockService>();
/// <summary> Reconnect locks of interest if required. </summary>
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence for each lock to be reconnected. </remarks>
/// <param name="locksInfo">Locks to reconnect.</param>
/// <param name="connectTimeout">Timeout for connect operation.</param>
public static async Task CheckReconnect(
IEnumerable<ILockService> deviceList,
IEnumerable<LockInfoAuthTdo> locksInfo,
TimeSpan connectTimeout)
{
// Get list of target locks without invalid entries.
var validLocksInfo = locksInfo
.Where(x => x.IsIdValid || x.IsGuidValid)
.Where(x => x.K_seed.Length > 0 && x.K_u.Length > 0)
.ToList();
foreach (var device in deviceList)
{
if (device.GetDeviceState() == DeviceState.Connected)
{
// No need to reconnect device because device is already connected.
continue;
}
var lockInfo = validLocksInfo.FirstOrDefault(x => x.Id == device. Name.GetBluetoothLockId() || x.Guid == device.Guid);
if (lockInfo == null)
{
// Current lock from deviceList is not of interest detected, no need to reconnect.
continue;
}
try
{
await device.ReconnectAsync(lockInfo, connectTimeout);
}
catch (System.Exception exception)
{
// Member is called for background update of missing devices.
// Do not display any error messages.
Log.ForContext<LockItServiceBase>().Error($"Reconnect failed. {exception.Message}");
continue;
}
}
}
/// <summary> Gets the state for locks of interest.</summary>
/// <remarks>
/// Might require a
/// - connect to lock
/// - reconnect to lock
/// </remarks>
/// <param name="locksInfo">Locks toget info for.</param>
/// <param name="connectTimeout">Timeout for connect operation of a single lock.</param>
public async Task<IEnumerable<LockInfoTdo>> GetLocksStateAsync(
IEnumerable<LockInfoAuthTdo> locksInfo,
TimeSpan connectTimeout)
{
if (locksInfo.Count() == 0)
{
// Nothing to do.
return new List<LockInfoTdo>();
}
// Reconnect locks.
await CheckReconnect(DeviceList, locksInfo, connectTimeout);
// Connect to locks which were not yet discovered.
DeviceList.AddRange(await CheckConnectMissing(locksInfo, connectTimeout));
// Get devices for which to update state.
var locksInfoState = new List<LockInfoTdo>();
foreach (var device in DeviceList)
{
var lockInfoAuth = locksInfo.FirstOrDefault(x => x.Guid == device.Guid || x.Id == device.Id);
if (lockInfoAuth == null)
{
// Device is not of interest.
continue;
}
var state = await device.GetLockStateAsync();
locksInfoState.Add(new LockInfoTdo.Builder
{
Id = lockInfoAuth.Id,
Guid = lockInfoAuth.IsGuidValid ? lockInfoAuth.Guid : device.Guid,
State = state?.State
}.Build());
}
return locksInfoState;
}
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
/// <param name="locksInfo">Locks to reconnect.</param>
/// <param name="connectTimeout">Timeout for connect operation of a single lock.</param>
protected abstract Task<IEnumerable<ILockService>> CheckConnectMissing(
IEnumerable<LockInfoAuthTdo> locksInfo,
TimeSpan connectTimeout);
/// <summary>Gets a lock by bike Id.</summary>
/// <param name="bikeId"></param>
/// <returns>Lock object</returns>
public ILockService this[int bikeId]
{
get
{
var device = DeviceList.FirstOrDefault(x => x.Name.GetBluetoothLockId() == bikeId);
if (device == null)
{
return new NullLock(bikeId);
}
return device;
}
}
/// <summary> Connects to lock.</summary>
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
/// <param name="authInfo"> Info required to connect to lock.</param>
/// <param name="connectTimeout">Timeout for connect operation.</param>
public async Task<LockingState> DisconnectAsync(int bikeId, Guid bikeGuid)
{
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
{
throw new System.Exception("Can not disconnect from lock. Bluetooth code must be run on main thread");
}
Log.ForContext<LockItByScanServiceBase>().Debug($"Request to disconnect from device {bikeId}/ {bikeGuid}.");
var lockIt = DeviceList.FirstOrDefault(x => x.Name.GetBluetoothLockId() == bikeId || x.Guid == bikeGuid);
if (lockIt == null)
{
// Nothing to do
return LockingState.Disconnected;
}
DeviceList.Remove(lockIt);
if (lockIt.GetDeviceState() == DeviceState.Disconnected)
{
// Nothing to do
return LockingState.Disconnected;
}
await lockIt.Disconnect();
return LockingState.Disconnected;
}
}
}

View file

@ -1,9 +0,0 @@
using TINK.Model.Connector;
namespace TINK.Services.BluetoothLock.BLE
{
public static class LockItServiceHelper
{
public static string Name { get => TextToLockItTypeHelper.ISHAREITADVERTISMENTTITLE; }
}
}

View file

@ -1,42 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="MultilingualAppToolkit">
<MultilingualAppToolkitVersion>4.0</MultilingualAppToolkitVersion>
<MultilingualFallbackLanguage>en-GB</MultilingualFallbackLanguage>
<TranslationReport Condition="'$(Configuration)' == 'Release'">true</TranslationReport>
<SuppressPseudoWarning Condition="'$(Configuration)' == 'Debug'">true</SuppressPseudoWarning>
</PropertyGroup>
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<RootNamespace>TINK</RootNamespace>
<NeutralLanguage>en-GB</NeutralLanguage>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\Multilingual App Toolkit\Microsoft.Multilingual.ResxResources.targets" Label="MultilingualAppToolkit" Condition="Exists('$(MSBuildExtensionsPath)\Microsoft\Multilingual App Toolkit\v$(MultilingualAppToolkitVersion)\Microsoft.Multilingual.ResxResources.targets')" />
<Target Name="MATPrerequisite" BeforeTargets="PrepareForBuild" Condition="!Exists('$(MSBuildExtensionsPath)\Microsoft\Multilingual App Toolkit\Microsoft.Multilingual.ResxResources.targets')" Label="MultilingualAppToolkit">
<Warning Text="$(MSBuildProjectFile) is Multilingual build enabled, but the Multilingual App Toolkit is unavailable during the build. If building with Visual Studio, please check to ensure that toolkit is properly installed." />
</Target>
<ItemGroup>
<Folder Include="Model\Bikes\Bike\BluetoothLock\" />
<Folder Include="Model\Bikes\Bike\" />
<Folder Include="Model\Device\" />
<Folder Include="Services\BluetoothLock\Crypto\" />
<Folder Include="Services\BluetoothLock\Tdo\" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="Serilog" Version="2.10.0" />
</ItemGroup>
<ItemGroup>
<Compile Update="MultilingualResources\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="MultilingualResources\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

View file

@ -1,25 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31229.75
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LockItShared", "LockItShared.csproj", "{C4194BC7-22CF-4F1C-B5F8-E75F9F552E34}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C4194BC7-22CF-4F1C-B5F8-E75F9F552E34}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C4194BC7-22CF-4F1C-B5F8-E75F9F552E34}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C4194BC7-22CF-4F1C-B5F8-E75F9F552E34}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C4194BC7-22CF-4F1C-B5F8-E75F9F552E34}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {9539C371-F0FB-47C0-B1B3-76875B4923FB}
EndGlobalSection
EndGlobal

View file

@ -1,11 +0,0 @@
namespace TINK.Model.Bike.BluetoothLock
{
public interface ILockInfo
{
/// <summary> Identification number of bluetooth lock.</summary>
int Id { get; }
/// <summary> Gets the user key.</summary>
byte[] UserKey { get; }
}
}

View file

@ -1,127 +0,0 @@
using TINK.Model.Connector;
using Newtonsoft.Json;
using System;
using System.Runtime.Serialization;
namespace TINK.Model.Bike.BluetoothLock
{
/// <summary> Locking states. </summary>
public enum LockingState
{
Disconnected,
/// <summary> Lock might be open, closed or something in between..</summary>
Unknown,
/// <summary> Lock is closed. </summary>
Closed,
/// <summary> Lock is open. </summary>
Open
}
[DataContract]
public class LockInfo : ILockInfo, IEquatable<LockInfo>
{
/// <summary> Identification number of bluetooth lock, 6-digits, second part of advertisement name.</summary>
[DataMember]
public int Id { get; private set; } = TextToLockItTypeHelper.INVALIDLOCKID;
/// <summary> Identification GUID of bluetooth lock.</summary>
[DataMember]
public Guid Guid { get; private set; } = TextToLockItTypeHelper.INVALIDLOCKGUID;
[DataMember]
public byte[] UserKey { get; private set; }
[DataMember]
public byte[] AdminKey { get; private set; }
[DataMember]
public byte[] Seed { get; private set; }
/// <summary> Locking state of bluetooth lock. </summary>
[DataMember]
public LockingState State { get; private set; } = LockingState.Disconnected;
public bool IsIdValid => Id != TextToLockItTypeHelper.INVALIDLOCKID;
public bool IsGuidValid => Guid != TextToLockItTypeHelper.INVALIDLOCKGUID;
public override bool Equals(object obj) => this.Equals(obj as LockInfo);
public bool Equals(LockInfo other)
{
if (Object.ReferenceEquals(other, null)) return false;
if (Object.ReferenceEquals(this, other)) return true;
if (this.GetType() != other.GetType()) return false;
return ToString() == other.ToString();
}
public override int GetHashCode()
{
return ToString().GetHashCode();
}
public override string ToString()
{
return JsonConvert.SerializeObject(this);
}
public static bool operator ==(LockInfo lhs, LockInfo rhs)
{
if (Object.ReferenceEquals(lhs, null))
return Object.ReferenceEquals(rhs, null) ? true /*null == null = true*/: false;
return lhs.Equals(rhs);
}
public static bool operator !=(LockInfo lhs, LockInfo rhs)
{
return !(lhs == rhs);
}
public class Builder
{
public Builder(LockInfo lockInfo = null)
{
if (lockInfo == null)
{
return;
}
LockInfo = JsonConvert.DeserializeObject<LockInfo>(JsonConvert.SerializeObject(lockInfo));
}
private readonly LockInfo LockInfo = new LockInfo();
public byte[] UserKey { get => LockInfo.UserKey; set => LockInfo.UserKey = value; }
public byte[] AdminKey { get => LockInfo.AdminKey; set => LockInfo.AdminKey = value; }
public byte[] Seed { get => LockInfo.Seed; set => LockInfo.Seed = value; }
public int Id { get => LockInfo.Id; set => LockInfo.Id = value; }
public Guid Guid { get => LockInfo.Guid; set => LockInfo.Guid = value; }
public LockingState State { get => LockInfo.State; set => LockInfo.State = value; }
public LockInfo Build()
{
// Ensure consistency.
if ((UserKey?.Length > 0 || Seed?.Length > 0)
&& (UserKey?.Length == 0 || Seed?.Length == 0 || !LockInfo.IsIdValid))
throw new ArgumentException($"Can not build {typeof(LockInfo).Name}. Lock parameters must either be all know or all unknown.");
if (UserKey == null) UserKey = new byte[0];
if (AdminKey == null) AdminKey = new byte[0];
if (Seed == null) Seed = new byte[0];
return LockInfo;
}
}
}
}

View file

@ -1,32 +0,0 @@
using System;
using System.Text.RegularExpressions;
namespace TINK.Model.Connector
{
public static class TextToLockItTypeHelper
{
/// <summary> Lock id which representing a non valid id. </summary>
public const int INVALIDLOCKID = 0;
/// <summary> Lock GUID which representing a non valid id. </summary>
public readonly static Guid INVALIDLOCKGUID = new Guid();
/// <summary> First part of advertisement name.</summary>
public static string ISHAREITADVERTISMENTTITLE = "ISHAREIT";
/// <summary> Gets the ID part from advertisment name. </summary>
/// <remarks> Advertisement name is made up of name plus separator (+ or -) and a ID</remarks>
/// <param name="advertisementName">Advertisment name to extract info from.</param>
/// <returns>From information.</returns>
public static int GetBluetoothLockId(this string advertisementName)
{
var name = advertisementName?.ToUpper();
if (string.IsNullOrEmpty(name))
return INVALIDLOCKID;
return int.TryParse(Regex.Replace(advertisementName, $"{ISHAREITADVERTISMENTTITLE}[\\-,\\+ ]", ""), out int lockId)
? lockId
: INVALIDLOCKID;
}
}
}

View file

@ -1,17 +0,0 @@
namespace TINK.Model.Device
{
public interface ICipher
{
/// <summary> Encrypt data.</summary>
/// <param name="key">Key to encrypt data.</param>
/// <param name="clear">Data to entrycpt.</param>
/// <returns></returns>
byte[] Encrypt(byte[] key, byte[] clear);
/// <summary> Decrypt data. </summary>
/// <param name="key">Key to decrypt data.</param>
/// <param name="encrypted">Encrpyted data to decrypt.</param>
/// <returns></returns>
byte[] Decrypt(byte[] key, byte[] encrypted);
}
}

View file

@ -1,44 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<xliff version="1.2" xmlns="urn:oasis:names:tc:xliff:document:1.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="urn:oasis:names:tc:xliff:document:1.2 xliff-core-1.2-transitional.xsd">
<file datatype="xml" source-language="en-GB" target-language="de" original="LOCKITSHARED/MULTILINGUALRESOURCES/RESOURCES.RESX" tool-id="MultilingualAppToolkit" product-name="n/a" product-version="n/a" build-num="n/a">
<header>
<tool tool-id="MultilingualAppToolkit" tool-name="Multilingual App Toolkit" tool-version="4.0.6916.0" tool-company="Microsoft" />
</header>
<body>
<group id="LOCKITSHARED/MULTILINGUALRESOURCES/RESOURCES.RESX" datatype="resx">
<trans-unit id="ErrorCloseLockUnexpectedState" translate="yes" xml:space="preserve">
<source>Unexpected locking state "{0}" detected after sending close command.</source>
<target state="translated">Unerwarteter Schlosszustand "{0}" gemeldet nach Ausführung des Abschließen-Befehls.</target>
</trans-unit>
<trans-unit id="ErrorCloseLockUnknownPosition" translate="yes" xml:space="preserve">
<source>Lock reports unknown bold position.</source>
<target state="translated">Schloss meldet unbekannten Schließzustand.</target>
</trans-unit>
<trans-unit id="ErrorOpenLockUnexpectedState" translate="yes" xml:space="preserve">
<source>Unexpected locking state "{0}" detected after sending open command.</source>
<target state="translated">Unerwarteter Schlosszustand "{0}" gemeldet nach Ausführen des Öffnen-Befehls.</target>
</trans-unit>
<trans-unit id="ErrorBluetoothDisconnectedException" translate="yes" xml:space="preserve">
<source>No bluetooth connection.</source>
<target state="translated">Keine Bluetooth-Verbindung.</target>
</trans-unit>
<trans-unit id="ErrorCloseLockBikeMoving" translate="yes" xml:space="preserve">
<source>Bike is moving.</source>
<target state="translated">Rad ist in Bewegung.</target>
</trans-unit>
<trans-unit id="ErrorCloseLockBoldBlocked" translate="yes" xml:space="preserve">
<source>Bold is blocked.</source>
<target state="translated">Schloss ist blockiert.</target>
</trans-unit>
<trans-unit id="ErrorOpenLockBoldBlocked" translate="yes" xml:space="preserve">
<source>Bold is blocked.</source>
<target state="translated">Schloss ist blockiert.</target>
</trans-unit>
<trans-unit id="ErrorOpenLockBoldWasBlocked" translate="yes" xml:space="preserve">
<source>Bolds was or is blocked.</source>
<target state="new">Bolds was or is blocked.</target>
</trans-unit>
</group>
</body>
</file>
</xliff>

View file

@ -1,135 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace TINK.MultilingualResources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TINK.MultilingualResources.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to No bluetooth connection..
/// </summary>
internal static string ErrorBluetoothDisconnectedException {
get {
return ResourceManager.GetString("ErrorBluetoothDisconnectedException", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bike is moving..
/// </summary>
internal static string ErrorCloseLockBikeMoving {
get {
return ResourceManager.GetString("ErrorCloseLockBikeMoving", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bold is blocked..
/// </summary>
internal static string ErrorCloseLockBoldBlocked {
get {
return ResourceManager.GetString("ErrorCloseLockBoldBlocked", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unexpected locking state &quot;{0}&quot; detected after sending close command..
/// </summary>
internal static string ErrorCloseLockUnexpectedState {
get {
return ResourceManager.GetString("ErrorCloseLockUnexpectedState", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lock reports unknown bold position..
/// </summary>
internal static string ErrorCloseLockUnknownPosition {
get {
return ResourceManager.GetString("ErrorCloseLockUnknownPosition", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bold is blocked..
/// </summary>
internal static string ErrorOpenLockBoldBlocked {
get {
return ResourceManager.GetString("ErrorOpenLockBoldBlocked", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bolds was or is blocked..
/// </summary>
internal static string ErrorOpenLockBoldWasBlocked {
get {
return ResourceManager.GetString("ErrorOpenLockBoldWasBlocked", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unexpected locking state &quot;{0}&quot; detected after sending open command..
/// </summary>
internal static string ErrorOpenLockUnexpectedState {
get {
return ResourceManager.GetString("ErrorOpenLockUnexpectedState", resourceCulture);
}
}
}
}

View file

@ -1,36 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ErrorCloseLockUnexpectedState" xml:space="preserve">
<value>Unerwarteter Schlosszustand "{0}" gemeldet nach Ausführung des Abschließen-Befehls.</value>
</data>
<data name="ErrorCloseLockUnknownPosition" xml:space="preserve">
<value>Schloss meldet unbekannten Schließzustand.</value>
</data>
<data name="ErrorOpenLockUnexpectedState" xml:space="preserve">
<value>Unerwarteter Schlosszustand "{0}" gemeldet nach Ausführen des Öffnen-Befehls.</value>
</data>
<data name="ErrorBluetoothDisconnectedException" xml:space="preserve">
<value>Keine Bluetooth-Verbindung.</value>
</data>
<data name="ErrorCloseLockBikeMoving" xml:space="preserve">
<value>Rad ist in Bewegung.</value>
</data>
<data name="ErrorCloseLockBoldBlocked" xml:space="preserve">
<value>Schloss ist blockiert.</value>
</data>
<data name="ErrorOpenLockBoldBlocked" xml:space="preserve">
<value>Schloss ist blockiert.</value>
</data>
</root>

View file

@ -1,144 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ErrorBluetoothDisconnectedException" xml:space="preserve">
<value>No bluetooth connection.</value>
</data>
<data name="ErrorCloseLockBikeMoving" xml:space="preserve">
<value>Bike is moving.</value>
</data>
<data name="ErrorCloseLockBoldBlocked" xml:space="preserve">
<value>Bold is blocked.</value>
</data>
<data name="ErrorCloseLockUnexpectedState" xml:space="preserve">
<value>Unexpected locking state "{0}" detected after sending close command.</value>
</data>
<data name="ErrorCloseLockUnknownPosition" xml:space="preserve">
<value>Lock reports unknown bold position.</value>
</data>
<data name="ErrorOpenLockBoldBlocked" xml:space="preserve">
<value>Bold is blocked.</value>
</data>
<data name="ErrorOpenLockBoldWasBlocked" xml:space="preserve">
<value>Bolds was or is blocked.</value>
</data>
<data name="ErrorOpenLockUnexpectedState" xml:space="preserve">
<value>Unexpected locking state "{0}" detected after sending open command.</value>
</data>
</root>

View file

@ -1,82 +0,0 @@
using Serilog;
using TINK.Model.Device;
namespace TINK.Services.BluetoothLock.Crypto
{
public class AuthCryptoHelper
{
private ICipher Cipher { get; }
/// <summary> Encrypted seed (random number) created inside ILOCKIT and passd to app.</summary>
private byte[] SeedLockEncrypted { get; }
/// <summary> Contstructs a auth crypto helper object.</summary>
/// <param name="seedLockEncrypted">Encrypted seed to deocode using <see cref="KeyCopri"/>.</param>
/// <param name="keyCopri">Key used to to decrypt <see cref="SeedLockEncrypted"/>.</param>
public AuthCryptoHelper(
byte[] seedLockEncrypted,
byte[] keyCopri,
ICipher cipher)
{
KeyCopri = keyCopri;
SeedLockEncrypted = seedLockEncrypted;
Cipher = cipher ?? new Cipher();
}
/// <summary> Public for testing purposes only.</summary>
public byte[] GetSeedLock()
{
byte[] seedLockDecrypted;
var seedLockEncrypted = SeedLockEncrypted;
var keyCopri = KeyCopri;
try
{
seedLockDecrypted = Cipher.Decrypt(
keyCopri,
seedLockEncrypted);
}
catch (System.Exception exception)
{
Log.ForContext<AuthCryptoHelper>().Error("Decrypting seed from lock failed. {Exception}", exception);
throw;
}
Log.ForContext<AuthCryptoHelper>().Verbose($"Lock random number decrypted from {string.Join(",", seedLockEncrypted)} to {string.Join(",", seedLockDecrypted)} using {string.Join(", ", keyCopri)}.");
return seedLockDecrypted;
}
public byte[] GetAccessKeyEncrypted()
{
var accessKey = GetSeedLock();
if (accessKey == null || accessKey.Length <= 0)
{
Log.ForContext<AuthCryptoHelper>().Error("Creating access key failed, Key must not be null or empty.");
throw new System.Exception();
}
accessKey[accessKey.Length - 1] += 1;
var keyCopri = KeyCopri;
byte[] acccessKeyEncrypted;
try
{
acccessKeyEncrypted = Cipher.Encrypt(
keyCopri,
accessKey);
}
catch (System.Exception exception)
{
Log.ForContext<AuthCryptoHelper>().Error("Encrypting access key failed. {Exception}", exception);
throw;
}
Log.ForContext<AuthCryptoHelper>().Verbose($"Access key encrypted from {string.Join(",", accessKey)} to {string.Join(",", acccessKeyEncrypted)} using {string.Join(", ", keyCopri)}.");
return acccessKeyEncrypted;
}
public byte[] KeyCopri { get; }
}
}

View file

@ -1,88 +0,0 @@
using System;
using System.IO;
using System.Security.Cryptography;
using TINK.Model.Device;
namespace TINK.Services.BluetoothLock.Crypto
{
public class Cipher : ICipher
{
/// <summary> Decrypt data. </summary>
/// <remarks>
/// Further info see:
/// https://docs.microsoft.com/en-us/dotnet/api/system.security.cryptography.aes?view=netcore-3.1 for further info
// https://docs.microsoft.com/en-us/dotnet/standard/security/cryptographic-services
// https://stackoverflow.com/questions/24903575/how-to-return-byte-when-decrypt-using-cryptostream-descryptoserviceprovider/24903689
/// </remarks>
/// <param name="key">Key to decrypt data with.</param>
/// <param name="encrypted">Encrpyted data to decrypt.</param>
/// <returns>Decrypted data.</returns>
public byte[] Decrypt(byte[] key, byte[] encrypted)
{
// Check arguments.
if (encrypted == null || encrypted.Length <= 0)
throw new ArgumentNullException(nameof(encrypted));
if (key == null || key.Length <= 0)
throw new ArgumentNullException(nameof(key));
using (Aes aesAlg = Aes.Create())
{
aesAlg.KeySize = 192;
aesAlg.Mode = CipherMode.ECB;
aesAlg.Padding = PaddingMode.None;
aesAlg.Key = key;
// Create a decryptor to perform the stream transform.
ICryptoTransform decryptor = aesAlg.CreateDecryptor(aesAlg.Key, aesAlg.IV);
// Create the streams used for decryption.
using (var msDecrypt = new MemoryStream())
{
using (var csDecrypt = new CryptoStream(msDecrypt, decryptor, CryptoStreamMode.Write))
{
csDecrypt.Write(encrypted, 0, encrypted.Length);
csDecrypt.FlushFinalBlock();
return msDecrypt.ToArray();
}
}
}
}
public byte[] Encrypt(byte[] key, byte[] clear)
{
// Check arguments.
if (clear == null || clear.Length <= 0)
throw new ArgumentNullException("plainText");
if (key == null || key.Length <= 0)
throw new ArgumentNullException("Key");
// Create an AesCryptoServiceProvider object
// with the specified key and IV.
using (AesCryptoServiceProvider aesAlg = new AesCryptoServiceProvider())
{
aesAlg.KeySize = 192;
aesAlg.Mode = CipherMode.ECB;
aesAlg.Padding = PaddingMode.None;
aesAlg.Key = key;
// Create an encryptor to perform the stream transform.
ICryptoTransform encryptor = aesAlg.CreateEncryptor(aesAlg.Key, aesAlg.IV);
// Create the streams used for encryption.
using (var msEncrypt = new MemoryStream())
{
using (var csEncrypt = new CryptoStream(msEncrypt, encryptor, CryptoStreamMode.Write))
{
csEncrypt.Write(clear, 0, clear.Length);
csEncrypt.FlushFinalBlock();
return msEncrypt.ToArray();
}
}
}
}
}
}

View file

@ -1,7 +0,0 @@
namespace TINK.Services.BluetoothLock.Exception
{
public class AlreadyConnectedException : System.Exception
{
public AlreadyConnectedException() : base("Invalid reconnect call detected. Device is already connected.") {}
}
}

View file

@ -1,8 +0,0 @@
namespace TINK.Services.BluetoothLock.Exception
{
public class AuthKeyException : System.Exception
{
public AuthKeyException(string message) : base(message)
{ }
}
}

View file

@ -1,11 +0,0 @@
using TINK.Model.Bike.BluetoothLock;
namespace TINK.Services.BluetoothLock.Exception
{
public class BluetoothDisconnectedException : StateAwareException
{
public BluetoothDisconnectedException() : base(LockingState.Disconnected, MultilingualResources.Resources.ErrorBluetoothDisconnectedException)
{
}
}
}

View file

@ -1,13 +0,0 @@
using TINK.Model.Bike.BluetoothLock;
namespace TINK.Services.BluetoothLock.Exception
{
public class CouldntCloseBoldBlockedException : StateAwareException
{
public CouldntCloseBoldBlockedException() : base(
LockingState.Unknown, // Lock is closed in most cases, but this is not guarnteed according to haveltec.
MultilingualResources.Resources.ErrorCloseLockBoldBlocked)
{
}
}
}

View file

@ -1,18 +0,0 @@

using TINK.Model.Bike.BluetoothLock;
using TINK.MultilingualResources;
namespace TINK.Services.BluetoothLock.Exception
{
public class CouldntCloseInconsistentStateExecption : StateAwareException
{
public CouldntCloseInconsistentStateExecption(LockingState state) :
base(
state,
state != LockingState.Unknown
? string.Format(Resources.ErrorCloseLockUnexpectedState, state)
: Resources.ErrorCloseLockUnknownPosition)
{
}
}
}

View file

@ -1,16 +0,0 @@
using TINK.Model.Bike.BluetoothLock;
namespace TINK.Services.BluetoothLock.Exception
{
/// <summary>
/// Lock can not be opened, because bold is blocked. Lock reports that obstacle is still blocking.
/// </summary>
public class CouldntOpenBoldIsBlockedException : StateAwareException
{
public CouldntOpenBoldIsBlockedException() : base(
LockingState.Unknown,
MultilingualResources.Resources.ErrorOpenLockBoldBlocked)
{
}
}
}

View file

@ -1,16 +0,0 @@
using TINK.Model.Bike.BluetoothLock;
namespace TINK.Services.BluetoothLock.Exception
{
/// <summary>
/// Lock can not be opened, because bold is/ was blocked. Obstacle might no more block but lock could not be opened completely to obstacle.
/// </summary>
public class CouldntOpenBoldWasBlockedException : StateAwareException
{
public CouldntOpenBoldWasBlockedException() : base(
LockingState.Unknown,
MultilingualResources.Resources.ErrorOpenLockBoldWasBlocked)
{
}
}
}

View file

@ -1,16 +0,0 @@

using TINK.Model.Bike.BluetoothLock;
using TINK.MultilingualResources;
namespace TINK.Services.BluetoothLock.Exception
{
public class CouldntOpenInconsistentStateExecption : StateAwareException
{
public CouldntOpenInconsistentStateExecption(LockingState state) :
base(
state,
string.Format(Resources.ErrorOpenLockUnexpectedState, state))
{
}
}
}

View file

@ -1,8 +0,0 @@
namespace TINK.Services.BluetoothLock.Exception
{
public class CoundntGetCharacteristicException : System.Exception
{
public CoundntGetCharacteristicException(string message) : base(message)
{ }
}
}

View file

@ -1,14 +0,0 @@
using TINK.Model.Bike.BluetoothLock;
using TINK.Services.BluetoothLock.Tdo;
namespace TINK.Services.BluetoothLock.Exception
{
public class CounldntCloseMovingException : StateAwareException
{
public CounldntCloseMovingException() : base(
LockingState.Open, // Locking bold is probable (according to haveltec) still open.
MultilingualResources.Resources.ErrorCloseLockBikeMoving)
{
}
}
}

View file

@ -1,9 +0,0 @@
namespace TINK.Services.BluetoothLock.Exception
{
public class GuidUnknownException : System.Exception
{
public GuidUnknownException() : base("Can not connect to lock. No Guid available.")
{
}
}
}

View file

@ -1,7 +0,0 @@
namespace TINK.Services.BluetoothLock.Exception
{
/// <summary> Thrown whenever lock is out of reach.</summary>
public class OutOfReachException : System.Exception
{
}
}

View file

@ -1,15 +0,0 @@
using TINK.Model.Bike.BluetoothLock;
namespace TINK.Services.BluetoothLock.Exception
{
public abstract class StateAwareException : System.Exception
{
public StateAwareException(LockingState state, string description) : base(description)
{
State = state;
}
/// <summary> Holds the state reported by lock.</summary>
public LockingState State { get; }
}
}

View file

@ -1,58 +0,0 @@
using System;
using System.Threading.Tasks;
using TINK.Services.BluetoothLock.Tdo;
namespace TINK.Services.BluetoothLock
{
public enum DeviceState
{
Disconnected = 0,
Connecting = 1,
Connected = 2,
Limited = 3 /* Mactches Connecting? */
}
public interface ILockService
{
/// <summary> Reconnect to lock. </summary>
Task ReconnectAsync(
LockInfoAuthTdo authInfo,
TimeSpan connectTimeout);
/// <summary> Opens lock. </summary>
/// <returns> State of lock after performing open operation. </returns>
Task<LockitLockingState?> OpenAsync();
/// <summary> Closes lock. </summary>
/// <returns>State of lock after performing close operation.</returns>
Task<LockitLockingState?> CloseAsync();
string Name { get; }
Guid Guid { get; }
int Id { get; }
/// <summary> Gets the device state.</summary>
DeviceState? GetDeviceState();
/// <summary>
/// Gets the locking state.
/// </summary>
/// <param name="doWaitRetry">True if to wait and retry in case of failures. </param>
/// <returns></returns>
Task<LockInfoTdo> GetLockStateAsync(bool doWaitRetry = false);
Task<bool> SetSoundAsync(SoundSettings settings);
Task<bool> GetIsAlarmOffAsync();
Task SetIsAlarmOffAsync(bool isActivated);
/// <summary>Gets the battery percentage.</summary>
Task<double> GetBatteryPercentageAsync();
/// <summary> Disconnect from lock.</summary>
Task Disconnect();
}
}

View file

@ -1,58 +0,0 @@
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using TINK.Model.Bike.BluetoothLock;
using TINK.Services.BluetoothLock.Tdo;
namespace TINK.Services.BluetoothLock
{
public interface ILocksService
{
/// <summary> Holds timeout values for series of connecting attemps to a lock or multiple locks. </summary>
ITimeOutProvider TimeOut { get; set; }
/// <summary> Gets lock info for all lock in reach./// </summary>
/// <param name="connectTimeout">Timeout for connect operation of a single lock.</param>
Task<IEnumerable<LockInfoTdo>> GetLocksStateAsync(
IEnumerable<LockInfoAuthTdo> locksInfo,
TimeSpan connectTimeout);
/// <summary> Connects to lock.</summary>
/// <param name="authInfo"> Info required to connect to lock.</param>
/// <param name="connectTimeout">Timeout for connect operation.</param>
Task<LockInfoTdo> ConnectAsync(
LockInfoAuthTdo authInfo,
TimeSpan connectTimeout);
/// <summary>Gets a lock by bike Id.</summary>
/// <param name="bikeId"></param>
/// <returns>Lock object</returns>
ILockService this[int bikeId] { get; }
/// <summary> Disconnects lock.</summary>
/// <param name="bikeId"> Id of lock to disconnect.</param>
/// <param name="bikeGuid"> Guid of lock to disconnect.</param>
/// <returns> State disconnected it lock is already disconneced or after successfully disconnecting.</returns>
Task<LockingState> DisconnectAsync(int bikeId, Guid bikeGuid);
}
/// <summary> Sound types. </summary>
/// <remarks>
/// 1. Locking process started: One long beep.
/// 2. Unlocking successful: One short beep.
/// 3. Bike moved while trying to lock: Three short beeps.
/// 4. Locking bolt blocked while locking: Three short beeps.
/// 5. Unable to unlock because locking bolt is blocked: Three short beeps.
/// </remarks>
public enum SoundSettings
{
AllButOpenedSuccessfully, // Sounds: 1, 3, 4, 5
MovingBlocked = 1, // Sounds: 3, 4, 5
LockingStarted = 2, // Sounds: 1
AllOff = 3, // Mute
OpenedSuccessfully = 4, // Sounds: 2
LockingStartedOpenedSuccessfully = 5, // Sounds: 1, 2
AllOn = 6, // All sounds on
AllButLockingStarted = 7, // Sounds: 2, 3, 4, 5
}
}

View file

@ -1,11 +0,0 @@
using System;
namespace TINK.Services.BluetoothLock
{
public interface ITimeOutProvider
{
TimeSpan MultiConnect { get; }
TimeSpan GetSingleConnect(int countOfTry);
}
}

View file

@ -1,70 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using TINK.Services.BluetoothLock.Tdo;
namespace TINK.Model.Bike.BluetoothLock
{
public static class LockInfoHelper
{
/// <summary> Update by id.</summary>
/// <param name="locksInfo"> Lock info objects to update by id.</param>
/// <param name="locksInfoTdo">Tdos holding data to updat from</param>
/// <returns></returns>
public static IEnumerable<LockInfo> UpdateById(
this IEnumerable<LockInfo> locksInfo,
IEnumerable<LockInfoTdo> locksInfoTdo)
{
var locksInfoUpdated = new List<LockInfo>();
foreach (var lockInfo in locksInfo)
{
var lockInfoTdo = locksInfoTdo.FirstOrDefault(x => x.Id == lockInfo.Id);
if (lockInfoTdo == null)
{
// No object to update from found.
locksInfoUpdated.Add(lockInfo);
continue;
}
var state = lockInfoTdo.State.HasValue ? lockInfoTdo.State.Value.GetLockingState() : LockingState.Disconnected;
locksInfoUpdated.Add(state != lockInfo.State || lockInfoTdo.Guid != lockInfo.Guid
? new LockInfo.Builder(lockInfo) { Guid = lockInfoTdo.Guid, State = state}.Build() // State has changed, update required.
: lockInfo);
}
return locksInfoUpdated;
}
public static LockingState GetLockingState(this LockitLockingState lockingState)
{
switch (lockingState)
{
case LockitLockingState.Unknown:
case LockitLockingState.CouldntOpenBoldBlocked: // Lock is closed in most cases, but this is not guarnteed according to haveltec.
return LockingState.Unknown;
case LockitLockingState.Open:
case LockitLockingState.CouldntCloseMoving:
case LockitLockingState.CouldntCloseBoldBlocked:
return LockingState.Open;
case LockitLockingState.Closed:
return LockingState.Closed;
}
throw new ArgumentException($"Can not convert LockIt specific locking state to logical locking state. Unknown state {lockingState} detected.");
}
/// <summary> Gets one type from another.</summary>
/// <param name="lockInfo"></param>
/// <returns></returns>
public static LockInfoAuthTdo ToLockInfoTdo(this LockInfo lockInfo)
{
return new LockInfoAuthTdo.Builder() { Id = lockInfo.Id, Guid = lockInfo.Guid, K_u = lockInfo.UserKey, K_a = lockInfo.AdminKey, K_seed = lockInfo.Seed }.Build();
}
}
}

View file

@ -1,21 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace LockItShared.Services.BluetoothLock
{
public static class LockItByGuidServiceHelper
{
/// <summary>
/// Holds guids of developent locks to ensure that no wrong guid are provided by COPRI
/// </summary>
public static Dictionary<int, Guid> DevelGuids = new Dictionary<int, Guid>
{
{ 2200537, new Guid("00000000-0000-0000-0000-d589a8023487") },
{ 2200543, new Guid("00000000-0000-0000-0000-cc141a6f68bb") },
{ 2200544, new Guid("00000000-0000-0000-0000-dc969f648732") },
{ 2200545, new Guid("00000000-0000-0000-0000-e38bf9d32234") }
};
}
}

View file

@ -1,60 +0,0 @@
using System;
using System.Threading.Tasks;
using TINK.Services.BluetoothLock.Tdo;
namespace TINK.Services.BluetoothLock
{
/// <summary>
/// Represents a not exisitng lock.
/// </summary>
public class NullLock : ILockService
{
private int BikeId { get; }
public NullLock(int bikeId)
{
BikeId = bikeId;
}
public Task ReconnectAsync(LockInfoAuthTdo authInfo, TimeSpan connectTimeout) =>
throw new NotImplementedException();
public string Name =>
throw new NotImplementedException();
public Guid Guid =>
throw new NotImplementedException();
public int Id =>
throw new NotImplementedException();
public async Task<LockitLockingState?> OpenAsync() =>
await Task.FromResult((LockitLockingState?)null);
public async Task<LockitLockingState?> CloseAsync() =>
await Task.FromResult((LockitLockingState?)null);
public Task<double> GetBatteryPercentageAsync() =>
throw new System.Exception($"Can not get battery percentage. Lock {BikeId} not found.");
public DeviceState? GetDeviceState() =>
throw new NotImplementedException();
public Task<bool> GetIsAlarmOffAsync() =>
throw new System.Exception($"Can not get whether alarm is on or off. Lock {BikeId} not found.");
public Task<LockInfoTdo> GetLockStateAsync(bool doWaitRetry = false) =>
throw new NotImplementedException();
public Task SetIsAlarmOffAsync(bool isActivated) =>
throw new System.Exception($"Can not set alarm {isActivated}. Lock {BikeId} not found.");
public async Task<bool> SetSoundAsync(SoundSettings settings) =>
await Task.FromResult(false);
/// <summary> Disconnect from bluetooth lock. </summary>
public Task Disconnect() =>
throw new NotImplementedException();
}
}

View file

@ -1,61 +0,0 @@
using TINK.Model.Connector;
using System;
namespace TINK.Services.BluetoothLock.Tdo
{
/// <summary> Data required to connect to a blutooth lock.</summary>
public class LockInfoAuthTdo
{
/// <summary> Identification number of bluetooth lock, 6-digits, second part of advertisement name.</summary>
public int Id { get; private set; }
/// <summary> GUID to the device. </summary>
public Guid Guid { get; private set; }
/// <summary> Seed used to generate key for connecting to bluetooth lock.</summary>
public byte[] K_seed { get; private set; }
/// <summary> Key for connect to bluetooth lock as user.</summary>
public byte[] K_u { get; private set; }
/// <summary> Key for connect to bluetooth lock as admin.</summary>
public byte[] K_a { get; private set; }
public bool IsIdValid => Id != TextToLockItTypeHelper.INVALIDLOCKID;
public bool IsGuidValid => Guid != TextToLockItTypeHelper.INVALIDLOCKGUID;
public class Builder
{
private LockInfoAuthTdo lockInfoTdo = new LockInfoAuthTdo();
public Builder() { }
/// <summary> Identification number of bluetooth lock, 6-digits, second part of advertisement name.</summary>
public int Id { get => lockInfoTdo.Id; set { lockInfoTdo.Id = value; } }
/// <summary> GUID to the device. </summary>
public Guid Guid { get => lockInfoTdo.Guid; set { lockInfoTdo.Guid = value; } }
/// <summary> Seed used to generate key for connecting to bluetooth lock.</summary>
public byte[] K_seed { get => lockInfoTdo.K_seed; set { lockInfoTdo.K_seed = value; } }
/// <summary> Key for connect to bluetooth lock as user.</summary>
public byte[] K_u { get => lockInfoTdo.K_u; set { lockInfoTdo.K_u = value; } }
/// <summary> Key for connect to bluetooth lock as admin.</summary>
public byte[] K_a { get => lockInfoTdo.K_a; set { lockInfoTdo.K_a = value; } }
public LockInfoAuthTdo Build()
{
if (K_seed == null) K_seed = new byte[0];
if (K_u == null) K_u = new byte[0];
if (K_a == null) K_a = new byte[0];
return lockInfoTdo;
}
}
}
}

View file

@ -1,53 +0,0 @@
using System;
namespace TINK.Services.BluetoothLock.Tdo
{
public enum LockitLockingState
{
Open = 0x00,
Closed = 0x01,
Unknown = 0x02,
CouldntCloseMoving = 0x03,
CouldntOpenBoldBlocked = 0x04,
CouldntCloseBoldBlocked = 0x05
}
/// <summary> Object holding info about bluetooth lock. </summary>
public class LockInfoTdo
{
private LockInfoTdo() { }
/// <summary> Identification number of bluetooth lock, 6-digits, second part of advertisement name.</summary>
public int Id { get; private set; }
/// <summary> Guid for direct connect.</summary>
public Guid Guid { get; private set; }
/// <summary> Gets the current state of the lock.</summary>
public LockitLockingState? State { get; private set; }
public class Builder
{
private LockInfoTdo lockInfoTdo = new LockInfoTdo();
/// <summary> Identification number of bluetooth lock, 6-digits, second part of advertisement name.</summary>
public int Id { get => lockInfoTdo.Id; set => lockInfoTdo.Id = value; }
/// <summary> Guid for direct connect.</summary>
public Guid Guid { get => lockInfoTdo.Guid; set => lockInfoTdo.Guid = value; }
/// <summary> Gets the current state of the lock.</summary>
public LockitLockingState? State { get => lockInfoTdo.State; set => lockInfoTdo.State = value; }
public LockInfoTdo Build()
{
return lockInfoTdo;
}
}
}
}

View file

@ -1,30 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
namespace TINK.Services.BluetoothLock
{
public class TimeOutProvider : ITimeOutProvider
{
/// <summary> Maximum factor applied on timeout factor. </summary>
private readonly int MAXIMUMFACTORTIMEOUT = 4;
/// <summary> Default timeout to connect to bluetooth lock. </summary>
public static int DEFAULT_BLUETOOTHCONNECT_TIMEOUTSECONDS = 5;
public TimeOutProvider(IEnumerable<TimeSpan> timeOuts = null)
{
TimeOuts = timeOuts != null && timeOuts.Count() > 0
? timeOuts.ToList()
: new List<TimeSpan> { new TimeSpan(0, 0, DEFAULT_BLUETOOTHCONNECT_TIMEOUTSECONDS) };
}
private List<TimeSpan> TimeOuts { get; }
public TimeSpan MultiConnect => TimeOuts.ToArray()[0];
public TimeSpan GetSingleConnect(int countOfTry) => countOfTry < TimeOuts.Count
? TimeOuts.ToArray()[countOfTry]
: new TimeSpan(TimeOuts.ToArray()[0].Ticks * Math.Min(countOfTry, MAXIMUMFACTORTIMEOUT)) ;
}
}

533
TINK.sln
View file

@ -1,533 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30011.22
MinimumVisualStudioVersion = 10.0.40219.1
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "TINK", "TINK\TINK\TINK.shproj", "{5297504F-603F-4E1A-98AA-57C4A0D9D833}"
EndProject
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EndProject
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EndProject
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EndProject
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ProjectSection(SolutionItems) = preProject
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EndProjectSection
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TestData\Set02\001\booking_request_bike_8.json = TestData\Set02\001\booking_request_bike_8.json
TestData\Set02\001\stations_all.json = TestData\Set02\001\stations_all.json
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EndProjectSection
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EndProject
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ProjectSection(SolutionItems) = preProject
TestData\Set01\001\authorization_javaminister%40gmail.com_javaminister_HwId1000000000000.json = TestData\Set01\001\authorization_javaminister%40gmail.com_javaminister_HwId1000000000000.json
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EndProjectSection
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Global
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EndGlobalSection
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Ad-Hoc|x64 = Ad-Hoc|x64
Ad-Hoc|x86 = Ad-Hoc|x86
AppStore|Any CPU = AppStore|Any CPU
AppStore|ARM = AppStore|ARM
AppStore|iPhone = AppStore|iPhone
AppStore|iPhoneSimulator = AppStore|iPhoneSimulator
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AppStore|x86 = AppStore|x86
Debug|Any CPU = Debug|Any CPU
Debug|ARM = Debug|ARM
Debug|iPhone = Debug|iPhone
Debug|iPhoneSimulator = Debug|iPhoneSimulator
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|ARM = Release|ARM
Release|iPhone = Release|iPhone
Release|iPhoneSimulator = Release|iPhoneSimulator
Release|x64 = Release|x64
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EndGlobalSection
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