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295 lines
8 KiB
PHP
295 lines
8 KiB
PHP
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<?php
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/**
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* Collection: Abstract class for compound geometries
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*
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* A geometry is a collection if it is made up of other
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* component geometries. Therefore everything but a Point
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* is a Collection. For example a LingString is a collection
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* of Points. A Polygon is a collection of LineStrings etc.
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*/
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abstract class Collection extends Geometry
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{
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public $components = array();
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/**
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* Constructor: Checks and sets component geometries
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*
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* @param array $components array of geometries
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*/
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public function __construct($components = array()) {
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if (!is_array($components)) {
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throw new Exception("Component geometries must be passed as an array");
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}
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foreach ($components as $component) {
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if ($component instanceof Geometry) {
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$this->components[] = $component;
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}
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else {
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throw new Exception("Cannot create a collection with non-geometries");
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}
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}
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}
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/**
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* Returns Collection component geometries
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*
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* @return array
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*/
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public function getComponents() {
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return $this->components;
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}
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public function centroid() {
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if ($this->isEmpty()) return NULL;
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if ($this->geos()) {
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$geos_centroid = $this->geos()->centroid();
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if ($geos_centroid->typeName() == 'Point') {
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return geoPHP::geosToGeometry($this->geos()->centroid());
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}
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}
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// As a rough estimate, we say that the centroid of a colletion is the centroid of it's envelope
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// @@TODO: Make this the centroid of the convexHull
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// Note: Outside of polygons, geometryCollections and the trivial case of points, there is no standard on what a "centroid" is
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$centroid = $this->envelope()->centroid();
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return $centroid;
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}
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public function getBBox() {
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if ($this->isEmpty()) return NULL;
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if ($this->geos()) {
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$envelope = $this->geos()->envelope();
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if ($envelope->typeName() == 'Point') {
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return geoPHP::geosToGeometry($envelope)->getBBOX();
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}
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$geos_ring = $envelope->exteriorRing();
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return array(
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'maxy' => $geos_ring->pointN(3)->getY(),
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'miny' => $geos_ring->pointN(1)->getY(),
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'maxx' => $geos_ring->pointN(1)->getX(),
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'minx' => $geos_ring->pointN(3)->getX(),
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);
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}
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// Go through each component and get the max and min x and y
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$i = 0;
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foreach ($this->components as $component) {
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$component_bbox = $component->getBBox();
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// On the first run through, set the bbox to the component bbox
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if ($i == 0) {
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$maxx = $component_bbox['maxx'];
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$maxy = $component_bbox['maxy'];
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$minx = $component_bbox['minx'];
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$miny = $component_bbox['miny'];
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}
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// Do a check and replace on each boundary, slowly growing the bbox
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$maxx = $component_bbox['maxx'] > $maxx ? $component_bbox['maxx'] : $maxx;
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$maxy = $component_bbox['maxy'] > $maxy ? $component_bbox['maxy'] : $maxy;
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$minx = $component_bbox['minx'] < $minx ? $component_bbox['minx'] : $minx;
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$miny = $component_bbox['miny'] < $miny ? $component_bbox['miny'] : $miny;
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$i++;
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}
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return array(
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'maxy' => $maxy,
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'miny' => $miny,
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'maxx' => $maxx,
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'minx' => $minx,
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);
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}
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public function asArray() {
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$array = array();
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foreach ($this->components as $component) {
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$array[] = $component->asArray();
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}
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return $array;
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}
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public function area() {
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if ($this->geos()) {
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return $this->geos()->area();
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}
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$area = 0;
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foreach ($this->components as $component) {
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$area += $component->area();
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}
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return $area;
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}
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// By default, the boundary of a collection is the boundary of it's components
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public function boundary() {
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if ($this->isEmpty()) return new LineString();
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if ($this->geos()) {
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return $this->geos()->boundary();
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}
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$components_boundaries = array();
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foreach ($this->components as $component) {
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$components_boundaries[] = $component->boundary();
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}
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return geoPHP::geometryReduce($components_boundaries);
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}
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public function numGeometries() {
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return count($this->components);
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}
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// Note that the standard is 1 based indexing
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public function geometryN($n) {
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$n = intval($n);
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if (array_key_exists($n-1, $this->components)) {
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return $this->components[$n-1];
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}
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else {
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return NULL;
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}
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}
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public function length() {
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$length = 0;
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foreach ($this->components as $delta => $component) {
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$length += $component->length();
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}
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return $length;
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}
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public function greatCircleLength($radius = 6378137) {
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$length = 0;
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foreach ($this->components as $component) {
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$length += $component->greatCircleLength($radius);
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}
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return $length;
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}
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public function haversineLength() {
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$length = 0;
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foreach ($this->components as $component) {
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$length += $component->haversineLength();
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}
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return $length;
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}
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public function dimension() {
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$dimension = 0;
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foreach ($this->components as $component) {
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if ($component->dimension() > $dimension) {
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$dimension = $component->dimension();
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}
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}
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return $dimension;
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}
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// A collection is empty if it has no components OR all it's components are empty
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public function isEmpty() {
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if (!count($this->components)) {
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return TRUE;
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}
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else {
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foreach ($this->components as $component) {
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if (!$component->isEmpty()) return FALSE;
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}
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return TRUE;
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}
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}
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public function numPoints() {
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$num = 0;
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foreach ($this->components as $component) {
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$num += $component->numPoints();
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}
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return $num;
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}
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public function getPoints() {
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$points = array();
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foreach ($this->components as $component) {
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$points = array_merge($points, $component->getPoints());
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}
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return $points;
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}
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public function equals($geometry) {
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if ($this->geos()) {
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return $this->geos()->equals($geometry->geos());
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}
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// To test for equality we check to make sure that there is a matching point
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// in the other geometry for every point in this geometry.
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// This is slightly more strict than the standard, which
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// uses Within(A,B) = true and Within(B,A) = true
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// @@TODO: Eventually we could fix this by using some sort of simplification
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// method that strips redundant vertices (that are all in a row)
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$this_points = $this->getPoints();
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$other_points = $geometry->getPoints();
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// First do a check to make sure they have the same number of vertices
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if (count($this_points) != count($other_points)) {
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return FALSE;
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}
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foreach ($this_points as $point) {
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$found_match = FALSE;
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foreach ($other_points as $key => $test_point) {
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if ($point->equals($test_point)) {
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$found_match = TRUE;
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unset($other_points[$key]);
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break;
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}
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}
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if (!$found_match) {
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return FALSE;
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}
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}
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// All points match, return TRUE
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return TRUE;
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}
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public function isSimple() {
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if ($this->geos()) {
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return $this->geos()->isSimple();
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}
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// A collection is simple if all it's components are simple
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foreach ($this->components as $component) {
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if (!$component->isSimple()) return FALSE;
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}
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return TRUE;
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}
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public function explode() {
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$parts = array();
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foreach ($this->components as $component) {
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$parts = array_merge($parts, $component->explode());
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}
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return $parts;
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}
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// Not valid for this geometry type
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// --------------------------------
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public function x() { return NULL; }
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public function y() { return NULL; }
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public function startPoint() { return NULL; }
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public function endPoint() { return NULL; }
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public function isRing() { return NULL; }
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public function isClosed() { return NULL; }
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public function pointN($n) { return NULL; }
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public function exteriorRing() { return NULL; }
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public function numInteriorRings() { return NULL; }
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public function interiorRingN($n) { return NULL; }
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public function pointOnSurface() { return NULL; }
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}
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