exteriorRing(); } public function area($exterior_only = FALSE, $signed = FALSE) { if ($this->isEmpty()) return 0; if ($this->geos() && $exterior_only == FALSE) { return $this->geos()->area(); } $exterior_ring = $this->components[0]; $pts = $exterior_ring->getComponents(); $c = count($pts); if((int)$c == '0') return NULL; $a = '0'; foreach($pts as $k => $p){ $j = ($k + 1) % $c; $a = $a + ($p->getX() * $pts[$j]->getY()) - ($p->getY() * $pts[$j]->getX()); } if ($signed) $area = ($a / 2); else $area = abs(($a / 2)); if ($exterior_only == TRUE) { return $area; } foreach ($this->components as $delta => $component) { if ($delta != 0) { $inner_poly = new Polygon(array($component)); $area -= $inner_poly->area(); } } return $area; } public function centroid() { if ($this->isEmpty()) return NULL; if ($this->geos()) { return geoPHP::geosToGeometry($this->geos()->centroid()); } $exterior_ring = $this->components[0]; $pts = $exterior_ring->getComponents(); $c = count($pts); if((int)$c == '0') return NULL; $cn = array('x' => '0', 'y' => '0'); $a = $this->area(TRUE, TRUE); // If this is a polygon with no area. Just return the first point. if ($a == 0) { return $this->exteriorRing()->pointN(1); } foreach($pts as $k => $p){ $j = ($k + 1) % $c; $P = ($p->getX() * $pts[$j]->getY()) - ($p->getY() * $pts[$j]->getX()); $cn['x'] = $cn['x'] + ($p->getX() + $pts[$j]->getX()) * $P; $cn['y'] = $cn['y'] + ($p->getY() + $pts[$j]->getY()) * $P; } $cn['x'] = $cn['x'] / ( 6 * $a); $cn['y'] = $cn['y'] / ( 6 * $a); $centroid = new Point($cn['x'], $cn['y']); return $centroid; } /** * Find the outermost point from the centroid * * @returns Point The outermost point */ public function outermostPoint() { $centroid = $this->getCentroid(); $max = array('length' => 0, 'point' => null); foreach($this->getPoints() as $point) { $lineString = new LineString(array($centroid, $point)); if($lineString->length() > $max['length']) { $max['length'] = $lineString->length(); $max['point'] = $point; } } return $max['point']; } public function exteriorRing() { if ($this->isEmpty()) return new LineString(); return $this->components[0]; } public function numInteriorRings() { if ($this->isEmpty()) return 0; return $this->numGeometries()-1; } public function interiorRingN($n) { return $this->geometryN($n+1); } public function dimension() { if ($this->isEmpty()) return 0; return 2; } public function isSimple() { if ($this->geos()) { return $this->geos()->isSimple(); } $segments = $this->explode(); foreach ($segments as $i => $segment) { foreach ($segments as $j => $check_segment) { if ($i != $j) { if ($segment->lineSegmentIntersect($check_segment)) { return FALSE; } } } } return TRUE; } /** * For a given point, determine whether it's bounded by the given polygon. * Adapted from http://www.assemblysys.com/dataServices/php_pointinpolygon.php * @see http://en.wikipedia.org/wiki/Point%5Fin%5Fpolygon * * @param Point $point * @param boolean $pointOnBoundary - whether a boundary should be considered "in" or not * @param boolean $pointOnVertex - whether a vertex should be considered "in" or not * @return boolean */ public function pointInPolygon($point, $pointOnBoundary = true, $pointOnVertex = true) { $vertices = $this->getPoints(); // Check if the point sits exactly on a vertex if ($this->pointOnVertex($point, $vertices)) { return $pointOnVertex ? TRUE : FALSE; } // Check if the point is inside the polygon or on the boundary $intersections = 0; $vertices_count = count($vertices); for ($i=1; $i < $vertices_count; $i++) { $vertex1 = $vertices[$i-1]; $vertex2 = $vertices[$i]; if ($vertex1->y() == $vertex2->y() && $vertex1->y() == $point->y() && $point->x() > min($vertex1->x(), $vertex2->x()) && $point->x() < max($vertex1->x(), $vertex2->x())) { // Check if point is on an horizontal polygon boundary return $pointOnBoundary ? TRUE : FALSE; } if ($point->y() > min($vertex1->y(), $vertex2->y()) && $point->y() <= max($vertex1->y(), $vertex2->y()) && $point->x() <= max($vertex1->x(), $vertex2->x()) && $vertex1->y() != $vertex2->y()) { $xinters = ($point->y() - $vertex1->y()) * ($vertex2->x() - $vertex1->x()) / ($vertex2->y() - $vertex1->y()) + $vertex1->x(); if ($xinters == $point->x()) { // Check if point is on the polygon boundary (other than horizontal) return $pointOnBoundary ? TRUE : FALSE; } if ($vertex1->x() == $vertex2->x() || $point->x() <= $xinters) { $intersections++; } } } // If the number of edges we passed through is even, then it's in the polygon. if ($intersections % 2 != 0) { return TRUE; } else { return FALSE; } } public function pointOnVertex($point) { foreach($this->getPoints() as $vertex) { if ($point->equals($vertex)) { return true; } } } // Not valid for this geometry type // -------------------------------- public function length() { return NULL; } }