mirror of
https://dev.azure.com/TeilRad/sharee.bike%20App/_git/Code
synced 2024-11-05 10:36:30 +01:00
1046 lines
46 KiB
C#
1046 lines
46 KiB
C#
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using Plugin.BLE.Abstractions;
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using Plugin.BLE.Abstractions.Contracts;
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using Plugin.BLE.Abstractions.Exceptions;
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using Serilog;
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using System;
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using System.Threading.Tasks;
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using TINK.Services.BluetoothLock.Crypto;
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using TINK.Services.BluetoothLock.Tdo;
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using System.Threading;
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using System.Collections.Generic;
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using TINK.Services.BluetoothLock.Exception;
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using Xamarin.Essentials;
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using TINK.Model.Connector;
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using TINK.Model.Device;
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using Polly.Retry;
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using Polly;
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namespace TINK.Services.BluetoothLock.BLE
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{
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/// <summary> Manages a single lock.</summary>
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public abstract class LockItBase : ILockService
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{
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/// <summary> Lenght of seed in bytes.</summary>
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private const int SEEDLENGTH = 16;
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/// <summary> Timeout for open/ close operations.</summary>
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protected const int OPEN_CLOSE_TIMEOUT_MS = 30000;
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/// <summary> Timeout for get service operations.</summary>
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private const int GETSERVICE_TIMEOUT_MS = 3000;
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/// <summary> Timeout for read operations.</summary>
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private const int READ_TIMEOUT_MS = 3000;
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protected LockItBase(IDevice device, IAdapter adapter, ICipher cipher)
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{
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Device = device ?? throw new ArgumentException(nameof(device));
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Cipher = cipher ?? throw new ArgumentException(nameof(cipher));
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Adapter = adapter ?? throw new ArgumentException(nameof(adapter));
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_retryPollicy = Policy<byte[]>
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.Handle<CharacteristicReadException>()
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.WaitAndRetryAsync(2, index => TimeSpan.FromMilliseconds(100));
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GetGuid();
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GetName();
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if (InvalidatedSeed.ContainsKey(Guid))
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{
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// Lock was already connected. No need to add entry.
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return;
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}
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InvalidatedSeed.Add(Guid, new List<string>());
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}
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private static readonly Dictionary<Guid, List<string>> InvalidatedSeed = new Dictionary<Guid, List<string>>();
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/// <summary> Count of write- actions to activate lock characteristic..</summary>
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protected int ActivateLockWriteCounter { get; private set; }
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protected ICipher Cipher { get; }
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protected IAdapter Adapter { get; }
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protected IDevice Device { get; }
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private IService LockControl { get; set; }
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private IService BatteryControl { get; set; }
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private ICharacteristic ActivateLockCharacteristic { get; set; }
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private ICharacteristic AlarmCharacteristic { get; set; }
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private ICharacteristic AuthCharacteristic { get; set; }
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private ICharacteristic StateCharacteristic { get; set; }
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private ICharacteristic SoundCharacteristic { get; set; }
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private ICharacteristic BatteryCharacteristic { get; set; }
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private readonly AsyncRetryPolicy<byte[]> _retryPollicy;
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/// <summary> Gets the lock control service.</summary>
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private async Task<IService> GetLockControlService()
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{
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if (LockControl != null) return LockControl;
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LockControl = null;
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Log.ForContext<LockItBase>().Debug("Request to get lock control service.");
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var cts = new CancellationTokenSource();
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cts.CancelAfter(GETSERVICE_TIMEOUT_MS);
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try
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{
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LockControl = await Device.GetServiceAsync(new Guid("0000f00d-1212-efde-1523-785fef13d123"), cts.Token);
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}
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catch (System.Exception exception)
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{
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Log.ForContext<LockItBase>().Error("Getting lock control service failed. {Exception}", exception);
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throw new System.Exception($"Can not get lock control service. {exception.Message}", exception);
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}
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finally
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{
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cts.Dispose();
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}
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Log.ForContext<LockItBase>().Debug("Getting lock control service succeeded.");
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return LockControl;
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}
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/// <summary> Gets battery service.</summary>
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private async Task<IService> GetBatteryService()
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{
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if (BatteryControl != null) return BatteryControl;
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BatteryControl = null;
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Log.ForContext<LockItBase>().Debug("Request to get battery control service.");
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var cts = new CancellationTokenSource();
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cts.CancelAfter(GETSERVICE_TIMEOUT_MS);
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try
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{
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BatteryControl = await Device.GetServiceAsync(new Guid("0000180F-0000-1000-8000-00805f9b34fb"), cts.Token);
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}
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catch (System.Exception exception)
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{
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Log.ForContext<LockItBase>().Error("Getting battery service failed. {Exception}", exception);
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throw new System.Exception($"Can not get battery service. {exception.Message}", exception);
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}
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finally
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{
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cts.Dispose();
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}
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Log.ForContext<LockItBase>().Debug("Getting battery service succeeded.");
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return BatteryControl;
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}
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/// <summary> Gets the state characteristic.</summary>
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private async Task<ICharacteristic> GetActivateLockCharacteristicAsync()
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{
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if (ActivateLockCharacteristic != null) return ActivateLockCharacteristic;
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ActivateLockCharacteristic = null;
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Log.ForContext<LockItBase>().Debug("Request to get activate lock characteristic.");
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try
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{
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ActivateLockCharacteristic = await (await GetLockControlService())?.GetCharacteristicAsync(new Guid("0000beee-1212-efde-1523-785fef13d123"));
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}
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catch (System.Exception exception)
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{
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Log.ForContext<LockItBase>().Error("Getting activate lock charcteristic failed. {Exception}", exception);
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throw new System.Exception($"Can not get activate characteristic. {exception.Message}", exception);
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}
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Log.ForContext<LockItBase>().Debug("Activate lock characteristic retrieved successfully.");
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return ActivateLockCharacteristic;
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}
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/// <summary> Gets the alarm characteristic.</summary>
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private async Task<ICharacteristic> GetAlarmCharacteristicAsync()
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{
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if (AlarmCharacteristic != null) return AlarmCharacteristic;
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AlarmCharacteristic = null;
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Log.ForContext<LockItBase>().Debug("Request to get alarm characteristic.");
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try
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{
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AlarmCharacteristic = await (await GetLockControlService())?.GetCharacteristicAsync(new Guid("0000BFFF-1212-efde-1523-785fef13d123"));
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}
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catch (System.Exception exception)
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{
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Log.ForContext<LockItBase>().Error("Getting alarm-charcteristic failed. {Exception}", exception);
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throw new System.Exception($"Can not get alarm characteristic. {exception.Message}", exception);
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}
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Log.ForContext<LockItBase>().Debug("Get alarm characteristic retrieved successfully.");
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return AlarmCharacteristic;
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}
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/// <summary> Gets the auth characteristic.</summary>
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private async Task<ICharacteristic> GetAuthCharacteristicAsync()
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{
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if (AuthCharacteristic != null) return AuthCharacteristic;
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AuthCharacteristic = null;
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Log.ForContext<LockItBase>().Debug("Request to get auth characteristic.");
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try
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{
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AuthCharacteristic = await (await GetLockControlService())?.GetCharacteristicAsync(new Guid("0000baab-1212-efde-1523-785fef13d123"));
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}
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catch (System.Exception exception)
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{
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Log.ForContext<LockItBase>().Error("Getting auth-charcteristic failed. {Exception}", exception);
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throw new System.Exception(string.Format("Can not get auth characteristic. {0}", exception.Message), exception);
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}
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Log.ForContext<LockItBase>().Debug("Get auth characteristic retrieved successfully.");
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return AuthCharacteristic;
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}
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/// <summary> Gets the state characteristic.</summary>
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protected async Task<ICharacteristic> GetStateCharacteristicAsync()
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{
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if (StateCharacteristic != null) return StateCharacteristic;
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StateCharacteristic = null;
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Log.ForContext<LockItBase>().Debug("Request to get lock state characteristic.");
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try
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{
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StateCharacteristic = await (await GetLockControlService())?.GetCharacteristicAsync(new Guid("0000baaa-1212-efde-1523-785fef13d123"));
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}
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catch (System.Exception exception)
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{
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Log.ForContext<LockItBase>().Error("Getting state charcteristic failed. {Exception}", exception);
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throw new System.Exception(string.Format("Can not get state characteristic. {0}", exception.Message), exception);
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}
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Log.ForContext<LockItBase>().Debug("Get state characteristic retrieved successfully.");
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return StateCharacteristic;
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}
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/// <summary> Gets the sound characteristic.</summary>
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private async Task<ICharacteristic> GetSoundCharacteristicAsync()
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{
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if (SoundCharacteristic != null) return SoundCharacteristic;
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SoundCharacteristic = null;
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Log.ForContext<LockItBase>().Debug("Request to get sound characteristic.");
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try
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{
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SoundCharacteristic = await (await GetLockControlService())?.GetCharacteristicAsync(new Guid("0000BAAE-1212-efde-1523-785fef13d123"));
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}
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catch (System.Exception exception)
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{
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Log.ForContext<LockItBase>().Error("Getting sound charcteristic failed. {Exception}", exception);
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throw new System.Exception($"Can not get sound characteristic. {exception.Message}", exception);
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}
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Log.ForContext<LockItBase>().Debug("Get sound characteristic retrieved successfully.");
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return SoundCharacteristic;
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}
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/// <summary> Gets the battery characteristic.</summary>
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protected async Task<ICharacteristic> GetBatteryCharacteristicAsync()
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{
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if (BatteryCharacteristic != null) return BatteryCharacteristic;
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BatteryCharacteristic = null;
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Log.ForContext<LockItBase>().Debug("Request to get battery characteristic.");
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try
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{
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BatteryCharacteristic = await (await GetBatteryService())?.GetCharacteristicAsync(new Guid("00002a19-0000-1000-8000-00805f9b34fb"));
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}
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catch (System.Exception exception)
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{
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Log.ForContext<LockItBase>().Error("Getting battery charcteristic failed. {Exception}", exception);
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throw new System.Exception($"Can not get battery characteristic. {exception.Message}", exception);
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}
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Log.ForContext<LockItBase>().Debug("Get battery characteristic retrieved successfully.");
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return BatteryCharacteristic;
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}
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/// <summary> Query name of lock.</summary>
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private void GetName()
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{
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if (!string.IsNullOrEmpty(Name))
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{
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// Prevent valid name to be queried more than twice because Name does not change.
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return;
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}
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Log.ForContext<LockItBase>().Debug("Query name of lock.");
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try
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{
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Name = Device.Name ?? string.Empty;
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}
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catch (System.Exception exception)
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{
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Log.ForContext<LockItBase>().Error("Retrieving bluetooth name failed . {Exception}", exception);
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throw new System.Exception($"Can not get name of lock. {exception.Message}", exception);
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}
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Log.ForContext<LockItBase>().Debug($"Lock name is {Name}.");
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Id = Name.GetBluetoothLockId();
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return;
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}
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/// <summary> Full idvertisement name.</summary>
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public string Name { get; private set; } = string.Empty;
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/// <summary> Id part of idvertisement name.</summary>
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public int Id { get; private set; }
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/// <summary> Query GUID of lock.</summary>
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private void GetGuid()
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{
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if (Guid != TextToLockItTypeHelper.INVALIDLOCKGUID)
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{
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// Prevent valid GUID to be queried more than twice because GUID does not change.
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}
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Log.ForContext<LockItBase>().Debug("Query name of lock.");
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try
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{
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Guid = Device.Id;
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}
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catch (System.Exception exception)
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{
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Log.ForContext<LockItBase>().Error("Retrieving bluetooth guid failed. {Exception}", exception);
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throw new System.Exception($"Can not get guid of lock. {exception.Message}", exception);
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}
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Log.ForContext<LockItBase>().Debug($"Lock GUID is {Guid}.");
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}
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/// <summary> GUID.</summary>
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public Guid Guid { get; private set; } = TextToLockItTypeHelper.INVALIDLOCKGUID;
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private byte[] CopriKey { get; set; } = new byte[0];
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/// <summary> Gets the device state.</summary>
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public DeviceState? GetDeviceState()
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{
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if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
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{
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throw new System.Exception("Can not get device state. Bluetooth code must be run on main thread");
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}
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DeviceState? state;
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Log.ForContext<LockItBase>().Debug("Request to get connection state.");
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try
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{
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state = GetDeviceState(Device.State);
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}
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catch (System.Exception exception)
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{
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Log.ForContext<LockItBase>().Error("Retrieving bluetooth state failed. {Exception}", exception);
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throw new System.Exception($"Can not get bluetooth state. {exception.Message}", exception);
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}
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|
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Log.ForContext<LockItBase>().Debug($"Connection state is {state}.");
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return state;
|
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|
}
|
|||
|
|
|||
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/// <summary> Reconnects to device. </summary>
|
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/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
|
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/// <param name="authInfo">Info required to connect.</param>
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/// <param name="connectTimeout">Timeout to apply when connecting to bluetooth lock.</param>
|
|||
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/// <returns>True if connecting succeeded, false if not.</returns>
|
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|
public abstract Task ReconnectAsync(
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LockInfoAuthTdo authInfo,
|
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|
TimeSpan connectTimeout);
|
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|
|
|||
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/// <summary> Reconnects to device. </summary>
|
|||
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/// <remarks> Consists of a bluetooth connect plus invocation of an authentication sequence. </remarks>
|
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/// <param name="authInfo">Info required to connect.</param>
|
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/// <param name="connectTimeout">Timeout to apply when connecting to bluetooth lock.</param>
|
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/// <returns>True if connecting succeeded, false if not.</returns>
|
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|
protected async Task ReconnectAsync(
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|
LockInfoAuthTdo authInfo,
|
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|
TimeSpan connectTimeout,
|
|||
|
Func<LockItBase> factory)
|
|||
|
{
|
|||
|
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
|
|||
|
{
|
|||
|
throw new System.Exception("Can not reconnect to lock. Bluetooth code must be run on main thread");
|
|||
|
}
|
|||
|
|
|||
|
// Check if key is available.
|
|||
|
if (authInfo == null)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error($"Can not authenticate. No auth info available.");
|
|||
|
throw new AuthKeyException($"Can not authenticate. No auth info available.");
|
|||
|
}
|
|||
|
|
|||
|
if (authInfo.K_seed.Length != SEEDLENGTH
|
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|
|| authInfo.K_u.Length <= 0)
|
|||
|
{
|
|||
|
throw new AuthKeyException($"Can not authenticate. Invalid seed-/ k-user-lenght {authInfo.K_seed.Length}/ {authInfo.K_u.Length} detected.");
|
|||
|
}
|
|||
|
|
|||
|
if (Device.State == Plugin.BLE.Abstractions.DeviceState.Connected)
|
|||
|
{
|
|||
|
throw new AlreadyConnectedException();
|
|||
|
}
|
|||
|
|
|||
|
// Reset all references to characteristics.
|
|||
|
LockControl = null;
|
|||
|
ActivateLockCharacteristic = null;
|
|||
|
AlarmCharacteristic = null;
|
|||
|
AuthCharacteristic = null;
|
|||
|
StateCharacteristic = null;
|
|||
|
SoundCharacteristic = null;
|
|||
|
ActivateLockWriteCounter = 0;
|
|||
|
|
|||
|
var cts = new CancellationTokenSource(connectTimeout);
|
|||
|
|
|||
|
// Connect to device and authenticate.
|
|||
|
Log.ForContext<LockItBase>().Debug($"Request connect to device {Device.Name}. Connect state is {Device.State}.");
|
|||
|
try
|
|||
|
{
|
|||
|
await Adapter.ConnectToDeviceAsync(
|
|||
|
Device,
|
|||
|
new ConnectParameters(forceBleTransport: true /* Force BLE transport */),
|
|||
|
cts.Token);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
if (exception is TaskCanceledException)
|
|||
|
{
|
|||
|
// A timeout occurred.
|
|||
|
throw new System.Exception($"Can not reconnect.\r\nTimeout of {connectTimeout.TotalMilliseconds} [ms] elapsed.", exception);
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Error("Can not reconnect. {Exception}", exception);
|
|||
|
throw new System.Exception($"Can not Reconnect. {exception.Message}", exception);
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug($"Connecting to device succeeded. Starting auth sequence...");
|
|||
|
|
|||
|
var lockIt = await Authenticate(Device, authInfo, Adapter, Cipher, factory);
|
|||
|
CopriKey = lockIt.CopriKey;
|
|||
|
}
|
|||
|
|
|||
|
/// <summary> Connects to device. </summary>
|
|||
|
/// <param name="authInfo">Info required to connect.</param>
|
|||
|
/// <param name="device">Device with must be connected.</param>
|
|||
|
/// <returns>True if connecting succeeded, false if not.</returns>
|
|||
|
protected static async Task<LockItBase> Authenticate(
|
|||
|
IDevice device,
|
|||
|
LockInfoAuthTdo authInfo,
|
|||
|
IAdapter adapter,
|
|||
|
ICipher cipher,
|
|||
|
Func<LockItBase> factory)
|
|||
|
{
|
|||
|
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
|
|||
|
{
|
|||
|
throw new System.Exception("Can not authenticate. Bluetooth code must be run on main thread");
|
|||
|
}
|
|||
|
|
|||
|
if (device == null)
|
|||
|
throw new ArgumentException(nameof(device));
|
|||
|
|
|||
|
if (cipher == null)
|
|||
|
throw new ArgumentException(nameof(cipher));
|
|||
|
|
|||
|
if (adapter == null)
|
|||
|
throw new ArgumentException(nameof(adapter));
|
|||
|
|
|||
|
// Check if connect is required.
|
|||
|
DeviceState deviceState;
|
|||
|
Log.ForContext<LockItBase>().Debug("Retrieving connection state is in context of auth.");
|
|||
|
try
|
|||
|
{
|
|||
|
deviceState = GetDeviceState(device.State);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Can not authenticate. Retrieving bluetooth state failed. {Exception}", exception);
|
|||
|
throw new System.Exception(string.Format("Can not authenticate. Getting bluetooth state failed. {0}", exception.Message), exception);
|
|||
|
}
|
|||
|
|
|||
|
switch (deviceState)
|
|||
|
{
|
|||
|
case DeviceState.Disconnected:
|
|||
|
throw new BluetoothDisconnectedException();
|
|||
|
|
|||
|
case DeviceState.Connected:
|
|||
|
break;
|
|||
|
|
|||
|
default:
|
|||
|
// Can not get state if device is not connected.
|
|||
|
Log.ForContext<LockItBase>().Error($"Can not authenticate. Unexpected lock state {deviceState} detected.");
|
|||
|
throw new System.Exception(string.Format("Can not authenticate. Unexpected bluetooth state {0} detected.", deviceState));
|
|||
|
}
|
|||
|
|
|||
|
// Check if key is available.
|
|||
|
if (authInfo == null)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error($"Can not authenticate. No auth info available.");
|
|||
|
throw new AuthKeyException($"Can not authenticate. No auth info available.");
|
|||
|
}
|
|||
|
|
|||
|
if (authInfo.K_seed.Length != SEEDLENGTH
|
|||
|
|| authInfo.K_u.Length <= 0)
|
|||
|
{
|
|||
|
throw new AuthKeyException($"Can not authenticate. Invalid seed-/ k-user-lenght {authInfo.K_seed.Length}/ {authInfo.K_u.Length} detected.");
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug($"Connection state is {deviceState} in context of auth.");
|
|||
|
|
|||
|
var lockIt = factory();
|
|||
|
|
|||
|
if (InvalidatedSeed[lockIt.Guid].Contains(string.Join(",", authInfo.K_seed)))
|
|||
|
{
|
|||
|
throw new AuthKeyException($"Can not authenticate. Seed {string.Join(",", authInfo.K_seed)} was already used.");
|
|||
|
}
|
|||
|
|
|||
|
InvalidatedSeed[lockIt.Guid].Add(string.Join(",", authInfo.K_seed));
|
|||
|
|
|||
|
// Connect to device and authenticate.
|
|||
|
try
|
|||
|
{
|
|||
|
await AuthenticateAsync(
|
|||
|
lockIt,
|
|||
|
authInfo,
|
|||
|
lockIt.Cipher);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Authentication failed. {Exception}", exception);
|
|||
|
try
|
|||
|
{
|
|||
|
// Disconnect from device if auth did not succeed.
|
|||
|
await lockIt.Adapter.DisconnectDeviceAsync(lockIt.Device);
|
|||
|
}
|
|||
|
catch (System.Exception exceptionInner)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Authentication failed. Disconnect throw an exception. {Exception}", exceptionInner);
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Error($"Auth failed for device name={lockIt.Name}, GUID={lockIt.Guid}.");
|
|||
|
|
|||
|
throw;
|
|||
|
}
|
|||
|
|
|||
|
lockIt.CopriKey = authInfo.K_u;
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug($"Auth succeeded for device name={lockIt.Name}, GUID={lockIt.Guid}, state={lockIt.GetDeviceState()}.");
|
|||
|
return lockIt;
|
|||
|
}
|
|||
|
|
|||
|
/// <summary> Performs an authentication.</summary>
|
|||
|
private static async Task AuthenticateAsync(
|
|||
|
LockItBase lockIt,
|
|||
|
LockInfoAuthTdo lockInfo,
|
|||
|
ICipher cipher)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Debug($"Request to autenticate for {lockIt.Name}.");
|
|||
|
|
|||
|
var authCharacteristic = await lockIt.GetAuthCharacteristicAsync();
|
|||
|
if (authCharacteristic == null)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Debug("Getting auth-charcteristic failed.");
|
|||
|
throw new CoundntGetCharacteristicException("Authentication failed. Auth characteristic must not be null.");
|
|||
|
}
|
|||
|
|
|||
|
bool success;
|
|||
|
|
|||
|
try
|
|||
|
{
|
|||
|
success = await authCharacteristic.WriteAsync(lockInfo.K_seed);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Writing copri seed failed.{AuthCharacteristic}{CommandWritten}{Exception}", ToSerilogString(authCharacteristic), ToSerilogString(lockInfo.K_seed), exception);
|
|||
|
throw new System.Exception(string.Format("Can not authenticate. Writing copri seed failed. {0}", exception.Message), exception);
|
|||
|
}
|
|||
|
if (!success)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Debug("Writing copri seed failed.{AuthCharacteristic}{CommandWritten}", ToSerilogString(authCharacteristic), ToSerilogString(lockInfo.K_seed));
|
|||
|
throw new System.Exception("Can not authenticate. Writing copri seed did not succeed.");
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug("Copri seed written successfully.{AuthCharacteristic}{CommandWritten}.", ToSerilogString(authCharacteristic), ToSerilogString(lockInfo.K_seed));
|
|||
|
|
|||
|
byte[] seedLockEncrypted;
|
|||
|
var cts = new CancellationTokenSource();
|
|||
|
cts.CancelAfter(READ_TIMEOUT_MS);
|
|||
|
try
|
|||
|
{
|
|||
|
seedLockEncrypted = await authCharacteristic.ReadAsync(cts.Token); // encrypted seed value (random value) from lock to decypt using k_user
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Retrieveing encrypted random value from lock (seed)(ReadAsync-call) failed.{ReadCharacteristic}{Exception}", ToSerilogString(authCharacteristic), exception);
|
|||
|
throw new System.Exception(string.Format("Can not authenticate. Reading encrypted seed failed. {0}", exception.Message), exception);
|
|||
|
}
|
|||
|
finally
|
|||
|
{
|
|||
|
cts.Dispose();
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug("Retrieveing encrypted random value from lock (seed)(ReadAsync-call) succeeded.{ReadCharacteristic}{Reading}", ToSerilogString(authCharacteristic), "***");
|
|||
|
|
|||
|
var crypto = new AuthCryptoHelper(
|
|||
|
seedLockEncrypted,
|
|||
|
lockInfo.K_u,
|
|||
|
cipher);
|
|||
|
|
|||
|
byte[] accessKeyEncrypted;
|
|||
|
try
|
|||
|
{
|
|||
|
accessKeyEncrypted = crypto.GetAccessKeyEncrypted();
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Error getting encrypted access key. {Exception}", exception);
|
|||
|
throw new System.Exception(string.Format("Can not authenticate. Getting access key failed. {0}", exception.Message), exception);
|
|||
|
}
|
|||
|
|
|||
|
try
|
|||
|
{
|
|||
|
success = await authCharacteristic.WriteAsync(accessKeyEncrypted);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Writing encrypted access key failed.{Key}{Seed}{AuthCharacteristic}{CommandWritten}{Exception}", ToSerilogString(crypto.KeyCopri), ToSerilogString(lockInfo.K_seed), ToSerilogString(authCharacteristic), ToSerilogString(accessKeyEncrypted), exception);
|
|||
|
throw new System.Exception(string.Format("Can not authenticate. Writing access key failed. {0}", exception.Message), exception);
|
|||
|
}
|
|||
|
if (!success)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Debug("Writing encrypted access key failed.{Key}{Seed}{AuthCharacteristic}{CommandWritten}", ToSerilogString(crypto.KeyCopri), ToSerilogString(lockInfo.K_seed), ToSerilogString(authCharacteristic), "***");
|
|||
|
throw new System.Exception(string.Format("Can not authenticate. Writing access key did not succeed."));
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug("Encrypted access key written successfully.{Key}{Seed}{AuthCharacteristic}{CommandWritten}", ToSerilogString(crypto.KeyCopri), ToSerilogString(lockInfo.K_seed), ToSerilogString(authCharacteristic), "***");
|
|||
|
}
|
|||
|
|
|||
|
/// <summary> Gets the entire lock state, like locking state (open/ close) and GUID. </summary>
|
|||
|
/// <param name="doWaitRetry">True if to wait and retry in case of failures. </param>
|
|||
|
public async Task<LockInfoTdo> GetLockStateAsync(bool doWaitRetry = false)
|
|||
|
{
|
|||
|
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
|
|||
|
{
|
|||
|
throw new System.Exception("Can not get lock state. Bluetooth code must be run on main thread");
|
|||
|
}
|
|||
|
|
|||
|
DeviceState? deviceState;
|
|||
|
Log.ForContext<LockItBase>().Debug("Request to get connection state in context of getting locking state.");
|
|||
|
try
|
|||
|
{
|
|||
|
deviceState = GetDeviceState(Device.State);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Can not get lock state. Retrieving bluetooth state failed. {Exception}", exception);
|
|||
|
throw new System.Exception(string.Format("Can not get lock state. Getting bluetooth state failed. {0}", exception.Message), exception);
|
|||
|
}
|
|||
|
|
|||
|
switch (deviceState)
|
|||
|
{
|
|||
|
case DeviceState.Disconnected:
|
|||
|
throw new BluetoothDisconnectedException();
|
|||
|
|
|||
|
case DeviceState.Connected:
|
|||
|
break;
|
|||
|
|
|||
|
default:
|
|||
|
// Can not get state if device is not connected.
|
|||
|
Log.ForContext<LockItBase>().Error($"Getting lock state failed. Unexpected lock state {deviceState} detected.");
|
|||
|
throw new System.Exception(string.Format("Can not get lock state. Unexpected bluetooth state {0} detected.", deviceState));
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug($"Connection state is {deviceState}.");
|
|||
|
|
|||
|
var stateCharacteristic = await GetStateCharacteristicAsync();
|
|||
|
if (stateCharacteristic == null)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error($"Can not get lock state. State characteristic is not available.");
|
|||
|
throw new CoundntGetCharacteristicException("Can not get lock state. State characteristic must not be null.");
|
|||
|
}
|
|||
|
|
|||
|
byte[] state;
|
|||
|
async Task<byte[]> readAsyncDelegate()
|
|||
|
{
|
|||
|
var cts = new CancellationTokenSource();
|
|||
|
cts.CancelAfter(READ_TIMEOUT_MS);
|
|||
|
try
|
|||
|
{
|
|||
|
return await stateCharacteristic.ReadAsync(cts.Token);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Retrieving lock state (ReadAsync-call) failed inside delegate.{StateCharacteristic}{Exception}", ToSerilogString(stateCharacteristic), exception);
|
|||
|
throw;
|
|||
|
}
|
|||
|
finally
|
|||
|
{
|
|||
|
cts.Dispose();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
try
|
|||
|
{
|
|||
|
state = doWaitRetry
|
|||
|
? await _retryPollicy.ExecuteAsync(async () => await readAsyncDelegate())
|
|||
|
: await readAsyncDelegate();
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Retrieving lock state (ReadAsync-call) failed.{StateCharacteristic}{Exception}", ToSerilogString(stateCharacteristic), exception);
|
|||
|
throw new System.Exception(string.Format("Can not get lock state. Reading data failed. {0}", exception.Message), exception);
|
|||
|
}
|
|||
|
if (state == null || state.Length <= 0)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Debug("Retrieving lock state (ReadAsync-call) failed. Data read is null or empty.{StateCharacteristic}", ToSerilogString(stateCharacteristic));
|
|||
|
throw new System.Exception("Can not get lock state. No data read");
|
|||
|
}
|
|||
|
|
|||
|
var lockInfoTdo = new LockInfoTdo.Builder
|
|||
|
{
|
|||
|
Id = Id,
|
|||
|
Guid = Guid,
|
|||
|
State = (LockitLockingState?)state[0]
|
|||
|
}.Build();
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug("Retrieving lock state (ReadAsync-call) succeeded.{@LockInfoTdo}{StateCharacteristic}{Reading}", lockInfoTdo, ToSerilogString(stateCharacteristic), state);
|
|||
|
|
|||
|
return lockInfoTdo;
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>Gets the battery percentage.</summary>
|
|||
|
public async Task<double> GetBatteryPercentageAsync()
|
|||
|
{
|
|||
|
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
|
|||
|
{
|
|||
|
throw new System.Exception("Can not get battery percentage. Bluetooth code must be run on main thread");
|
|||
|
}
|
|||
|
|
|||
|
DeviceState? deviceState;
|
|||
|
Log.ForContext<LockItBase>().Debug("Request to get battery percentage in context of getting locking state.");
|
|||
|
try
|
|||
|
{
|
|||
|
deviceState = GetDeviceState(Device.State);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Can not get battery percentage. Retrieving bluetooth state failed. {Exception}", exception);
|
|||
|
throw new System.Exception(string.Format("Can not get battery percentage. Getting bluetooth state failed. {0}", exception.Message), exception);
|
|||
|
}
|
|||
|
|
|||
|
switch (deviceState)
|
|||
|
{
|
|||
|
case DeviceState.Disconnected:
|
|||
|
throw new BluetoothDisconnectedException();
|
|||
|
|
|||
|
case DeviceState.Connected:
|
|||
|
break;
|
|||
|
|
|||
|
default:
|
|||
|
// Can not get state if device is not connected.
|
|||
|
Log.ForContext<LockItBase>().Error($"Getting battery percentage failed. Unexpected battery percentage {deviceState} detected.");
|
|||
|
throw new System.Exception(string.Format("Can not get battery percentage. Unexpected bluetooth state {0} detected.", deviceState));
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug($"Connection state is {deviceState}.");
|
|||
|
|
|||
|
var batteryCharacteristic = await GetBatteryCharacteristicAsync();
|
|||
|
if (batteryCharacteristic == null)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error($"Can not get battery percentage. State characteristic is not available.");
|
|||
|
throw new CoundntGetCharacteristicException("Can not get battery percentage. State characteristic must not be null.");
|
|||
|
}
|
|||
|
|
|||
|
byte[] state;
|
|||
|
var cts = new CancellationTokenSource();
|
|||
|
cts.CancelAfter(READ_TIMEOUT_MS);
|
|||
|
try
|
|||
|
{
|
|||
|
state = await batteryCharacteristic.ReadAsync(cts.Token);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Retrieving charging level (ReadAsync-call) failed. {BatteryCharacteristic}{Exception}", ToSerilogString(batteryCharacteristic), exception);
|
|||
|
throw new System.Exception(string.Format("Can not get battery percentage. Reading data failed. {0}", exception.Message), exception);
|
|||
|
}
|
|||
|
finally
|
|||
|
{
|
|||
|
cts.Dispose();
|
|||
|
}
|
|||
|
|
|||
|
if (state == null || state.Length <= 0)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Debug("Retrieving charging level (ReadAsync-call) failed. Data read is null or empty.{BatteryCharacteristic}", ToSerilogString(batteryCharacteristic));
|
|||
|
throw new System.Exception("Can not get battery percentage. No data read.");
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug("Retrieving charging level (ReadAsync-call) succeeded.{Level}{BatteryCharacteristic}{Reading}", state[0], ToSerilogString(batteryCharacteristic), state);
|
|||
|
|
|||
|
return state[0];
|
|||
|
}
|
|||
|
|
|||
|
/// <summary> Opens lock. </summary>
|
|||
|
/// <returns> Locking state.</returns>
|
|||
|
public abstract Task<LockitLockingState?> OpenAsync();
|
|||
|
|
|||
|
/// <summary> Close the lock.</summary>
|
|||
|
/// <returns>Locking state.</returns>
|
|||
|
public abstract Task<LockitLockingState?> CloseAsync();
|
|||
|
|
|||
|
/// <summary> Opens/ closes lock.</summary>
|
|||
|
/// <param name="counter"></param>
|
|||
|
/// <param name="open"></param>
|
|||
|
/// <returns>True if opening/ closing command could be written successfully.</returns>
|
|||
|
protected async Task<bool> OpenCloseLock(bool open)
|
|||
|
{
|
|||
|
DeviceState deviceState;
|
|||
|
Log.ForContext<LockItBase>().Debug("Request to get connection state in context of opening/ closing lock.");
|
|||
|
try
|
|||
|
{
|
|||
|
deviceState = GetDeviceState(Device.State);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Retrieving bluetooth state failed when opening/ closing lock failed. {Exception}", exception);
|
|||
|
throw new System.Exception($"Can not Open/ Close lock. Getting bluetooth failed. {exception.Message}", exception);
|
|||
|
}
|
|||
|
|
|||
|
switch (deviceState)
|
|||
|
{
|
|||
|
case DeviceState.Disconnected:
|
|||
|
throw new BluetoothDisconnectedException();
|
|||
|
|
|||
|
case DeviceState.Connected:
|
|||
|
break;
|
|||
|
|
|||
|
default:
|
|||
|
// Can not open lock if bluetooth state is not connected.
|
|||
|
Log.ForContext<LockItBase>().Debug($"Can not open/ close lock. Unexpected connection state detected {deviceState}.");
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug($"Connection state before opening/ closing lock is {deviceState}.");
|
|||
|
|
|||
|
var activateLockCharacteristic = await GetActivateLockCharacteristicAsync();
|
|||
|
if (activateLockCharacteristic == null)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Debug("Getting lock control service failed.");
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
byte[] state = bitShift(
|
|||
|
new byte[] { 0, 0, open ? (byte)1 : (byte)2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
|||
|
++ActivateLockWriteCounter);
|
|||
|
|
|||
|
byte[] stateEnctryped;
|
|||
|
try
|
|||
|
{
|
|||
|
stateEnctryped = Cipher.Encrypt(CopriKey, state);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
ActivateLockWriteCounter--;
|
|||
|
Log.ForContext<LockItBase>().Error("Encypting command to open/ close lock failed. {Exception}", exception);
|
|||
|
throw new System.Exception($"Can not open/ close lock. Encrypting command to lock/ unlock failed. {exception.Message}", exception);
|
|||
|
}
|
|||
|
|
|||
|
bool success;
|
|||
|
try
|
|||
|
{
|
|||
|
success = await activateLockCharacteristic.WriteAsync(stateEnctryped);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
ActivateLockWriteCounter--;
|
|||
|
Log.ForContext<LockItBase>().Error(open
|
|||
|
? "Writing data to open lock failed.{ActivateLockCharacteristic}{CommandWritten}{Exception}"
|
|||
|
: "Writing data to close lock failed.{ActivateLockCharacteristic}{CommandWritten}{Exception}",
|
|||
|
ToSerilogString(activateLockCharacteristic), ToSerilogString(stateEnctryped), exception);
|
|||
|
throw new System.Exception($"Can not {(open ? "open" : "close")} lock. Writing command to lock/ unlock failed. {exception.Message}", exception);
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug(open
|
|||
|
? "Command to open lock written successfully.{ActivateLockCharacteristic}{CommandWritten}"
|
|||
|
: "Command to open lock written successfully.{ActivateLockCharacteristic}{CommandWritten}",
|
|||
|
ToSerilogString(activateLockCharacteristic), ToSerilogString(stateEnctryped));
|
|||
|
|
|||
|
return success;
|
|||
|
}
|
|||
|
|
|||
|
/// <summary> Turns off the alarm.</summary>
|
|||
|
public async Task<bool> GetIsAlarmOffAsync()
|
|||
|
{
|
|||
|
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
|
|||
|
{
|
|||
|
throw new System.Exception("Can not turn alarm off. Bluetooth code must be run on main thread");
|
|||
|
}
|
|||
|
|
|||
|
var alarmCharacteristic = await GetAlarmCharacteristicAsync();
|
|||
|
if (alarmCharacteristic == null)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Debug("Getting alarm characteristic failed.");
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
byte[] alarmSettings;
|
|||
|
var cts = new CancellationTokenSource();
|
|||
|
cts.CancelAfter(READ_TIMEOUT_MS);
|
|||
|
try
|
|||
|
{
|
|||
|
alarmSettings = await alarmCharacteristic.ReadAsync(cts.Token);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Retrieving alarm settings (ReadAsync-call) failed.{AlarmCharacteristic}{Exception}", ToSerilogString(alarmCharacteristic), exception);
|
|||
|
throw new System.Exception($"Can not get whether alarm is off or on {exception.Message}.");
|
|||
|
}
|
|||
|
finally
|
|||
|
{
|
|||
|
cts.Dispose();
|
|||
|
}
|
|||
|
|
|||
|
if (alarmSettings == null || alarmSettings.Length < 1)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Retrieving alarm settings (ReadAsync-call) failed.{AlarmCharacteristic}{Reading}", ToSerilogString(alarmCharacteristic));
|
|||
|
throw new System.Exception("Can not get whether alarm is off or on. Reading failed.");
|
|||
|
}
|
|||
|
|
|||
|
var isAlarmOff = alarmSettings[0] == 0;
|
|||
|
Log.ForContext<LockItBase>().Debug("Retrieving alarm settings (ReadAsync-call) succeeded.{IsArlarmOff}{AlarmCharacteristic}{Reading}", isAlarmOff, ToSerilogString(alarmCharacteristic), alarmSettings);
|
|||
|
return isAlarmOff;
|
|||
|
}
|
|||
|
|
|||
|
/// <summary> Sets alarm on or off.</summary>
|
|||
|
public async Task SetIsAlarmOffAsync(bool isActivated)
|
|||
|
{
|
|||
|
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
|
|||
|
{
|
|||
|
throw new System.Exception("Can not turn alarm off. Bluetooth code must be run on main thread");
|
|||
|
}
|
|||
|
|
|||
|
ICharacteristic alarmCharacteristic = await GetAlarmCharacteristicAsync();
|
|||
|
if (alarmCharacteristic == null)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Debug("Getting alarm characteristic failed.");
|
|||
|
throw new System.Exception($"Can not set alarm {isActivated}. Getting alarm characteristic returned null.");
|
|||
|
}
|
|||
|
|
|||
|
bool success;
|
|||
|
var command = new byte[] { isActivated ? (byte)1 : (byte)0 };
|
|||
|
try
|
|||
|
{
|
|||
|
success = await alarmCharacteristic.WriteAsync(command);
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Writing alarm settings failed.{AlarmCharacteristic}{CommandWritten}{Exception}", ToSerilogString(alarmCharacteristic), command[0], exception);
|
|||
|
throw new System.Exception($"Can not set alarm settings. {exception.Message}", exception);
|
|||
|
}
|
|||
|
|
|||
|
if (!success)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Writing alarm settings failed.{AlarmCharacteristic}{CommandWritten}", ToSerilogString(alarmCharacteristic), command[0]);
|
|||
|
throw new System.Exception($"Can not set alarm settings. Writing settings did not succeed.");
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug("Sound settings written successfully.{AlarmCharacteristic}{CommandWritten}.", ToSerilogString(alarmCharacteristic), command[0]);
|
|||
|
}
|
|||
|
|
|||
|
public async Task<bool> SetSoundAsync(SoundSettings settings)
|
|||
|
{
|
|||
|
if (DeviceInfo.Platform != DevicePlatform.Unknown && MainThread.IsMainThread == false)
|
|||
|
{
|
|||
|
throw new System.Exception("Can not set sound settings. Bluetooth code must be run on main thread");
|
|||
|
}
|
|||
|
|
|||
|
ICharacteristic soundCharacteristic = await GetSoundCharacteristicAsync();
|
|||
|
if (soundCharacteristic == null)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Debug("Getting sound characteristic failed.");
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
bool success;
|
|||
|
byte command = (byte)settings;
|
|||
|
try
|
|||
|
{
|
|||
|
success = await soundCharacteristic.WriteAsync(new byte[] { command });
|
|||
|
}
|
|||
|
catch (System.Exception exception)
|
|||
|
{
|
|||
|
Log.ForContext<LockItBase>().Error("Writing sound settings failed.{SoundCharacteristic}{CommandWritten}{Exception}", ToSerilogString(soundCharacteristic), command, exception);
|
|||
|
throw new System.Exception($"Can not set sound settings. {exception.Message}", exception);
|
|||
|
}
|
|||
|
|
|||
|
Log.ForContext<LockItBase>().Debug(success
|
|||
|
? "Writing sound settings failed.{SoundCharacteristic}{CommandWritten}"
|
|||
|
: "Sound setting written successfully.{SoundCharacteristic}{CommandWritten}",
|
|||
|
ToSerilogString(soundCharacteristic), command);
|
|||
|
|
|||
|
return success;
|
|||
|
}
|
|||
|
|
|||
|
private static byte[] bitShift(byte[] data, int counter)
|
|||
|
{
|
|||
|
int mask = 0x000000FF;
|
|||
|
data[0] = (byte)(counter & mask);
|
|||
|
data[1] = (byte)(counter >> 8);
|
|||
|
|
|||
|
return data;
|
|||
|
}
|
|||
|
|
|||
|
private static DeviceState GetDeviceState(Plugin.BLE.Abstractions.DeviceState state)
|
|||
|
{
|
|||
|
switch (state)
|
|||
|
{
|
|||
|
case Plugin.BLE.Abstractions.DeviceState.Disconnected:
|
|||
|
return DeviceState.Disconnected;
|
|||
|
|
|||
|
case Plugin.BLE.Abstractions.DeviceState.Connecting:
|
|||
|
return DeviceState.Connecting;
|
|||
|
|
|||
|
case Plugin.BLE.Abstractions.DeviceState.Connected:
|
|||
|
return DeviceState.Connected;
|
|||
|
|
|||
|
case Plugin.BLE.Abstractions.DeviceState.Limited:
|
|||
|
return DeviceState.Limited;
|
|||
|
|
|||
|
default:
|
|||
|
throw new ArgumentException($"Can not convert state {state}");
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary> Disconnect from bluetooth lock. </summary>
|
|||
|
public async Task Disconnect() => await Adapter.DisconnectDeviceAsync(Device);
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Don' t use .Destructure.ByTransforming<ICharacteristic>(...) because this would introduce a dependency to Plugin.BLE in main project.
|
|||
|
/// </summary>
|
|||
|
/// <param name="charcteristic"></param>
|
|||
|
/// <returns></returns>
|
|||
|
private static string ToSerilogString(ICharacteristic charcteristic)
|
|||
|
=> charcteristic.Id.ToString();
|
|||
|
|
|||
|
private static string ToSerilogString(byte[] byteArray)
|
|||
|
=> "***"; // For debuging purposes it might be reqired to return string.Join(",", byteArray); Do not log any confidental value in production context.
|
|||
|
}
|
|||
|
}
|