mirror of
https://dev.azure.com/TeilRad/sharee.bike%20App/_git/Code
synced 2025-04-19 03:27:29 +02:00
Initial version.
This commit is contained in:
parent
6bab491a21
commit
193aaa1a56
17 changed files with 3142 additions and 0 deletions
19
LockItBLE/LockItBLE.csproj
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19
LockItBLE/LockItBLE.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<RootNamespace>TINK</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Plugin.BLE" Version="2.1.1" />
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<PackageReference Include="Polly" Version="7.2.1" />
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<PackageReference Include="Serilog" Version="2.10.0" />
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<PackageReference Include="Xamarin.Essentials" Version="1.6.1" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\LockItShared\LockItShared.csproj" />
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</ItemGroup>
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</Project>
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31
LockItBLE/LockItBLE.sln
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31
LockItBLE/LockItBLE.sln
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@ -0,0 +1,31 @@
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||||
Microsoft Visual Studio Solution File, Format Version 12.00
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||||
# Visual Studio Version 16
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VisualStudioVersion = 16.0.31229.75
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LockItBLE", "LockItBLE.csproj", "{1F3B7642-9F98-48FB-9F3A-423C6EC06F45}"
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EndProject
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||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LockItShared", "..\LockItShared\LockItShared.csproj", "{EC2289B8-8758-46E1-B813-89EF79662CE8}"
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EndProject
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||||
Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||
{1F3B7642-9F98-48FB-9F3A-423C6EC06F45}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{1F3B7642-9F98-48FB-9F3A-423C6EC06F45}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{1F3B7642-9F98-48FB-9F3A-423C6EC06F45}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{1F3B7642-9F98-48FB-9F3A-423C6EC06F45}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{EC2289B8-8758-46E1-B813-89EF79662CE8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EC2289B8-8758-46E1-B813-89EF79662CE8}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{EC2289B8-8758-46E1-B813-89EF79662CE8}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{EC2289B8-8758-46E1-B813-89EF79662CE8}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
EndGlobalSection
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||||
GlobalSection(SolutionProperties) = preSolution
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||||
HideSolutionNode = FALSE
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||||
EndGlobalSection
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||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {EB92666E-7E16-4AEB-9DA8-919E409198AF}
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||||
EndGlobalSection
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||||
EndGlobal
|
1045
LockItBLE/Services/BluetoothLock/BLE/LockItBase.cs
Normal file
1045
LockItBLE/Services/BluetoothLock/BLE/LockItBase.cs
Normal file
File diff suppressed because it is too large
Load diff
162
LockItBLE/Services/BluetoothLock/BLE/LockItByGuidService.cs
Normal file
162
LockItBLE/Services/BluetoothLock/BLE/LockItByGuidService.cs
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@ -0,0 +1,162 @@
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using Plugin.BLE;
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using Plugin.BLE.Abstractions.Contracts;
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using Plugin.BLE.Abstractions;
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using System.Linq;
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using TINK.Services.BluetoothLock.Tdo;
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using TINK.Model.Connector;
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using Serilog;
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using System.Threading;
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using System;
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using TINK.Services.BluetoothLock.Exception;
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using Xamarin.Essentials;
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using TINK.Model.Device;
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using LockItShared.Services.BluetoothLock;
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namespace TINK.Services.BluetoothLock.BLE
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{
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public class LockItByGuidService : LockItServiceBase, ILocksService
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{
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/// <summary> Constructs a LockItByGuidService object.</summary>
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/// <param name="cipher">Encrpyting/ decrypting object.</param>
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public LockItByGuidService(ICipher cipher) : base(cipher)
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{
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}
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/// <summary> Checks for locks which have not yet been discoverted and connects them. </summary>
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/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
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/// <param name="locksInfo">Locks to reconnect.</param>
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/// <param name="connectTimeout">Timeout for connect operation of a single lock.</param>
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protected override async Task<IEnumerable<ILockService>> CheckConnectMissing(IEnumerable<LockInfoAuthTdo> locksInfo, TimeSpan connectTimeout)
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{
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if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
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{
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throw new System.Exception("Can not connect to locks by guid. Bluetooth code must be run on main thread");
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}
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// Get list of target locks without invalid entries.
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var validLocksInfo = locksInfo
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.Where(x => x.IsGuidValid)
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.Where(x => x.K_seed.Length > 0 && x.K_u.Length > 0)
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.ToList();
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var locksList = new List<ILockService>();
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// Connect to
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foreach (var lockInfo in validLocksInfo)
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{
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if (DeviceList.Any(x => x.Name.GetBluetoothLockId() == lockInfo.Id || x.Guid == lockInfo.Guid))
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{
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// Device is already connected.
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continue;
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}
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// Connect to device and authenticate.
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ILockService lockIt = null;
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try
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{
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lockIt = await ConnectByGuid(lockInfo, connectTimeout);
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}
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catch (System.Exception exception)
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{
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// Member is called for background update of missing devices.
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// Do not display any error messages.
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Log.ForContext<LockItByGuidService>().Error($"Authentication failed. {exception.Message}");
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continue;
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}
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if (lockIt == null)
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{
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continue;
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}
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locksList.Add(lockIt);
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}
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return locksList;
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}
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/// <summary> Connects to lock.</summary>
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/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
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/// <param name="authInfo"> Info required to connect to lock.</param>
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/// <param name="connectTimeout">Timeout for connect operation.</param>
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public async Task<LockInfoTdo> ConnectAsync(LockInfoAuthTdo authInfo, TimeSpan connectTimeout)
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{
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if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
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{
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throw new System.Exception("Can not connect to lock by guid. Bluetooth code must be run on main thread");
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}
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// Connect to device and authenticate.
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var lockIt = await ConnectByGuid(authInfo, connectTimeout);
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if (lockIt == null)
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{
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return new LockInfoTdo.Builder { Id = authInfo.Id, Guid = authInfo.Guid, State = null }.Build();
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}
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DeviceList.Add(lockIt);
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return await lockIt.GetLockStateAsync();
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}
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/// <summary> Connects to lock.</summary>
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/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
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/// <param name="authInfo"> Info required to connect to lock.</param>
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/// <param name="connectTimeout">Timeout for connect operation.</param>
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private async Task<ILockService> ConnectByGuid(LockInfoAuthTdo authInfo, TimeSpan connectTimeout)
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{
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if (authInfo.Guid == TextToLockItTypeHelper.INVALIDLOCKGUID)
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{
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Log.ForContext<LockItByGuidService>().Error($"Can not connect to lock {authInfo.Id}. Guid is unknown.");
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throw new GuidUnknownException();
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}
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var lockIt = DeviceList.FirstOrDefault(x => x.Name.GetBluetoothLockId() == authInfo.Id || x.Guid == authInfo.Guid);
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if (lockIt != null && lockIt.GetDeviceState() == DeviceState.Connected)
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{
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// Device is already connected.
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return lockIt;
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}
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var adapter = CrossBluetoothLE.Current.Adapter;
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Log.ForContext<LockItByGuidService>().Debug($"Request connect to device {authInfo.Id}.");
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if (LockItByGuidServiceHelper.DevelGuids.ContainsKey(authInfo.Id) && LockItByGuidServiceHelper.DevelGuids[authInfo.Id] != authInfo.Guid)
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throw new System.Exception($"Invalid Guid {authInfo.Guid} for lock with id {authInfo.Id} detected. Guid should be {LockItByGuidServiceHelper.DevelGuids[authInfo.Id]}.");
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IDevice device;
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var cts = new CancellationTokenSource(connectTimeout);
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// Step 1: Perform bluetooth connect.
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try
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{
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device = await adapter.ConnectToKnownDeviceAsync(
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authInfo.Guid,
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new ConnectParameters(forceBleTransport: true), // Force BLE transport
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cts.Token);
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}
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catch (System.Exception exception)
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{
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if (exception is TaskCanceledException)
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{
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// A timeout occurred.
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throw new System.Exception($"Can not connect to lock by guid.\r\nTimeout of {connectTimeout.TotalMilliseconds} [ms] elapsed.", exception);
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}
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Log.ForContext<LockItByGuidService>().Error("Bluetooth connect to known device request failed. {Exception}", exception);
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throw new System.Exception($"Can not connect to lock by guid.\r\n{exception.Message}", exception);
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}
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// Step 2: Authenticate.
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lockIt = await LockItEventBased.Authenticate(device, authInfo, CrossBluetoothLE.Current.Adapter, Cipher);
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if (lockIt == null)
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{
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Log.ForContext<LockItByGuidService>().Error("Connect to device failed.");
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return null;
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}
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return lockIt;
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}
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}
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}
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256
LockItBLE/Services/BluetoothLock/BLE/LockItByScanService.cs
Normal file
256
LockItBLE/Services/BluetoothLock/BLE/LockItByScanService.cs
Normal file
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@ -0,0 +1,256 @@
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using Plugin.BLE;
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using Plugin.BLE.Abstractions.Contracts;
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using System.Linq;
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using TINK.Services.BluetoothLock.Tdo;
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using Serilog;
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using Plugin.BLE.Abstractions;
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using TINK.Model.Connector;
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using System.Threading;
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using System;
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using Xamarin.Essentials;
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using TINK.Services.BluetoothLock.Exception;
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using TINK.Model.Device;
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namespace TINK.Services.BluetoothLock.BLE
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{
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/// <summary> Manages ILockIt- Locks.</summary>
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public abstract class LockItByScanServiceBase : LockItServiceBase
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{
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private Func<IDevice, LockInfoAuthTdo, IAdapter, Task<LockItBase>> AuthenticateDelegate { get; set; }
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public LockItByScanServiceBase(
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ICipher cipher,
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Func<IDevice, LockInfoAuthTdo, IAdapter, Task<LockItBase>> authenticateDelegate) : base(cipher)
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{
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AuthenticateDelegate = authenticateDelegate;
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}
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/// <summary> Connects to lock.</summary>
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/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
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/// <param name="authInfo"> Info required to connect to lock.</param>
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/// <param name="connectTimeout">Timeout for connect operation.</param>
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||||
public async Task<LockInfoTdo> ConnectAsync(LockInfoAuthTdo authInfo, TimeSpan connectTimeout)
|
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{
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if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
|
||||
{
|
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throw new System.Exception("Can not connect to lock by name. Bluetooth code must be run on main thread");
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}
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Log.ForContext<LockItByScanServiceBase>().Debug($"Request to connect to device {authInfo.Id}.");
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var lockIt = DeviceList.FirstOrDefault(x => x.Name.GetBluetoothLockId() == authInfo.Id || x.Guid == authInfo.Guid);
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|
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if (lockIt != null && lockIt.GetDeviceState() == DeviceState.Connected)
|
||||
{
|
||||
// Nothing to do
|
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return await lockIt.GetLockStateAsync();
|
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}
|
||||
|
||||
if (lockIt != null)
|
||||
{
|
||||
// Reconnect required
|
||||
Log.ForContext<LockItByScanServiceBase>().Debug($"Device {lockIt.Name} has been already connected but needs reconnect.");
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await lockIt.ReconnectAsync(authInfo, connectTimeout);
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return await lockIt.GetLockStateAsync();
|
||||
}
|
||||
|
||||
// Device has not yet been discovered.
|
||||
var newlyDiscovertedDevice = await ScanForNewDevices(new List<int> { authInfo.Id }, connectTimeout);
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||||
|
||||
var bleDevice = newlyDiscovertedDevice.FirstOrDefault(x => x.Name.GetBluetoothLockId() == authInfo.Id);
|
||||
|
||||
if (bleDevice == null)
|
||||
{
|
||||
|
||||
Log.ForContext<LockItByScanServiceBase>().Debug("Can not connect because device was not discovered.");
|
||||
throw new OutOfReachException();
|
||||
}
|
||||
|
||||
var adapter = CrossBluetoothLE.Current.Adapter;
|
||||
var cts = new CancellationTokenSource(connectTimeout);
|
||||
|
||||
// Connect to device and authenticate.
|
||||
Log.ForContext<LockItByScanServiceBase>().Debug($"Device sucessfully discovered. Request connect to device {bleDevice?.Name}. Connect state is {bleDevice?.State}.");
|
||||
try
|
||||
{
|
||||
await adapter.ConnectToDeviceAsync(
|
||||
bleDevice,
|
||||
new ConnectParameters(forceBleTransport: true /* Force BLE transport */),
|
||||
cts.Token);
|
||||
}
|
||||
catch (System.Exception exception)
|
||||
{
|
||||
Log.ForContext<LockItBase>().Error("Can not connect to device by name. {Exception}", exception);
|
||||
if (exception is TaskCanceledException)
|
||||
{
|
||||
// A timeout occurred.
|
||||
throw new System.Exception($"Can not connect to lock by name.\r\nTimeout is {connectTimeout.TotalMilliseconds} [ms].\r\n{exception.Message}", exception);
|
||||
}
|
||||
|
||||
Log.ForContext<LockItByScanServiceBase>().Error("Bluetooth connect to known device request failed. {Exception}", exception);
|
||||
throw new System.Exception($"Can not connect to lock by name. {exception.Message}", exception);
|
||||
}
|
||||
|
||||
lockIt = await AuthenticateDelegate(bleDevice, authInfo, CrossBluetoothLE.Current.Adapter);
|
||||
if (lockIt == null)
|
||||
{
|
||||
await adapter.DisconnectDeviceAsync(bleDevice);
|
||||
return await Task.FromResult<LockInfoTdo>(null);
|
||||
}
|
||||
|
||||
DeviceList.Add(lockIt);
|
||||
|
||||
return await lockIt.GetLockStateAsync();
|
||||
}
|
||||
|
||||
/// <summary> Checks for locks which have not yet been discoverted and connects them. </summary>
|
||||
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence for each lock to be connected. </remarks>
|
||||
/// <param name="locksInfo">Locks to reconnect.</param>
|
||||
/// <param name="connectTimeout">Timeout for connect operation of a single lock.</param>
|
||||
protected override async Task<IEnumerable<ILockService>> CheckConnectMissing(IEnumerable<LockInfoAuthTdo> locksInfo, TimeSpan connectTimeout)
|
||||
{
|
||||
// Get list of target locks without invalid entries.
|
||||
var validLocksInfo = locksInfo
|
||||
.Where(x => x.IsIdValid)
|
||||
.Where(x => x.K_seed.Length > 0 && x.K_u.Length > 0)
|
||||
.ToList();
|
||||
|
||||
// Get Locks to scan for
|
||||
var locksInfoToScanFor = validLocksInfo.Where(x => !DeviceList.Any(y => y.Name.GetBluetoothLockId() == x.Id)).ToList();
|
||||
|
||||
// Check if bluetooth scan is required
|
||||
if (locksInfoToScanFor.Count <= 0)
|
||||
{
|
||||
// No Scan required.
|
||||
return new List<LockItBase>();
|
||||
}
|
||||
|
||||
// Do bluetooth scan
|
||||
var scanTargets = locksInfoToScanFor.Select(x => x.Id).ToList();
|
||||
var newlyDiscovertedDevicesList = await ScanForNewDevices(scanTargets, TimeSpan.FromSeconds(connectTimeout.TotalSeconds * scanTargets.Count));
|
||||
|
||||
var locksList = new List<LockItBase>();
|
||||
|
||||
// Connect to newly discovered devices.
|
||||
foreach (var lockInfo in locksInfoToScanFor)
|
||||
{
|
||||
var device = newlyDiscovertedDevicesList.FirstOrDefault(x => x.Name.GetBluetoothLockId() == lockInfo.Id);
|
||||
if (device == null)
|
||||
{
|
||||
// No device found for given lock.
|
||||
continue;
|
||||
}
|
||||
|
||||
Log.ForContext<LockItByScanServiceBase>().Debug($"Request connect to device {device?.Name}. Connect state is {device?.State}.");
|
||||
|
||||
var cts = new CancellationTokenSource(connectTimeout);
|
||||
|
||||
try
|
||||
{
|
||||
// Connect to device and authenticate.
|
||||
await CrossBluetoothLE.Current.Adapter.ConnectToDeviceAsync(
|
||||
device,
|
||||
new ConnectParameters(forceBleTransport: true), // Force BLE transport
|
||||
cts.Token);
|
||||
}
|
||||
catch (System.Exception exception)
|
||||
{
|
||||
Log.ForContext<LockItBase>().Error("Can not connect to lock. {Exception}", exception);
|
||||
continue;
|
||||
}
|
||||
|
||||
LockItBase lockIt = null;
|
||||
try
|
||||
{
|
||||
lockIt = await AuthenticateDelegate(device, lockInfo, CrossBluetoothLE.Current.Adapter);
|
||||
}
|
||||
catch (System.Exception exception)
|
||||
{
|
||||
// Member is called for background update of missing devices.
|
||||
// Do not display any error messages.
|
||||
Log.ForContext<LockItByScanServiceBase>().Error($"Authentication failed. {exception.Message}");
|
||||
continue;
|
||||
}
|
||||
if (lockIt == null)
|
||||
{
|
||||
// connectiong to device succeded.
|
||||
continue;
|
||||
}
|
||||
|
||||
Log.ForContext<LockItByScanServiceBase>().Debug($"Auth succeeded for device {device}.");
|
||||
locksList.Add(lockIt);
|
||||
}
|
||||
|
||||
return locksList;
|
||||
}
|
||||
|
||||
/// <summary> Scans for a given set of devices.</summary>
|
||||
/// <param name="targetLocks">Locks to scan for.</param>
|
||||
/// <returns></returns>
|
||||
private static async Task<IEnumerable<IDevice>> ScanForNewDevices(
|
||||
IEnumerable<int> targetLocks,
|
||||
TimeSpan connectTimeout)
|
||||
{
|
||||
var adapter = CrossBluetoothLE.Current.Adapter;
|
||||
|
||||
var newlyDiscovertedDevicesList = new List<IDevice>();
|
||||
|
||||
var cts = new CancellationTokenSource(connectTimeout);
|
||||
|
||||
// Not all devices already connected.
|
||||
// Start scanning
|
||||
adapter.DeviceDiscovered += (s, a) =>
|
||||
{
|
||||
var name = a.Device.Name;
|
||||
if (string.IsNullOrEmpty(name))
|
||||
{
|
||||
// Lock without name detected.
|
||||
Log.ForContext<LockItByScanServiceBase>().Debug($"Lock without name discovered.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (targetLocks.Where(x => x != TextToLockItTypeHelper.INVALIDLOCKID).Contains(name.GetBluetoothLockId()))
|
||||
{
|
||||
Log.ForContext<LockItByScanServiceBase>().Debug($"New LOCKIT device {name} discovered.");
|
||||
|
||||
newlyDiscovertedDevicesList.Add(a.Device);
|
||||
|
||||
if (newlyDiscovertedDevicesList.Count() >= targetLocks.Count())
|
||||
{
|
||||
cts.Cancel();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Log.ForContext<LockItByScanServiceBase>().Verbose($"Device of unknown advertisement name {name} discovered.");
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
await adapter.StartScanningForDevicesAsync(cancellationToken: cts.Token);
|
||||
}
|
||||
catch (System.Exception exception)
|
||||
{
|
||||
Log.ForContext<LockItByScanServiceBase>().Error("Bluetooth scan failed. {Exception}", exception);
|
||||
throw;
|
||||
}
|
||||
finally
|
||||
{
|
||||
try
|
||||
{
|
||||
await adapter.StopScanningForDevicesAsync();
|
||||
}
|
||||
catch (System.Exception exception)
|
||||
{
|
||||
Log.ForContext<LockItByScanServiceBase>().Error("Stop scanning failed. {Excpetion}", exception);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
return newlyDiscovertedDevicesList;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
using TINK.Model.Device;
|
||||
|
||||
namespace TINK.Services.BluetoothLock.BLE
|
||||
{
|
||||
public class LockItByScanServiceEventBased : LockItByScanServiceBase, ILocksService
|
||||
{
|
||||
public LockItByScanServiceEventBased(ICipher cipher) : base(
|
||||
cipher,
|
||||
(bleDevice, authInfo, adapter) => LockItEventBased.Authenticate(bleDevice, authInfo, adapter, cipher)) { }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
using TINK.Model.Device;
|
||||
|
||||
namespace TINK.Services.BluetoothLock.BLE
|
||||
{
|
||||
public class LockItByScanServicePolling : LockItByScanServiceBase, ILocksService
|
||||
{
|
||||
public LockItByScanServicePolling(ICipher cipher) : base(
|
||||
cipher,
|
||||
(bleDevice, authInfo, adapter) => LockItPolling.Authenticate(bleDevice, authInfo, adapter, cipher)) { }
|
||||
}
|
||||
}
|
308
LockItBLE/Services/BluetoothLock/BLE/LockItEventBased.cs
Normal file
308
LockItBLE/Services/BluetoothLock/BLE/LockItEventBased.cs
Normal file
|
@ -0,0 +1,308 @@
|
|||
using Plugin.BLE.Abstractions.Contracts;
|
||||
using Plugin.BLE.Abstractions.EventArgs;
|
||||
using Serilog;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using TINK.Model.Bike.BluetoothLock;
|
||||
using TINK.Model.Device;
|
||||
using TINK.Services.BluetoothLock.Exception;
|
||||
using TINK.Services.BluetoothLock.Tdo;
|
||||
using Xamarin.Essentials;
|
||||
|
||||
namespace TINK.Services.BluetoothLock.BLE
|
||||
{
|
||||
public class LockItEventBased : LockItBase
|
||||
{
|
||||
private LockItEventBased(IDevice device, IAdapter adapter, ICipher cipher) : base(device, adapter, cipher)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary> Reconnects to device. </summary>
|
||||
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
|
||||
/// <param name="authInfo">Info required to connect.</param>
|
||||
/// <param name="connectTimeout">Timeout to apply when connecting to bluetooth lock.</param>
|
||||
/// <returns>True if connecting succeeded, false if not.</returns>
|
||||
public async override Task ReconnectAsync(
|
||||
LockInfoAuthTdo authInfo,
|
||||
TimeSpan connectTimeout)
|
||||
=> await ReconnectAsync(
|
||||
authInfo,
|
||||
connectTimeout,
|
||||
() => new LockItEventBased(Device, Adapter, Cipher));
|
||||
|
||||
/// <summary> Connects to device. </summary>
|
||||
/// <param name="authInfo">Info required to connect.</param>
|
||||
/// <param name="device">Device with must be connected.</param>
|
||||
/// <returns>True if connecting succeeded, false if not.</returns>
|
||||
public static async Task<LockItBase> Authenticate(
|
||||
IDevice device,
|
||||
LockInfoAuthTdo authInfo,
|
||||
IAdapter adapter,
|
||||
ICipher cipher)
|
||||
=> await Authenticate(
|
||||
device,
|
||||
authInfo,
|
||||
adapter,
|
||||
cipher,
|
||||
() => new LockItEventBased(device, adapter, cipher));
|
||||
|
||||
/// <summary> Opens lock. </summary>
|
||||
/// <returns> Locking state.</returns>
|
||||
public async override Task<LockitLockingState?> OpenAsync()
|
||||
{
|
||||
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
|
||||
{
|
||||
throw new System.Exception("Can not open lock. Bluetooth code must be run on main thread");
|
||||
}
|
||||
|
||||
LockitLockingState? lockingState = (await GetLockStateAsync())?.State;
|
||||
if (lockingState == null)
|
||||
{
|
||||
// Device not reachable.
|
||||
Log.ForContext<LockItEventBased>().Information("Can not open lock. Device is not reachable (get state).");
|
||||
return await Task.FromResult((LockitLockingState?)null);
|
||||
}
|
||||
|
||||
if (lockingState.Value.GetLockingState() == LockingState.Open)
|
||||
{
|
||||
// Lock is already open.
|
||||
Log.ForContext<LockItEventBased>().Information("No need to open lock. Lock is already open.");
|
||||
return await Task.FromResult((LockitLockingState?)null);
|
||||
}
|
||||
|
||||
Log.ForContext<LockItEventBased>().Debug($"Request to closed lock. Current lockikng state is {lockingState}, counter value {ActivateLockWriteCounter}.");
|
||||
|
||||
double batteryPercentage = double.NaN;
|
||||
|
||||
var lockStateCharacteristic = await GetStateCharacteristicAsync();
|
||||
var batteryStateCharacteristic = await GetBatteryCharacteristicAsync();
|
||||
|
||||
TaskCompletionSource<LockitLockingState?> tcs = new TaskCompletionSource<LockitLockingState?>();
|
||||
var cts = new CancellationTokenSource(OPEN_CLOSE_TIMEOUT_MS);
|
||||
cts.Token.Register(() => tcs.TrySetCanceled(), useSynchronizationContext: false);
|
||||
|
||||
EventHandler<CharacteristicUpdatedEventArgs> lockStateCharcteristicChanged = (sender, args) => GetStateValue(tcs, args.Characteristic.Value);
|
||||
EventHandler<CharacteristicUpdatedEventArgs> batteryStateCharcteristicChanged = (sender, args) => batteryPercentage = GetChargeValue(args.Characteristic.Value);
|
||||
try
|
||||
{
|
||||
lockStateCharacteristic.ValueUpdated += lockStateCharcteristicChanged;
|
||||
batteryStateCharacteristic.ValueUpdated += batteryStateCharcteristicChanged;
|
||||
} catch (System.Exception ex)
|
||||
{
|
||||
Log.ForContext<LockItEventBased>().Error("Subscribing to events when opening lock failed.{Exception}", ex);
|
||||
return await Task.FromResult((LockitLockingState?)null);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
await lockStateCharacteristic.StartUpdatesAsync();
|
||||
await batteryStateCharacteristic.StartUpdatesAsync();
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
Log.ForContext<LockItEventBased>().Error("Starting updates wen opening lock failed.{Exception}", ex);
|
||||
return await Task.FromResult((LockitLockingState?)null);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var result = await OpenCloseLock(true); // Close lock;
|
||||
|
||||
if (!result)
|
||||
{
|
||||
// State did not change. Return previous state.
|
||||
Log.ForContext<LockItEventBased>().Information($"Opening lock failed.");
|
||||
return await Task.FromResult(lockingState.Value);
|
||||
}
|
||||
|
||||
// Wait until event has been received.
|
||||
lockingState = await tcs.Task;
|
||||
}
|
||||
finally
|
||||
{
|
||||
try
|
||||
{
|
||||
await lockStateCharacteristic.StopUpdatesAsync();
|
||||
await batteryStateCharacteristic.StopUpdatesAsync();
|
||||
|
||||
lockStateCharacteristic.ValueUpdated -= lockStateCharcteristicChanged;
|
||||
batteryStateCharacteristic.ValueUpdated -= batteryStateCharcteristicChanged;
|
||||
} catch (System.Exception ex)
|
||||
{
|
||||
Log.ForContext<LockItEventBased>().Error("Sopping updates/ unsubscribing from events when opening lock failed.{Exception}", ex);
|
||||
}
|
||||
}
|
||||
|
||||
if (lockingState == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
switch (lockingState.Value)
|
||||
{
|
||||
case LockitLockingState.CouldntOpenBoldBlocked:
|
||||
// Expected error. ILockIt count not be opened (Spoke blocks lock, ....)
|
||||
throw new CouldntOpenBoldBlockedException();
|
||||
|
||||
case LockitLockingState.Open:
|
||||
return lockingState.Value;
|
||||
|
||||
default:
|
||||
// Comprises values
|
||||
// - LockitLockingState.Closed
|
||||
// - LockitLockingState.Unknown
|
||||
// - LockitLockingState.CouldntOpenBoldBlocked
|
||||
// Internal error which sould never occure. Lock refuses to open but connection is ok.
|
||||
throw new CouldntOpenInconsistentStateExecption(lockingState.Value.GetLockingState());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary> Close the lock.</summary>
|
||||
/// <returns>Locking state.</returns>
|
||||
public async override Task<LockitLockingState?> CloseAsync()
|
||||
{
|
||||
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
|
||||
{
|
||||
throw new System.Exception("Can not close lock. Bluetooth code must be run on main thread");
|
||||
}
|
||||
|
||||
// Get current state
|
||||
LockitLockingState? lockingState = (await GetLockStateAsync()).State;
|
||||
if (lockingState == null)
|
||||
{
|
||||
// Device not reachable.
|
||||
Log.ForContext<LockItEventBased>().Error("Can not close lock. Device is not reachable (get state).");
|
||||
return await Task.FromResult((LockitLockingState?)null);
|
||||
}
|
||||
|
||||
if (lockingState.Value.GetLockingState() == LockingState.Closed)
|
||||
{
|
||||
// Lock is already closed.
|
||||
Log.ForContext<LockItEventBased>().Error("No need to close lock. Lock is already closed.");
|
||||
return await Task.FromResult(lockingState.Value);
|
||||
}
|
||||
|
||||
lockingState = null;
|
||||
var lockStateCharacteristic = await GetStateCharacteristicAsync();
|
||||
|
||||
TaskCompletionSource<LockitLockingState?> tcs = new TaskCompletionSource<LockitLockingState?>();
|
||||
var cts = new CancellationTokenSource(OPEN_CLOSE_TIMEOUT_MS);
|
||||
cts.Token.Register(() => tcs.TrySetCanceled(), useSynchronizationContext: false);
|
||||
|
||||
EventHandler<CharacteristicUpdatedEventArgs> lockStateCharcteristicChanged = (sender, args) => GetStateValue(tcs, args.Characteristic.Value);
|
||||
|
||||
try
|
||||
{
|
||||
lockStateCharacteristic.ValueUpdated += lockStateCharcteristicChanged;
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
Log.ForContext<LockItEventBased>().Error("Subscribing to events when closing lock failed.{Exception}", ex);
|
||||
return await Task.FromResult((LockitLockingState?)null);
|
||||
}
|
||||
try
|
||||
{
|
||||
await lockStateCharacteristic.StartUpdatesAsync();
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
Log.ForContext<LockItEventBased>().Error("Starting update when closing lock failed.{Exception}", ex);
|
||||
return await Task.FromResult((LockitLockingState?)null);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
Log.ForContext<LockItEventBased>().Debug($"Request to closed lock. Current state is {lockingState}, counter value {ActivateLockWriteCounter}.");
|
||||
var result = await OpenCloseLock(false); // Close lock
|
||||
if (!result)
|
||||
{
|
||||
// State did not change. Return previous state.
|
||||
Log.ForContext<LockItEventBased>().Information($"Closing lock failed.");
|
||||
return await Task.FromResult(lockingState.Value);
|
||||
}
|
||||
|
||||
// Wait until event has been received.
|
||||
lockingState = await tcs.Task;
|
||||
}
|
||||
finally
|
||||
{
|
||||
try
|
||||
{
|
||||
await lockStateCharacteristic.StopUpdatesAsync();
|
||||
|
||||
lockStateCharacteristic.ValueUpdated -= lockStateCharcteristicChanged;
|
||||
} catch (System.Exception ex)
|
||||
{
|
||||
Log.ForContext<LockItEventBased>().Error("Sopping update/ unsubscribing from events when closing lock failed.{Exception}", ex);
|
||||
}
|
||||
}
|
||||
|
||||
if (lockingState == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
switch (lockingState.Value)
|
||||
{
|
||||
case LockitLockingState.CouldntCloseBoldBlocked:
|
||||
// Expected error. ILockIt could not be closed (Spoke blocks lock, ....)
|
||||
throw new CouldntCloseBoldBlockedException();
|
||||
|
||||
case LockitLockingState.CouldntCloseMoving:
|
||||
// Expected error. ILockIt could not be closed (bike is moving)
|
||||
throw new CounldntCloseMovingException();
|
||||
|
||||
case LockitLockingState.Closed:
|
||||
return lockingState;
|
||||
|
||||
default:
|
||||
// Comprises values
|
||||
// - LockitLockingState.Open
|
||||
// - LockitLockingState.Unknown
|
||||
// - LockitLockingState.CouldntOpenBoldBlocked
|
||||
// Internal error which sould never occurre. Lock refuses to close but connection is ok.
|
||||
throw new CouldntCloseInconsistentStateExecption(lockingState.Value.GetLockingState());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary> Gets the locking state from event argument. </summary>
|
||||
Action<TaskCompletionSource<LockitLockingState?>, byte[]> GetStateValue = (tcs, value) =>
|
||||
{
|
||||
try
|
||||
{
|
||||
if (value?.Length <= 0)
|
||||
{
|
||||
tcs.TrySetResult(null);
|
||||
return;
|
||||
}
|
||||
|
||||
tcs.TrySetResult((LockitLockingState?)value[0]);
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
Log.ForContext<LockItEventBased>().Error("Error on sinking lock state characteristic on opening/closing .{Exception}", ex);
|
||||
tcs.TrySetResult(null);
|
||||
}
|
||||
};
|
||||
|
||||
/// <summary> Gets the battery state from lock.</summary>
|
||||
Func<byte[], double> GetChargeValue = (value) =>
|
||||
{
|
||||
try
|
||||
{
|
||||
if (value.Length <= 0)
|
||||
{
|
||||
return double.NaN;
|
||||
}
|
||||
|
||||
return value[0];
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
Log.ForContext<LockItEventBased>().Error("Error on sinking battery state characteristic on opening.{Exception}", ex);
|
||||
return double.NaN;
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
215
LockItBLE/Services/BluetoothLock/BLE/LockItPolling.cs
Normal file
215
LockItBLE/Services/BluetoothLock/BLE/LockItPolling.cs
Normal file
|
@ -0,0 +1,215 @@
|
|||
using Plugin.BLE.Abstractions.Contracts;
|
||||
using Serilog;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
using TINK.Model.Bike.BluetoothLock;
|
||||
using TINK.Model.Device;
|
||||
using TINK.Services.BluetoothLock.Exception;
|
||||
using TINK.Services.BluetoothLock.Tdo;
|
||||
using Xamarin.Essentials;
|
||||
|
||||
namespace TINK.Services.BluetoothLock.BLE
|
||||
{
|
||||
public class LockItPolling : LockItBase
|
||||
{
|
||||
public LockItPolling(IDevice device, IAdapter adapter, ICipher cipher) : base(device, adapter, cipher)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary> Reconnects to device. </summary>
|
||||
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
|
||||
/// <param name="authInfo">Info required to connect.</param>
|
||||
/// <param name="connectTimeout">Timeout to apply when connecting to bluetooth lock.</param>
|
||||
/// <returns>True if connecting succeeded, false if not.</returns>
|
||||
public override async Task ReconnectAsync(
|
||||
LockInfoAuthTdo authInfo,
|
||||
TimeSpan connectTimeout)
|
||||
=> await ReconnectAsync(
|
||||
authInfo,
|
||||
connectTimeout,
|
||||
() => new LockItPolling(Device, Adapter, Cipher));
|
||||
|
||||
/// <summary> Connects to device. </summary>
|
||||
/// <param name="authInfo">Info required to connect.</param>
|
||||
/// <param name="device">Device with must be connected.</param>
|
||||
/// <returns>True if connecting succeeded, false if not.</returns>
|
||||
public static async Task<LockItBase> Authenticate(
|
||||
IDevice device,
|
||||
LockInfoAuthTdo authInfo,
|
||||
IAdapter adapter,
|
||||
ICipher cipher)
|
||||
=> await Authenticate(
|
||||
device,
|
||||
authInfo,
|
||||
adapter,
|
||||
cipher,
|
||||
() => new LockItPolling(device, adapter, cipher));
|
||||
|
||||
/// <summary> Opens lock. </summary>
|
||||
/// <returns> Locking state.</returns>
|
||||
public async override Task<LockitLockingState?> OpenAsync()
|
||||
{
|
||||
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
|
||||
{
|
||||
throw new System.Exception("Can not open lock. Bluetooth code must be run on main thread");
|
||||
}
|
||||
|
||||
var info = await GetLockStateAsync();
|
||||
if (info?.State == null)
|
||||
{
|
||||
// Device not reachable.
|
||||
Log.ForContext<LockItPolling>().Information("Can not open lock. Device is not reachable (get state).");
|
||||
return await Task.FromResult((LockitLockingState?)null);
|
||||
}
|
||||
|
||||
if (info.State.Value.GetLockingState() == LockingState.Open)
|
||||
{
|
||||
// Lock is already open.
|
||||
Log.ForContext<LockItPolling>().Information("No need to open lock. Lock is already open.");
|
||||
return await Task.FromResult((LockitLockingState?)null);
|
||||
}
|
||||
|
||||
Log.ForContext<LockItPolling>().Debug($"Request to closed lock. Current lockikng state is {info}, counter value {ActivateLockWriteCounter}.");
|
||||
|
||||
var result = await OpenCloseLock(
|
||||
true); // Close lock);
|
||||
|
||||
if (!result)
|
||||
{
|
||||
// State did not change. Return previous state.
|
||||
Log.ForContext<LockItPolling>().Information($"Opening lock failed.");
|
||||
return await Task.FromResult(info.State.Value);
|
||||
}
|
||||
|
||||
info = await GetLockStateAsync();
|
||||
if (info?.State == null)
|
||||
{
|
||||
// Device not reachable.
|
||||
Log.ForContext<LockItPolling>().Information($"State after open command unknown. Device is not reachable (get state).");
|
||||
return await Task.FromResult((LockitLockingState?)null);
|
||||
}
|
||||
|
||||
var watch = new Stopwatch();
|
||||
watch.Start();
|
||||
|
||||
while (info?.State != null
|
||||
&& info.State.Value != LockitLockingState.CouldntOpenBoldBlocked
|
||||
&& info.State.Value != LockitLockingState.Open
|
||||
&& watch.Elapsed < TimeSpan.FromMilliseconds(OPEN_CLOSE_TIMEOUT_MS))
|
||||
{
|
||||
info = await GetLockStateAsync(true); // While opening lock seems not always respond to reading operations.
|
||||
Log.ForContext<LockItPolling>().Information($"Current lock state is {info?.State.Value}.");
|
||||
}
|
||||
|
||||
if (info == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
switch (info.State.Value)
|
||||
{
|
||||
case LockitLockingState.CouldntOpenBoldBlocked:
|
||||
// Expected error. ILockIt count not be opened (Spoke blocks lock, ....)
|
||||
throw new CouldntOpenBoldBlockedException();
|
||||
|
||||
case LockitLockingState.Open:
|
||||
return info.State.Value;
|
||||
|
||||
default:
|
||||
// Comprises values
|
||||
// - LockitLockingState.Closed
|
||||
// - LockitLockingState.Unknown
|
||||
// - LockitLockingState.CouldntOpenBoldBlocked
|
||||
// Internal error which sould never occure. Lock refuses to open but connection is ok.
|
||||
throw new CouldntOpenInconsistentStateExecption(info.State.Value.GetLockingState());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary> Close the lock.</summary>
|
||||
/// <returns>Locking state.</returns>
|
||||
public async override Task<LockitLockingState?> CloseAsync()
|
||||
{
|
||||
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
|
||||
{
|
||||
throw new System.Exception("Can not close lock. Bluetooth code must be run on main thread");
|
||||
}
|
||||
|
||||
// Get current state
|
||||
var info = await GetLockStateAsync();
|
||||
if (info?.State == null)
|
||||
{
|
||||
// Device not reachable.
|
||||
Log.ForContext<LockItPolling>().Error("Can not close lock. Device is not reachable (get state).");
|
||||
return await Task.FromResult((LockitLockingState?)null);
|
||||
}
|
||||
|
||||
if (info.State.Value.GetLockingState() == LockingState.Closed)
|
||||
{
|
||||
// Lock is already closed.
|
||||
Log.ForContext<LockItPolling>().Error("No need to close lock. Lock is already closed.");
|
||||
return await Task.FromResult(info.State.Value);
|
||||
}
|
||||
|
||||
Log.ForContext<LockItPolling>().Debug($"Request to closed lock. Current state is {info}, counter value {ActivateLockWriteCounter}.");
|
||||
|
||||
var result = await OpenCloseLock(false); // Close lock
|
||||
if (!result)
|
||||
{
|
||||
// State did not change. Return previous state.
|
||||
Log.ForContext<LockItPolling>().Information($"Closing lock failed.");
|
||||
return await Task.FromResult(info.State.Value);
|
||||
}
|
||||
|
||||
// Get lock state until either lock state chaneges or until log gets unreachable.
|
||||
info = await GetLockStateAsync();
|
||||
if (info?.State == null)
|
||||
{
|
||||
// Device not reachable.
|
||||
Log.ForContext<LockItPolling>().Information($"Lock state after close command unknown.");
|
||||
return await Task.FromResult((LockitLockingState?)null);
|
||||
}
|
||||
|
||||
var watch = new Stopwatch();
|
||||
watch.Start();
|
||||
|
||||
while (info.State != null
|
||||
&& info.State.Value != LockitLockingState.CouldntCloseBoldBlocked
|
||||
&& info.State.Value != LockitLockingState.CouldntCloseMoving
|
||||
&& info.State.Value != LockitLockingState.Closed
|
||||
&& watch.Elapsed < TimeSpan.FromMilliseconds(OPEN_CLOSE_TIMEOUT_MS))
|
||||
{
|
||||
info = await GetLockStateAsync(true); ; // While closing lock seems not always respond to reading operations.
|
||||
Log.ForContext<LockItPolling>().Information($"Current lock state is {info?.State.Value}.");
|
||||
}
|
||||
|
||||
if (info == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
switch (info.State.Value)
|
||||
{
|
||||
case LockitLockingState.CouldntCloseBoldBlocked:
|
||||
// Expected error. ILockIt could not be closed (Spoke blocks lock, ....)
|
||||
throw new CouldntCloseBoldBlockedException();
|
||||
|
||||
case LockitLockingState.CouldntCloseMoving:
|
||||
// Expected error. ILockIt could not be closed (bike is moving)
|
||||
throw new CounldntCloseMovingException();
|
||||
|
||||
case LockitLockingState.Closed:
|
||||
// Everything is ok.
|
||||
return info.State.Value;
|
||||
|
||||
default:
|
||||
// Comprises values
|
||||
// - LockitLockingState.Open
|
||||
// - LockitLockingState.Unknown
|
||||
// - LockitLockingState.CouldntOpenBoldBlocked
|
||||
// Internal error which sould never occurre. Lock refuses to close but connection is ok.
|
||||
throw new CouldntCloseInconsistentStateExecption(info.State.Value.GetLockingState());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
182
LockItBLE/Services/BluetoothLock/BLE/LockItServiceBase.cs
Normal file
182
LockItBLE/Services/BluetoothLock/BLE/LockItServiceBase.cs
Normal file
|
@ -0,0 +1,182 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using System.Linq;
|
||||
using TINK.Services.BluetoothLock.Tdo;
|
||||
using TINK.Model.Connector;
|
||||
using System;
|
||||
using Serilog;
|
||||
using TINK.Model.Device;
|
||||
using Xamarin.Essentials;
|
||||
using TINK.Model.Bike.BluetoothLock;
|
||||
|
||||
namespace TINK.Services.BluetoothLock.BLE
|
||||
{
|
||||
public abstract class LockItServiceBase
|
||||
{
|
||||
/// <summary>Constructs base object.</summary>
|
||||
/// <param name="cipher">Encrpyting/ decrypting object.</param> /// <param name="connectTimeout">Timeout to apply when connecting to bluetooth lock.</param>
|
||||
public LockItServiceBase(ICipher cipher)
|
||||
{
|
||||
Cipher = cipher;
|
||||
}
|
||||
|
||||
/// <summary> Holds timeout values for series of connecting attemps to a lock or multiple locks. </summary>
|
||||
public ITimeOutProvider TimeOut { get; set; }
|
||||
|
||||
protected ICipher Cipher { get; }
|
||||
|
||||
/// <summary> List of available or connected bluetooth devices. </summary>
|
||||
protected List<ILockService> DeviceList = new List<ILockService>();
|
||||
|
||||
|
||||
/// <summary> Reconnect locks of interest if required. </summary>
|
||||
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence for each lock to be reconnected. </remarks>
|
||||
/// <param name="locksInfo">Locks to reconnect.</param>
|
||||
/// <param name="connectTimeout">Timeout for connect operation.</param>
|
||||
public static async Task CheckReconnect(
|
||||
IEnumerable<ILockService> deviceList,
|
||||
IEnumerable<LockInfoAuthTdo> locksInfo,
|
||||
TimeSpan connectTimeout)
|
||||
{
|
||||
// Get list of target locks without invalid entries.
|
||||
var validLocksInfo = locksInfo
|
||||
.Where(x => x.IsIdValid || x.IsGuidValid)
|
||||
.Where(x => x.K_seed.Length > 0 && x.K_u.Length > 0)
|
||||
.ToList();
|
||||
|
||||
foreach (var device in deviceList)
|
||||
{
|
||||
if (device.GetDeviceState() == DeviceState.Connected)
|
||||
{
|
||||
// No need to reconnect device because device is already connected.
|
||||
continue;
|
||||
}
|
||||
|
||||
var lockInfo = validLocksInfo.FirstOrDefault(x => x.Id == device. Name.GetBluetoothLockId() || x.Guid == device.Guid);
|
||||
|
||||
if (lockInfo == null)
|
||||
{
|
||||
// Current lock from deviceList is not of interest detected, no need to reconnect.
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
await device.ReconnectAsync(lockInfo, connectTimeout);
|
||||
}
|
||||
catch (System.Exception exception)
|
||||
{
|
||||
// Member is called for background update of missing devices.
|
||||
// Do not display any error messages.
|
||||
Log.ForContext<LockItServiceBase>().Error($"Reconnect failed. {exception.Message}");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary> Gets the state for locks of interest.</summary>
|
||||
/// <remarks>
|
||||
/// Might require a
|
||||
/// - connect to lock
|
||||
/// - reconnect to lock
|
||||
/// </remarks>
|
||||
/// <param name="locksInfo">Locks toget info for.</param>
|
||||
/// <param name="connectTimeout">Timeout for connect operation of a single lock.</param>
|
||||
public async Task<IEnumerable<LockInfoTdo>> GetLocksStateAsync(
|
||||
IEnumerable<LockInfoAuthTdo> locksInfo,
|
||||
TimeSpan connectTimeout)
|
||||
{
|
||||
if (locksInfo.Count() == 0)
|
||||
{
|
||||
// Nothing to do.
|
||||
return new List<LockInfoTdo>();
|
||||
}
|
||||
|
||||
// Reconnect locks.
|
||||
await CheckReconnect(DeviceList, locksInfo, connectTimeout);
|
||||
|
||||
// Connect to locks which were not yet discovered.
|
||||
DeviceList.AddRange(await CheckConnectMissing(locksInfo, connectTimeout));
|
||||
|
||||
// Get devices for which to update state.
|
||||
var locksInfoState = new List<LockInfoTdo>();
|
||||
|
||||
foreach (var device in DeviceList)
|
||||
{
|
||||
var lockInfoAuth = locksInfo.FirstOrDefault(x => x.Guid == device.Guid || x.Id == device.Id);
|
||||
if (lockInfoAuth == null)
|
||||
{
|
||||
// Device is not of interest.
|
||||
continue;
|
||||
}
|
||||
|
||||
var state = await device.GetLockStateAsync();
|
||||
locksInfoState.Add(new LockInfoTdo.Builder
|
||||
{
|
||||
Id = lockInfoAuth.Id,
|
||||
Guid = lockInfoAuth.IsGuidValid ? lockInfoAuth.Guid : device.Guid,
|
||||
State = state?.State
|
||||
}.Build());
|
||||
}
|
||||
|
||||
return locksInfoState;
|
||||
}
|
||||
|
||||
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
|
||||
/// <param name="locksInfo">Locks to reconnect.</param>
|
||||
/// <param name="connectTimeout">Timeout for connect operation of a single lock.</param>
|
||||
protected abstract Task<IEnumerable<ILockService>> CheckConnectMissing(
|
||||
IEnumerable<LockInfoAuthTdo> locksInfo,
|
||||
TimeSpan connectTimeout);
|
||||
|
||||
/// <summary>Gets a lock by bike Id.</summary>
|
||||
/// <param name="bikeId"></param>
|
||||
/// <returns>Lock object</returns>
|
||||
public ILockService this[int bikeId]
|
||||
{
|
||||
get
|
||||
{
|
||||
var device = DeviceList.FirstOrDefault(x => x.Name.GetBluetoothLockId() == bikeId);
|
||||
if (device == null)
|
||||
{
|
||||
return new NullLock(bikeId);
|
||||
}
|
||||
|
||||
return device;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary> Connects to lock.</summary>
|
||||
/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
|
||||
/// <param name="authInfo"> Info required to connect to lock.</param>
|
||||
/// <param name="connectTimeout">Timeout for connect operation.</param>
|
||||
public async Task<LockingState> DisconnectAsync(int bikeId, Guid bikeGuid)
|
||||
{
|
||||
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
|
||||
{
|
||||
throw new System.Exception("Can not disconnect from lock. Bluetooth code must be run on main thread");
|
||||
}
|
||||
|
||||
Log.ForContext<LockItByScanServiceBase>().Debug($"Request to disconnect from device {bikeId}/ {bikeGuid}.");
|
||||
|
||||
var lockIt = DeviceList.FirstOrDefault(x => x.Name.GetBluetoothLockId() == bikeId || x.Guid == bikeGuid);
|
||||
|
||||
if (lockIt == null)
|
||||
{
|
||||
// Nothing to do
|
||||
return LockingState.Disconnected;
|
||||
}
|
||||
|
||||
DeviceList.Remove(lockIt);
|
||||
|
||||
if (lockIt.GetDeviceState() == DeviceState.Disconnected)
|
||||
{
|
||||
// Nothing to do
|
||||
return LockingState.Disconnected;
|
||||
}
|
||||
|
||||
await lockIt.Disconnect();
|
||||
return LockingState.Disconnected;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
using TINK.Model.Connector;
|
||||
|
||||
namespace TINK.Services.BluetoothLock.BLE
|
||||
{
|
||||
public static class LockItServiceHelper
|
||||
{
|
||||
public static string Name { get => TextToLockItTypeHelper.ISHAREITADVERTISMENTTITLE; }
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue